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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2026GENIE: Generative Narrative Immersion Engine for Deep Reading Engagement.Cecilia Halbritter, Jrme Kudnick, Bipul Mohanto, Biying Fu, Martin Weier
2026Low-Fidelity Motion-Captured Hand Visualization for Piano Teaching through Asynchronous Augmented Reality Collaboration.Martin Hkansson, Miruna Maria Vasiliu, Emma Jane Pretty, Renan Guarese
2026Evaluating Privacy Risks of Facial Recognition on Photorealistic Avatars in Social Virtual Reality.Shirin Hajahmadi, Vincenzo Armandi, Giulio Augello, Silvano Carradori, Pasquale Cascarano, Lorenzo Donatiello, Gustavo Marfia
2026Saberception: A Gamified VR Platform for Perceptual Research.Jacob Hadnett-Hunter, Giulia Agosti, Karl R. Gegenfurtner
2026Spatial Exploration Behavior in XR Learning: Toward Passive Assessment of Embodied Engagement.Yiyin Gu, Yiqun Zhang, Miguel Alfonso Feijo-Garca, Alejandra J. Magana, Bedrich Benes, Voicu Popescu
2026AlgoQuestVR: Interactive VR Puzzles for Learning Sorting Algorithms.Archit Gupta, Aryan Sharma Inguva, Ryan Mikula
2026Vertical Narrative in Virtual Reality: A Rhythm-Embodiment Design Framework (REDF).Tongze Guo, Ke Meng, Wen Zhou
2026Towards Event-guided Panoramic HDR Video Reconstruction for Indoor Immersive VR: A Novel Dataset and Approach.Xucheng Guo, Bing Li, Yuhan Zhou, Han Zhou, Majed Elwardy, Yan Hu, Yuanfeng Zhou, Xiaoming Chen, Ling Wang, Yiran Shen
2026Handpiece Integrating Tactile Feedback for Surgical VR-Training of Total Hips Arthroplasty (THA).Florian Gnther, Martin Okoniewski, Marcel Mller, Sebastian Knopp, Mario Lorenz
2026Designing a Multisensory Embodied Immersive Virtual Reality (IVR) Experience to Explore the Pedagogical Utility of IVR.Emerald Grimshaw, Simon Thurlbeck, Anna Matejko, Robert Kentridge, Dorothy Cowie
2026Evaluating Replay Techniques for Asynchronous Task Handover in Immersive Analytics.Zhengtai Gou, Junxiao Long, Tao Lu, Jian Zhao, Yalong Yang
2026Hands-on or Not? Comparing Mid-Air and Passive Haptics in Button-Based VR Training Tasks.Vivian Gmez, Juan Rodriguez, Aldo Lovo
2026ChromaXR: Enhancing Color Perception for Users with Color Vision Deficiency.Rafael A. Gois, Lucas L. Neves, Paulo Vitor Santana Silva, Gustavo Higino Webster Barbosa, Davi Freitas, Rafael Teixeira Sousa, Arlindo R. Galvo Filho
2026ARMassage: An Augmented Reality System for Learning and Practicing Traditional Chinese Medicine Massage.Yuze Gao, Wenjun Hou
2026From Slides to Space: Interactive Scale Navigation for XR Presentations.Matthew Gallagher, Mason Szczesniak, Francielly Rodrigues, Nakul Kumar, Jasmine Walker, Hamid Tarashiyoun, Doug A. Bowman
2026Zero-Shot and Foundation Model Performance on Face Emotion Recognition for Avatars in XR - Challenges, Limitations, and Potentials.Biying Fu, Martin Weier
2026Effects of Multisensory Feedback and Real-World Priming on Presence and Copresence in Mixed Reality Drone Simulation.Hiroshi Furuya, Jasmine Joyce DeGuzman, Zubin Datta Choudhary, Matt Gottsacker, Ahinya Alwin, Lee Lisle, Gerd Bruder, Gregory F. Welch
2026Looping 3D Videos From a Moving Camera Via Recycled 2D Tracking.Megumi Fukutani, Ayaka Yasunaga, Hideo Saito, Akira Taguchi, Shohei Mori
2026AsymDrive: Fingertip-Free Force Illusions Induced by Asymmetric Vibrations on Dorsal-Palmar Tendons.Koki Fukuda, Kazuma Aoyama, Hideaki Kuzuoka, Takuji Narumi, Tomohiro Amemiya
2026[DC] Immersive Disorientation - Visualizing Dolly Zoom Through Counter-Invariant Perception in Cinematic Virtual Reality.Andrew Hin Nam Fong
2026Frequent Subjective Assessment in Virtual Reality Based on Click.Vittorio Fiscale, Tetsunari Inamura, Agata Marta Soccini
2026Text-Guided 3D Object Extraction from 360° Tours: from Panoramas to Interactive VR Experiences.Rone C. Brando Filho, Arthur Galdino Dangoni, Bianca Mirtes Arajo Miranda, Arthur Ricardo de Sousa Vitria, Rafael Teixeira Sousa, Arlindo R. Galvo Filho
2026Addressing Personalized Virtual Reality for Stroke Rehabilitation Through a Country Fair Serious Game Approach: A Proposal.Ins Figueiredo, David Palricas, Bernardo Marques, Ana Rita Guimares, Srgio Oliveira, Paula Amorim, Samuel S. Silva, Paulo Dias, Beatriz Sousa Santos
2026Extending Motion Complexity Reduction with Eye Gaze Data to Evaluate Cybersickness.Stephen J. Fieffer, Stephen B. Gilbert, Michael C. Dorneich, Jonathan W. Kelly, Jundi Liu
2026[DC] Improving XR Training and Collaboration Through Shared, Self, and Mediated Awareness.Catarina G. Fidalgo
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Comparable venues

Other A*/A conferences filed under the same field of research.