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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014Handcrafting electronic accessories using 'raw' materials.Ylva Fernaeus, Martin Murer, Vasiliki Tsaknaki, Jordi Solsona Belenguer
2014The slow floor: increasing creative agency while walking on an interactive surface.Frank Feltham, Lian Loke, Elise van den Hoven, Jeffrey Hannam, Bert Bongers
2014Tangible and body-related interaction techniques for a singing voice synthesis installation.Jochen Feitsch, Marco Strobel, Stefan Meyer, Christian Geiger
2014Gesture based distributed user interaction system for a reconfigurable self-organizing smart wall.Nicholas Farrow, Naren Sivagnanadasan, Nikolaus Correll
2014The conductor's philosophy: embodied generative visual music.Damian T. Dziwis, Anja Vormann, Felix Wiethlter, Christian Geiger, Dionysios Marinos
2014Beyond distributed representation: embodied cognition design supporting socio-sensorimotor couplings.Jelle van Dijk, Remko van der Lugt, Caroline Hummels
2014Form & function toolkit: printed electronics for unconventional interface.Johannes Deich, Michael Markert, Jens Geelhaar, Martin Schied, Jens Hammerschmidt, Gabriel Rausch
2014Designing embodied interfaces to support spatial ability.Paul G. Clifton
2014CUBEMENT: democratizing mechanical movement design.Jeeyong Chung, Kyungeun Min, Woohun Lee
2014SciSketch: a tabletop collaborative sketching system.Rui Chen, Po-Jui (Ray) Chen, Rui Feng, Elaine Yilin Liu, Andy Wu, Ali Mazalek
2014Framed guessability: using embodied allegories to increase user agreement on gesture sets.Francesco Cafaro, Leilah Lyons, Raymond Kang, Josh Radinsky, Jessica Roberts, Kristen Vogt
2014The misbehavior of animated object.Samuel Bianchini, Hiroshi Ishii, Rmy Bourganel, Emmanuel Mah, Jean-Baptiste Labrune, Emanuele Quinz
2014Prototyping device ecologies: physical to digital and viceversa.Andrea Bellucci, Paloma Daz, Ignacio Aedo, Alessio Malizia
2014Ghost hunter: parents and children playing together to learn about energy consumption.Amartya Banerjee, Michael S. Horn
2014Brush and learn: transforming tooth brushing behavior through interactive materiality, a design exploration.Miguel Bruns Alonso, Jelle Stienstra, Rob Dijkstra
2014Exploring the role of bodily experience in spatial thinking during the architectural design process.Sema Alaam
2013From wet lab bench to tangible virtual experiment: SynFlo.Wendy Xu, Kimberly Chang, Nicole Francisco, Consuelo Valdes, Robert Kincaid, Orit Shaer
2013TH_mod_Te studio: making together for sharing whenever.Jim Wood
2013Tickle: a surface-independent interaction technique for grasp interfaces.Katrin Wolf, Robert Schleicher, Sven G. Kratz, Michael Rohs
2013Ubiquitous grasp interfaces.Katrin Wolf
2013HideOut: mobile projector interaction with tangible objects and surfaces.Karl D. D. Willis, Takaaki Shiratori, Moshe Mahler
2013Towards wearable aging in place devices.Ginger E. White
2013Switching sensory domains: exploring the possibilities of a flickerfon.Daniel Wessolek
2013Volumetric linear gradient: methods for and applications of a simple volumetric display.Daniel Wessolek
2013Enclosed: a component-centric interface for designing prototype enclosures.Christian Weichel, Manfred Lau, Hans Gellersen
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Other A*/A conferences filed under the same field of research.