| 2015 | Tangible Interactive Ambient Display Prototypes to Support Learning Scenarios. | Dirk Brner, Bernardo Tabuenca, Jeroen Storm, Sven Happe, Marcus Specht |
| 2015 | Pattern Stations: Extending Textile Materials through Tangible Interaction. | Bert Bongers, Cecilia Heffer |
| 2015 | Interactive Infrastructures: Towards a Language for Distributed Interfaces. | Bert Bongers |
| 2015 | Rapid Prototyping for Wearables: Concept Design and Development for head- and wrist-mounted Wearables (Smart Watches and Google Glass). | Mark Billinghurst, Daniela K. Busse |
| 2015 | MagnID: Tracking Multiple Magnetic Tokens. | Andrea Bianchi, Ian Oakley |
| 2015 | Resonant Bits: Harmonic Interaction with Virtual Pendulums. | Peter D. Bennett, Stuart Nolan, Ved Uttamchandani, Michael Pages, Kirsten Cater, Mike Fraser |
| 2015 | Motors, Music and Motion. | Jakob Bak, William Verplank, David Gauthier |
| 2015 | Immersive Simulation of Visual Impairments Using a Wearable See-through Display. | Halim Cagri Ates, Alexander Fiannaca, Eelke Folmer |
| 2015 | Integrating Theories of Mind with Tangible and Embedded Interaction Design. | Ilhan Aslan, Verena Fuchsberger, Manfred Tscheligi, Jelle van Dijk |
| 2015 | PhonoBlocks: A Tangible System for Supporting Dyslexic Children Learning to Read. | Alissa Nicole Antle, Min Fan, Emily S. Cramer |
| 2015 | Tangible Meets Gestural: Comparing and Blending Post-WIMP Interaction Paradigms. | Leonardo Angelini, Denis Lalanne, Elise van den Hoven, Ali Mazalek, Omar Abou Khaled, Elena Mugellini |
| 2015 | Towards an Anthropomorphic Lamp for Affective Interaction. | Leonardo Angelini, Maurizio Caon, Denis Lalanne, Omar Abou Khaled, Elena Mugellini |
| 2015 | Manual Manuals: Media Reflexivity in Reading Through Tangible Artifacts. | Jamie Allen |
| 2014 | I feel it in my fingers: haptic guidance on touch surfaces. | Simone Zimmermann, Sonja Rmelin, Andreas Butz |
| 2014 | YU: an artistic exploration of interface design for home healthcare. | Bin (Tina) Zhu, Sophie Krth-Landwehr, Victor Guerrero Corbi |
| 2014 | QOOK: enhancing information revisitation for active reading with a paper book. | Yuhang Zhao, Yongqiang Qin, Yang Liu, Siqi Liu, Taoshuai Zhang, Yuanchun Shi |
| 2014 | Displaying heart rate data on a bicycle helmet to support social exertion experiences. | Wouter Walmink, Danielle Wilde, Florian 'Floyd' Mueller |
| 2014 | Aleph of emotions comparing global online emotions. | Mithru Vigneshwara |
| 2014 | Beauty tech nails: interactive technology at your fingertips. | Katia Vega, Hugo Fuks |
| 2014 | PhysiCube: providing tangible interaction in a pervasive upper-limb rehabilitation system. | Marijke Vandermaesen, Tom De Weyer, Kris Luyten, Karin Coninx |
| 2014 | From movements to objects: creating physical sculptures from Iaido sword motions. | Tomoyuki Ueno, Adam Brych, Johann Habakuk Israel, Gerald Eisenack, Benjamin Jastram |
| 2014 | Stitchies: towards telehaptic performativity. | Stle Stenslie, Tony Olsson, Andreas Gransson, David Cuartielles |
| 2014 | Dancing robots. | Chris Speed, Larissa Pschetz, Jon Oberlander, Alexandros Papadopoulos-Korfiatis |
| 2014 | Ultimate trainer: instructional feedback for ultimate frisbee players. | Cynthia Jane Solomon, Amartya Banerjee, Michael S. Horn |
| 2014 | Adding input controls and sensors to RFID tags to support dynamic tangible user interfaces. | Timothy M. Simon, Bruce H. Thomas, Ross T. Smith, Mark T. Smith |