| 2011 | I'm in the game: embodied puppet interface improves avatar control. | Ali Mazalek, Sanjay Chandrasekharan, Michael Nitsche, Tim Welsh, Paul G. Clifton, Andrew Quitmeyer, Firaz Peer, Friedrich Kirschner, Dilip Athreya |
| 2011 | User-interfaces based on the water-hammer effect: water-hammer piano as an interactive percussion surface. | Steve Mann, Ryan E. Janzen, Jason Huang, Matthew B. Kelly, Lei Jimmy Ba, Alexander Chen |
| 2011 | Multisensor broadband high dynamic range sensing: for a highly expressive step-based musical instrument. | Steve Mann, Ryan E. Janzen, Tom Hobson |
| 2011 | SoLu: hyperinstrument. | Andr Rangel Macedo, Anne-Kathrin Siegel |
| 2011 | Surging verticality: an experience of balance. | Lian Loke, George Poonkhin Khut |
| 2011 | Pediluma: motivating physical activity through contextual information and social influence. | Brian Y. Lim, Aubrey Shick, Chris Harrison, Scott E. Hudson |
| 2011 | Cloth displays: interacting with drapable textile screens. | G. Julian Lepinski, Roel Vertegaal |
| 2011 | The lega: a device for leaving and finding tactile traces. | Jarmo Laaksolahti, Jakob Tholander, Marcus Lundn, Jordi Solsona Belenguer, Anna Karlsson, Tove Jaensson |
| 2011 | Spinning in control: design exploration of a cross-device remote. | Floris Kimman, Hans Weda, Elise van den Hoven, Tin de Zeeuw, Steven Luitjens |
| 2011 | Grocery hunter: a fun mobile game for children to combat obesity. | Hyungsin Kim, Anya Kogan, Chandan Dasgupta, Michael Misha Novitzky, Ellen Yi-Luen Do |
| 2011 | Computational clock drawing analysis for cognitive impairment screening. | Hyungsin Kim, Young Suk Cho, Ellen Yi-Luen Do |
| 2011 | MagiMusic: using embedded compass (magnetic) sensor for touch-less gesture based interaction with digital music instruments in mobile devices. | Hamed Ketabdar, Amirhossein Jahanbekam, Kamer Ali Yksel, Tobias Hirsch, Amin Haji Abolhassani |
| 2011 | PotPet: pet-like flowerpot robot. | Ayumi Kawakami, Koji Tsukada, Keisuke Kambara, Itiro Siio |
| 2011 | Material probe: exploring materiality of digital artifacts. | Heekyoung Jung, Erik Stolterman |
| 2011 | Here be monsters! | Martin Jonsson, Magnus Mattsson |
| 2011 | Interaction mapping affects spatial memory and the sense of presence when navigating in a virtual environment. | Hannu Jrvinen, Ulysses Bernardet, Paul F. M. J. Verschure |
| 2011 | An object-centric interaction framework for tangible interfaces in virtual environments. | Johann Habakuk Israel, Oliver Belaifa, Adrienne Gispen, Rainer Stark |
| 2011 | Plushbot: an application for the design of programmable, interactive stuffed toys. | Yingdan Huang, Michael Eisenberg |
| 2011 | Rudiments 1, 2 & 3: design speculations on autonomy. | John Helmes, Alex S. Taylor, Xiang Cao, Kristina Hk, Peter Schmitt, Nicolas Villar |
| 2011 | SolaColor: space coloration with solar light. | Tomoko Hashida, Yasuaki Kakehi, Takeshi Naemura |
| 2011 | ReplayMyPlay: model energy playground. | Sibel Deren Guler |
| 2011 | PaperView: augmenting physical surfaces with location-aware digital information. | Dimitris Grammenos, Damien Michel, Xenophon Zabulis, Antonis A. Argyros |
| 2011 | Leveraging behavioral models of sounding objects forgesture-controlled sound design. | Kristian Gohlke, David Black, Jrn Loviscach |
| 2011 | Second international workshop on organic user interfaces. | Audrey Girouard, Roel Vertegaal, Ivan Poupyrev |
| 2011 | MiniBUG: from concept to production in a prototyping system. | Alicia Gibb, Robert Faludi, Dan Steingart |