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Tangible, Embedded, and Embodied Interaction

TEI

B

CORE rank

CORE rank (raw)

B

Fields of research

Human-Centred Computing

Papers indexed

1,972

2007–2026

Papers per year

2007151 peak2026

TEI papers

1,972 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014A low-tech sensing system for particulate pollution.Stacey Kuznetsov, Scott E. Hudson, Eric Paulos
2014Designing for presenters at public walk-up-and-use displays.Kai Kuikkaniemi, Vilma Lehtinen, Matti Nelimarkka, Max Vilkki, Jouni Ojala, Giulio Jacucci
2014Tools and methods for creating interactive artifacts.Thomas Kubitza, Albrecht Schmidt, Norman Pohl, Daniela Petrelli, Tilman Dingler, Nick Dulake
2014Encounters on a shape-changing bench: exploring atmospheres and social behaviour in situ.Sofie Kinch, Erik Grnvall, Marianne Graves Petersen, Majken Kirkegaard Rasmussen
2014Fidget widgets: designing for the physical margins of digital workspaces.Michael Karlesky, Katherine Isbister
2014Designing for the physical margins of digital workspaces: fidget widgets in support of productivity and creativity.Michael Karlesky, Katherine Isbister
2014Designing in skills studio.Caroline Hummels, Ambra Trotto
2014The making of the TeleGlove: crafting interactions for basic phone use in the cold.Kim Huber, Mona Salmani, Ylva Fernaeus
2014Seeing aural: an installation transferring the materials you gaze to sounds you hear.Yi-Ching Huang, Kuan-Ying Wu, Mon-Chu Chen
2014Water Ball Z: an augmented fighting game using water as tactile feedback.Lode Hoste, Beat Signer
2014Palimpsest: dead technology as archeological record.Taylor Hokanson
2014LemonGrasp: a tool for touch-interaction prototyping.Thorsten Hochreuter
2014Breaching barriers to collaboration in public spaces.Trine Heinemann, Robb Mitchell
2014Evaluating peripheral interaction.Doris Hausen, Aurlien Tabard, Attila von Thermann, Kerstin Holzner, Andreas Butz
2014Rafigh: an edible living media installation.Foad Hamidi, Melanie Baljko
2014City landmark as an interactive installation: experiences with stone, water and public space.Jonna Hkkil, Olli Koskenranta, Maaret Posti, Yun He
2014Musical instrument interaction: development of a sensor fingerboard for string instruments.Tobias Grosshauser, Gerhard Trster
2014Skeu the evolution: skeuomorphs, style, and the material of tangible interactions.Shad Gross, Jeffrey Bardzell, Shaowen Bardzell
2014Back to the future: embodied classroom simulations of animal foraging.Alessandro Gnoli, Anthony Perritano, Paulo Guerra, Brenda Lpez Silva, Joel Brown, Tom Moher
2014Skweezee studio: turn your own plush toys into interactive squeezable objects.Luc Geurts, Jolien Deville, Vero Vanden Abeele, Jelle Saldien, Karen Vanderloock
2014Datenreise: digital bits made tangible.Christian Geiger, Michael Hogen, Jrn Hornig, Michael Schaar
2014Raising user impulse awareness: the sensitive rolypoly.Johanna Fulda, Pieter Tierens, Teemu Mntyharju, Thomas Wimmer
2014Tangible needle, digital haystack: tangible interfaces for reusing media content organized by similarity.Christian Frisson, Franois Rocca, Stphane Dupont, Thierry Dutoit, Damien Grobet, Rudi Giot, Mohammed El Brouzi, Samir Bouaziz, Willy Yvart, Sylvie Merviel
2014Advanced cardboard modeling: exploring the aesthetics of the third way.Joep W. Frens, Lukas Van Campenhout
2014MagnetiCode: physical mobile interaction through time-encoded magnetic identification tags.Mirko Fetter, Christoph Beckmann, Tom Gross
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Comparable venues

Other A*/A conferences filed under the same field of research.