| 2024 | M2fNet: Multi-Modal Forest Monitoring Network on Large-Scale Virtual Dataset. | Yawen Lu, Yunhan Huang, Su Sun, Tansi Zhang, Xuewen Zhang, Songlin Fei, Victor Chen |
| 2024 | Putree: A Photorealistic Large-Scale Virtual Benchmark for Forest Training. | Yawen Lu, Yunhan Huang, Su Sun, Songlin Fei, Victor Chen |
| 2024 | Comparing Physics-based Hand Interaction in Virtual Reality: Custom Soft Body Simulation vs. Off-the-Shelf Integrated Solution. | Christos Lougiakis, Jorge Juan-Gonzlez, Giorgos Ganias, Akrivi Katifori, Ioannis Panagiotis Ioannidis, Maria Roussou |
| 2024 | Aging Naturally: Virtual reality nature vs real-world nature's effects on executive functioning and stress recovery in older adults. | Sara LoTemplio, Sharde Johnson, Micaela Rice, Rachel Masters, Sara-Ashley Collins, Joshua Hoefecker, Jordan Rivera, Dylan Schreiber, Victoria Interrante, Francisco R. Ortega, Deana B. Davalos |
| 2024 | Hybrid XRSpectator: A Hybrid Tabletop XR Sports Spectating Experience. | Wei Hong Lo, Shazia Gul, Tobias Langlotz, Holger Regenbrecht, Stefanie Zollmann |
| 2024 | Integrating Spatial Design with Reality: An AR Game Scene Generation Approach. | Jia Liu, Renjie Zhang, Taishi Sawabe, Yuichiro Fujimoto, Masayuki Kanbara, Hirokazu Kato |
| 2024 | AR-based Dynamic Sandbox for Hydraulic Earth-rock Dam Break. | Huiwen Liu, Yuan Wang, Dawei Zhang, Yang Gao |
| 2024 | Automatic Indoor Lighting Generation Driven by Human Activity Learned from Virtual Experience. | Jingjing Liu, Jianwen Lou, Youyi Zheng, Kun Zhou |
| 2024 | EmoFace: Audio-driven Emotional 3D Face Animation. | Chang Liu, Qunfen Lin, Zijiao Zeng, Ye Pan |
| 2024 | Digital Twin in Retail: An AI-Driven Multi-Modal Approach for Real-Time Product Recognition and 3D Store Reconstruction. | Jingya Liu, Issac Huang, Aishwarya Anand, Po-Hao Chang, Yufang Huang |
| 2024 | Using Virtual Reality to Promote Pro-environmental Consumption. | Ou Li, Wenchao Su, Yan Shi |
| 2024 | GBOT: Graph-Based 3D Object Tracking for Augmented Reality-Assisted Assembly Guidance. | Shiyu Li, Hannah Schieber, Niklas Corell, Bernhard Egger, Julian Kreimeier, Daniel Roth |
| 2024 | An Empirical Evaluation of the Calibration of Auditory Distance Perception under Different Levels of Virtual Environment Visibilities. | Wan-Yi Lin, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Sabarish V. Babu, Christopher Pagano, Wen-Chieh Lin |
| 2024 | Dynamic Scene Adjustment Mechanism for Manipulating User Experience in VR. | Yi Li, Zhitao Liu, Li Yuan, Haolan Tang, YouTeng Fan, Ning Xie |
| 2024 | Ergonomic Hand Motion Assistance and AR Rehabilitation: Bridging the Gap in Tremor Disorder Therapies Through Mixed Reality. | Xinjun Li, Zhenhong Lei |
| 2024 | Social Simon Effect between Two Adjacent Avatars in VR. | Xiaotong Li, Yuji Hatada, Takuji Narumi |
| 2024 | Can Brain Stimulation Reduce VR motion sickness in Healthy Young Adults During an Immersive Relaxation Application? A Study of tACS. | Gang Li, Ari Billig, Chao Ping Chen, Katharina Margareta Theresa Phlmann |
| 2024 | VR-Enabled Intelligent Space Planning Platform for Facility Layout Redesign. | Zhengji Liang, Siu Fung Wong, Leith Kin Yip Chan, Zixuan He |
| 2024 | MemoryVR: Collecting and Sharing Memories in Personal Virtual Museums. | Jiachen Liang, Yue Li, Xueqi Wang, Ziyue Zhao, Hai-Ning Liang |
| 2024 | Audio-Driven Talking Face Video Generation with Emotion. | Jiadong Liang, Feng Lu |
| 2024 | [DC] Playful and Participatory Cultural Heritage Experience Using Extended Reality Technologies. | Jiachen Liang |
| 2024 | Exploring the Interplay Between Interaction Experience and Security Perception of Payment Authentication in Virtual Reality. | Jingjie Li, Sunpreet Singh Arora, Kassem Fawaz, Younghyun Kim, Can Liu, Sebastian Meiser, Mohsen Minaei, Maliheh Shirvanian, Kim Wagner |
| 2024 | Interactive Data Fusion of Neural Radiance Fields for Industrial Facility Inspection in Virtual Reality. | Ke Li, Susanne Schmidt, Tim Rolff, Reinhard Bacher, Wim Leemans, Frank Steinicke |
| 2024 | Patterns in Motion: On Head- and Non-Head Movers in VR During Viewport Control. | Hock Siang Lee, Florian Weidner, Hans Gellersen |
| 2024 | Will the Apple Fall? A VR Gravity Calculator Through Controller Movement Tracking and Gaze Interaction. | Barnabas Lee, Shu Wei |