| 2020 | Look Out! A Design Framework for Safety Training Systems A Case Study on Omnidirectional Cinemagraphs. | Brendan John, Sriram Kalyanaraman, Eakta Jain |
| 2020 | HiPad: Text entry for Head-Mounted Displays Using Circular Touchpad. | Haiyan Jiang, Dongdong Weng |
| 2020 | Efficient Peripheral Flicker Reduction for Foveated Rendering in Mobile VR Systems. | Haomiao Jiang, Tianxin Ning, Behnam Bastani |
| 2020 | Using Augmented Reality to Assist Seated Office Workers' Data Entry Tasks. | Heejin Jeong, Ankit Singh, Myunghee Kim, Andrew E. Johnson |
| 2020 | Enlightening Patients with Augmented Reality. | Andreas Jakl, Anna-Maria Lienhart, Clemens Baumann, Arian Jalaeefar, Alexander Schlager, Lucas Schffer, Franziska Bruckner |
| 2020 | OVR Stylus: Designing Pen-Based 3D Input Devices for Virtual Reality. | Bret Jackson |
| 2020 | Automatic Detection of Cybersickness from Physiological Signal in a Virtual Roller Coaster Simulation. | Rifatul Islam, Yonggun Lee, Mehrad Jaloli, Imtiaz Muhammad, Dakai Zhu, John Quarles |
| 2020 | A Deep Learning based Framework for Detecting and Reducing onset of Cybersickness. | Rifatul Islam |
| 2020 | Where to display? How Interface Position Affects Comfort and Task Switching Time on Glanceable Interfaces. | Samat Imamov, Daniel Monzel, Wallace Santos Lages |
| 2020 | Augmented Reality Image Generation with Optical Consistency using Generative Adversarial Networks. | Shunya Iketani, Masaaki Sato, Masataka Imura |
| 2020 | glossoVR - voice emission and public speech training system. | Magdalena Igras-Cybulska, Artur Cybulski, Daniela Hekiert, Magdalena Majdak, Rafal Salamon, Paulina Slomka, Aleksandra Szumiec, Katarzyna Blaszczynska, Bartlomiej Blaszczynski, Stanislaw Kacprzak |
| 2020 | TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction. | Taro Ichii, Hironori Mitake, Shoichi Hasegawa |
| 2020 | TEllipsoid: Ellipsoidal Display for Videoconference System Transmitting Accurate Gaze Direction. | Taro Ichii, Hironori Mitake, Shoichi Hasegawa |
| 2020 | Pain Experience in Social VR: The Competing Effect on Objective Pain Tolerance and Subjective Pain Perception. | Angel Hwang, Yilu Sun, Neta Tamir, Andrea Stevenson Won |
| 2020 | The Effects of Delayed Interaction Cues in Virtual Reality Training. | Xinyu Hu, Alec G. Moore, Jessie Colette Eubanks, Afham Ahmed Aiyaz, Ryan P. McMahan |
| 2020 | On the Effect of Standing and Seated Viewing of 360° Videos on Subjective Quality Assessment. | Yan Hu, Majed Elwardy, Hans-Jrgen Zepernick |
| 2020 | Automatic Calibration of Commercial Optical See-Through Head-Mounted Displays for Medical Applications. | Xue Hu, Fabrizio Cutolo, Fabio Tatti, Ferdinando Rodriguez y Baena |
| 2020 | A Just Noticeable Difference for Perceiving Virtual Surfaces through Haptic Interaction. | Jing Huang, Deng Wang, Yaoping Hu |
| 2020 | Gaze Analysis and Prediction in Virtual Reality. | Zhiming Hu |
| 2020 | Utilizing AR Glasses as Mobility Aid for People with Low Vision. | Hein Min Htike |
| 2020 | Design and Initial Evaluation of a VR based Immersive and Interactive Architectural Design Discussion System. | Ting-Wei Hsu, Ming-Han Tsai, Sabarish V. Babu, Pei-Hsien Hsu, Hsuan-Ming Chang, Wen-Chieh Lin, Jung-Hong Chuang |
| 2020 | Ethics and Privacy in Mixed Reality. | Diane Hosfelt, Divine Maloney, Kent Bye, Taylor Beck, Erica Southgate, Peter Swire |
| 2020 | ReViVD: Exploration and Filtering of Trajectories in an Immersive Environment using 3D Shapes. | Franois Homps, Yohan Beugin, Romain Vuillemot |
| 2020 | Alpaca: AR Graphics Extensions for Web Applications. | Tanner Hobson, Jeremiah Duncan, Mohammad Raji, Aidong Lu, Jian Huang |
| 2020 | Comparing Motion-based Versus Controller-based Pseudo-haptic Weight Sensations in VR. | Yutaro Hirao, Tuukka M. Takala, Anatole Lcuyer |