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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2024An AR-Based Multi-User Learning Environment for Anatomy Seminars.Danny Schott, Matthias Kunz, Jonas Mandel, Lovis Schwenderling, Rdiger Braun-Dullaeus, Christian Hansen
2024Designing Non-Humanoid Virtual Assistants for Task-Oriented AR Environments.Bettina Schlager, Steven K. Feiner
2024Experimental Immersive 3D Camera Setup for Mobile Phones.Felix Scheuerpflug, Christian Aulbach, Daniel Pohl, Sebastian von Mammen
2024Asymmetric VR Chores: A Social Presence Preliminary Study.Stephen Saunders, Alvaro Uribe-Quevedo, Winnie Sun, Sheri Horsburgh
2024A User Study on Sharing Physiological Cues in VR Assembly Tasks.Prasanth Sasikumar, Ryo Hajika, Kunal Gupta, Tamil Selvan Gunasekaran, Yun Suen Pai, Huidong Bai, Suranga Nanayakkara, Mark Billinghurst
2024A Scoping Review on Immersive Technologies in the Oil and Gas Industry.Muskan Sarvesh, Mehdi Marzban, Ryan Kang, Simon Park, Ron Hugo, Kangsoo Kim
2024Immersive 3D Digital Twin for Collaborative Hydrogen Pipeline Simulation and Visualization: A Project Description.Muskan Sarvesh, Ryan Kang, Mehdi Marzban, Isaac Cho, Simon Park, Ron Hugo, Kangsoo Kim
2024Mid-Air Imaging Based on Truncated Cylindrical Array Plate.Junpei Sano, Naoya Koizumi
2024Interactive Impulses in VR: A Modular Approach to Combine Stop-Motion Animation and Experimental Puppeteering in a Narrative Virtual Environment.Julian Salhofer, Franziska Bruckner, Clemens Grtler, Matthias Husinsky, Stefan Nebel, Vrth hner
2024Authentication in Immersive Virtual Environments through Gesture-Based Interaction with a Virtual Agent.Daniel Rupp, Philipp GrieBer, Andrea Bnsch, Torsten W. Kuhlen
2024Coffee Masterclass: An Experience of Co-Creation with Prompt Engineering and Generative AI for Immersive Environments Development.Alexander Rozo-Torres, Wilson J. Sarmiento
2024Prompt Engineering, Tools and Methods for Immersive Experience Development.Alexander Rozo-Torres, Wilson J. Sarmiento
2024EthnoVR 3.0: Fostering Ethnocultural Empathy and Mitigating Ethnocentrism through Immersive Virtual Environments and Virtual Reality Perspective Taking.Michal Romak, Magdalena Igras-Cybulska, Daria Hemmerling, Daniela Hekiert
2024Emot Act AR: Tailoring Content Through User Emotion and Activity Analysis.Somaiieh Rokhsaritalemi, Abolghasem Sadeghi-Niaraki, Soo-Mi Choi
2024Task-based methodology to characterise immersive user experience with multivariate data.Florent Robert, Hui-Yin Wu, Lucile Sassatelli, Marco Winckler
2024The Laval Phenomenon: A Deep Dive into France's VR Capital.Simon Richir
2024Physiological Data Collection to Detect Emotional State During XR Experiences: A Pilot Study in Military Education.Serena Ricci, Simone Grassini, Francesca Ghigliazza, Ludovica Viola, Stian Kjeksrud, Ekaterina Prasolova-Frland
2024Predictive Task Guidance with Artificial Intelligence in Augmented Reality.Benjamin Rheault, Shivvrat Arya, Akshay Vyas, Jikai Wang, Rohith Peddi, Brett Benda, Vibhav Gogate, Nicholas Ruozzi, Yu Xiang, Eric D. Ragan
2024Visual Complexity in VR: Implications for Cognitive Load.Maximilian Rettinger, Xuefei Jiang, Jiaxin Yang, Gerhard Rigoll
2024Visual Perception in VR Training: Impact of Information Transfer Methods.Maximilian Rettinger, Michael Hug, Hassan Kamel, Yashita Saxena, Gerhard Rigoll
2024Evaluating Voxel-Based Graphical Passwords for Virtual Reality.Prashant Rawat, Rumeysa Trkmen, Chukwuemeka Nwagu, Kissinger Sunday, Mayra Donaji Barrera Machuca
2024Listen2Scene: Interactive material-aware binaural sound propagation for reconstructed 3D scenes.Anton Ratnarajah, Dinesh Manocha
2024Identifying Markers of Immersion Using Auditory Event-Related EEG Potentials in a VR Jigsaw Puzzle.Michael Ramirez, Hamed Tadayyoni, Heather McCracken, Alvaro Joffre Uribe Quevedo, Bernadette A. Murphy
2024Deceptive Patterns and Perceptual Risks in an Eye-Tracked Virtual Reality.G. Nikki Ramirez, Jameson Spivack, Brendan David-John
2024Using Machine Learning to Classify EEG Data Collected with or without Haptic Feedback During a Simulated Drilling Task.Michael Ramirez, Heather McCracken, Brianna Grant, Paul Yielder, Alvaro Quevedo, Bernadette A. Murphy
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Comparable venues

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