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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
20173D-modeling and 3D-printing Explorations on Japanese Tea Ceremony Utensils.Pierre Lvy, Shigeru Yamada
2017What a Life!: Building a Framework for Constructive Assemblies.Joanne Leong, Florian Perteneder, Hans-Christian Jetter, Michael Haller
2017Tea with Crows: Experiencing Proactive Ubiquitous Technology by Interactive Art.Young Suk Lee
2017Negotiating Ambiguity in Describing Fabrics Through Technology.Anamary Leal
2017Iyagi: An Immersive Storytelling Tool for Healthy Bedtime Routine.Manya Krishnaswamy, Bori Lee, Chirag Murthy, Hannah Rosenfeld, Austin S. Lee
2017Spatial Calibration of Airborne Ultrasound Tactile Display and Projector-Camera System Using Fur Material.Shigo Ko, Yuta Itoh, Yuta Sugiura, Takayuki Hoshi, Maki Sugimoto
2017Felted Paper Circuits Using Joomchi.Nicholas A. Knouf
2017MIDI Motion: Interactive Music Composition Gloves.Kristofer Klipfel
2017The Sixth Sense: Augmenting Sensory Perception through Critical Design.Awais Hameed Khan, Alyssa DiSalvo, Ki Wang Ng, Shiva Balachandran, Trevor Glyn Hunter, Peter Worthy
2017Exploring a Modular Approach to Redesigning Interfaces for Physical Interactive Devices.Michael D. Jones, Casey Walker, Zann Anderson, Candice Lusk, Andrew Bryce
2017Star-Force: A Playful Implementation of the Jedi-force.Shubham Jain, Shubham Sharma, Dhawal Babbar
2017Maintaining and Constraining Performer Touch in the Design of Digital Musical Instruments.Robert H. Jack, Tony Stockman, Andrew P. McPherson
2017[X]Changing Perspectives: Designing a Product Service System for Participatory Sensemaking in Multi- Stakeholder Dynamics around Public Issues.Philemonne Jaasma, Evert Wolters
2017The Blue Studio: Designing an Interactive Environment for Embodied Multi-Stakeholder Ideation Processes.Philemonne Jaasma, Doroth Smit, Jelle van Dijk, Thomas Latcham, Ambra Trotto, Caroline Hummels
2017Texture Metaphors and Tangible Interaction: No Smooth Relationship?Jrn Hurtienne, Daniel Reinhardt
2017Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World.Ke Huo, Vinayak, Karthik Ramani
2017Exploring Advance Interactions for Augmented Reality: From Casual Activities to In-Situ 3D Modeling.Ke Huo
2017Human and Dog: An Experimental Game using Unequal Communication Mechanic.Hsincheng Hou, Kuan-Ting Chou, Mike Y. Chen
2017Sketching-in-Light: Enabling Hybrid Prototyping of Low-Resolution Lighting Displays.Marius Hoggenmller, Alexander Wiethoff, Martin Tomitsch
2017An Exploration of Mobile Shape-Changing Textures.Eve E. Hoggan, Yi-Ta Hsieh, Kalle Myllymaa, Vuokko Lantz, Johan Kildal, Julian Eiler, Giulio Jacucci
2017Brighter than a Thousand Suns: A Uniform to Detect and Display Radiation.Susanna Hertrich, Akitoshi Honda
2017SqueezaPulse: Adding Interactive Input to Fabricated Objects Using Corrugated Tubes and Air Pulses.Liang He, Gierad Laput, Eric Brockmeyer, Jon E. Froehlich
2017LangWidgets: Tangible Navigation System for Semantic Fields.Alisa Goikhman
2017Exploring Bio-Inspired Soft Fluidic Actuators and Sensors for the Design of Shape Changing Tangible User Interfaces.Kristian Gohlke
2017Seamless Multithread Films in Virtual Reality.Oneris Daniel Rico Garcia, Benjamin Tag, Naohisa Ohta, Kazunori Sugiura
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