| 2020 | Multi-Site Conference Hosting Initiative (MULCH): Enhancing the Human Aspect of Low-Carbon Long-Distance Conferencing. | Parke Wilde |
| 2020 | VR Piano Learning Platform with Leap Motion and Pressure Sensors. | Febrina Wijaya, Ying-Chun Tseng, Wan-Lun Tsai, Tse-Yu Pan, Min-Chun Hu |
| 2020 | Graphical Perception for Immersive Analytics. | Matt Whitlock, Stephen Smart, Danielle Albers Szafir |
| 2020 | Asymmetric Interaction between HMD Wearers and Spectators with a Large Display. | Finn Welsford-Ackroyd, Andrew Chalmers, Rafael Kuffner dos Anjos, Daniel Medeiros, Hyejin Kim, Taehyun Rhee |
| 2020 | Reading on 3D Surfaces in Virtual Environments. | Chunxue Wei, Difeng Yu, Tilman Dingler |
| 2020 | Tracking Multiple Collocated HTC Vive Setups in a Common Coordinate System. | Tim Weiker, Philipp Tornow, Bernd Froehlich |
| 2020 | A Constrained Path Redirection for Passive Haptics. | Lili Wang, Zixiang Zhao, Xuefeng Yang, Huidong Bai, Amit Barde, Mark Billinghurst |
| 2020 | Omnidirectional Motion Input: The Basis of Natural Interaction in Room-Scale Virtual Reality. | Ziyao Wang, Liping Xie, Haikun Wei, KanJian Zhang, Jinxia Zhang |
| 2020 | Towards an Immersive Guided Virtual Reality Microfabrication Laboratory Training System. | Fang Wang, Xinhao Xu, Weiyu Feng, Jhon Bueno Vesga, Zheng Liang, Scottie Murrell |
| 2020 | Real Walking in Place: HEX-CORE-PROTOTYPE Omnidirectional Treadmill. | Ziyao Wang, Haikun Wei, KanJian Zhang, Liping Xie |
| 2020 | Perceptual Distortions Between Windows and Screens: Stereopsis Predicts Motion Parallax. | Xiaoye Michael Wang, Anne Thaler, Siavash Eftekharifar, Adam O. Bebko, Nikolaus F. Troje |
| 2020 | Color Blindness Bartender: An Embodied VR Game Experience. | Zhiquan Wang, Huimin Liu, Yucong Pan, Christos Mousas |
| 2020 | Robust turbulence simulation for particle-based fluids using the Rankine vortex model. | Xiaokun Wang, Sinuo Liu, Xiaojuan Ban, Yanrui Xu, Jing Zhou, Jir Kosinka |
| 2020 | ReliveReality: Enabling Socially Reliving Experiences in Virtual Reality via a Single RGB camera. | Cheng Yao Wang, Shengguang Bai, Andrea Stevenson Won |
| 2020 | [DC] Privacy-Preserving Relived Experiences in Virtual Reality. | Cheng Yao Wang |
| 2020 | A Comparison of Visual Attention Guiding Approaches for 360° Image-Based VR Tours. | Jan Oliver Wallgrn, Mahda M. Bagher, Pejman Sajjadi, Alexander Klippel |
| 2020 | Squishy Volumes: Evaluation of Silicone as Camera-less Pressure-Based Input for 3-Dimensional Interaction. | Leland Wallace, Tony Delaurante, Mara Simon, Rebecca Austin, Timothy Rolich, Rajiv Khadka, Amy Banic |
| 2020 | Addressing Deaf or Hard-of-Hearing People in Avatar-Based Mixed Reality Collaboration Systems. | Kristoffer Waldow, Arnulph Fuhrmann |
| 2020 | Effects of Interacting with a Crowd of Emotional Virtual Humans on Users' Affective and Non-Verbal Behaviors. | Matias Volonte, Yu-Chun Hsu, Kuan-Yu Liu, Joe P. Mazer, Sai-Keung Wong, Sabarish V. Babu |
| 2020 | A Pilot Study Comparing Two Naturalistic Gesture-based Interaction Interfaces to Support VR-based Public Health Laboratory Training. | Jessica Voge, B. Adrian Flowers, Nicolas S. Herrera, Dan T. Duggan, Arthur Wollocko |
| 2020 | Real Haptics: Using Physical Manipulation to Control Virtual Worlds. | lvaro Villegas, Pablo Prez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa |
| 2020 | DRoom: A Gamified Demonstration of Real Haptics Technology. | lvaro Villegas, Pablo Prez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa |
| 2020 | Realistic training in VR using physical manipulation. | lvaro Villegas, Pablo Prez, Redouane Kachach, Francisco Pereira, Ester Gonzalez-Sosa |
| 2020 | Impact of Fake News in VR compared to Fake News on Social Media, a pilot study. | Adrien Verhulst, Wanqi Zhao, Fumihiko Nakamura, Masaaki Fukuoka, Maki Sugimoto, Masahiko Inami |
| 2020 | Investigating the Influence of Odors Visuals Representations on the Sense of Smell, a pilot study. | Adrien Verhulst, Eulalie Verhulst, Minori Manabe, Hiroto Saito, Shunichi Kasahara, Masahiko Inami |