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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2018Immersive Visual Analysis to Explore Mystery at Wildlife Preserve.Aleksandr Fritz, Bo Sun, Wei Xu
2018Profiling Distributed Virtual Environments by Tracing Causality.Sebastian Friston, Elias Griffith, David Swapp, Alan Marshall, Anthony Steed
2018Studying the Sense of Embodiment in VR Shared Experiences.Rebecca Fribourg, Ferran Argelaguet, Ludovic Hoyet, Anatole Lcuyer
2018Interactive Exploration Assistance for Immersive Virtual Environments Based on Object Visibility and Viewpoint Quality.Sebastian Freitag, Benjamin Weyers, Torsten W. Kuhlen
2018Demonstration of Gaze-Aware Video Streaming Solutions for Mobile VR.Saeik Firdose, Pietro Lungaro, Konrad Tollmar
2018Immersive Visualization of Abstract Information: An Evaluation on Dimensionally-Reduced Data Scatterplots.Jorge A. Wagner Filho, Marina Fortes Rey, Carla M. D. S. Freitas, Luciana Porcher Nedel
2018Heterogeneous, Distributed Mixed Reality Applications. A Concept.Pablo A. Figueroa, Jos Tiberio Hernndez, Frdric Mrienne, Jean-Rmy Chardonnet, Jose L. Dorado, J. Sebastian Lopez
2018Investigating the Reason for Increased Postural Instability in Virtual Reality for Persons with Balance Impairments.Sharif Mohammad Shahnewaz Ferdous, Tanvir Irfan Chowdhury, Imtiaz Muhammad Arafat, John Quarles
2018Head-to-Body-Pose Classification in No-Pose VR Tracking Systems.Tobias Feigl, Christopher Mutschler, Michael Philippsen
2018Human Compensation Strategies for Orientation Drifts.Tobias Feigl, Christopher Mutschler, Michael Philippsen
2018Fluid Sketching - Immersive Sketching Based on Fluid Flow.Sevinc Eroglu, Sascha Gebhardt, Patric Schmitz, Dominik Rausch, Torsten Wolfgang Kuhlen
2018Mobile AR In and Out: Towards Delay-Based Modeling of Acoustic Scenes.Cumhur Erkut, Jonas Holfelt, Stefania Serafin
2018Investigating the Effects of Anthropomorphic Fidelity of Self-Avatars on Near Field Depth Perception in Immersive Virtual Environments.Elham Ebrahimi, Leah S. Hartman, Andrew C. Robb, Christopher C. Pagano, Sabarish V. Babu
2018360° Video - Light Design Experience.Manuel Dudczig
2018Real-Time Re-Textured Geometry Modeling Using Microsoft HoloLens.Samuel Dong, Tobias Hllerer
2018A Calibration Method for On-Vehicle AR-HUD System Using Mixed Reality Glasses.Nianchen Deng, Yanqing Zhou, Jiannan Ye, Xubo Yang
2018Tracking a Consumer HMD with a Third Party Motion Capture System.Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Ldermann, Sylvain Chaqu, Caecilia Charbonnier
2018Augmented Reality Visualization of Joint Movements for Physical Examination and Rehabilitation.Henrique Galvan Debarba, Marcelo Elias de Oliveira, Alexandre Ldermann, Sylvain Chagu, Caecilia Charbonnier
2018Perception of Redirected Pointing Precision in Immersive Virtual Reality.Henrique Galvan Debarba, Jad-Nicolas Khoury, Sami Perrin, Bruno Herbelin, Ronan Boulic
2018Augmentation of Road Surfaces with Subsurface Utility Model Projections.Stephans Cote, Alexandra Mercier
2018User Preference for SharpView-Enhanced Virtual Text During Non-Fixated Viewing.Trey Cook, Nate Phillips, Kristen Massey, Alexander Plopski, Christian Sandor
2018The Effect of Immersive Displays on Situation Awareness in Virtual Environments for Aerial Firefighting Air Attack Supervisor Training.Rory M. S. Clifford, Humayun Khan, Simon Hoermann, Mark Billinghurst, Robert W. Lindeman
2018Neurophysiology of Visual-Motor Learning During a Simulated Marksmanship Task in Immersive Virtual Reality.Jillian M. Clements, Regis Kopper, David J. Zielinski, Hrishikesh Rao, Marc A. Sommer, Elayna P. Kirsch, Boyla O. Mainsah, Leslie M. Collins, Lawrence G. Appelbaum
2018Predicting Performance During a Dynamic Target Acquisition Task in Immersive Virtual Reality.Jillian M. Clements
2018Virtual Buzzwire: Assessment of a Prototype VR Game for Stroke Rehabilitation.Chris G. Christou, Despina Michael-Grigoriou, Dimitris Sokratous
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Comparable venues

Other A*/A conferences filed under the same field of research.