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IEEE Conference on Virtual Reality and 3D User Interfaces

VR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

5,711

1993–2026

Papers per year

1993563 peak2026

VR papers

5,711 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Investigating the Minimal Condition of the Dynamic Invisible Body Illusion.Ryota Kondo, Maki Sugimoto
2023The Effects of Avatar Personalization and Human-Virtual Agent Interactions on Self-Esteem.Wei Jie Dominic Koek, Vivian Hsueh Hua Chen
2023The Role of Social Identity Labels in CVEs on User Behavior.Kathrin Knutzen, Florian Weidner, Wolfgang Broll
2023Campus Visualization Centers: Reflecting and Projecting.Frank Klassner, Andrew Grace
2023A High-Dynamic-Range Mesh Screen VR Display by Combining Frontal Projection and Retinal Projection.Kazushi Kinjo, Daisuke Iwai, Kosuke Sato
2023Immersive Visualization of Open Geospatial Data in Unreal Engine.Tristan King, Kyle Davis, Bradley Saunders, Ryan Zuber, Damaruka Priya Rajasagi, Christina Lukaszczyk, Anita Komlodi, Lee Boot
2023An Overview of the 2nd International Workshop on eXtended Reality for Industrial and Occupational Supports (XRIOS).Kangsoo Kim, Bernardo Marques, Heejin Jeong, Samuel S. Silva, Isaac Cho, Carlos Ferreira, Hyungil Kim, Paulo Dias, Myounghoon Jeon, Beatriz Sousa Santos
2023VibAware: Context-Aware Tap and Swipe Gestures Using Bio-Acoustic Sensing.Jina Kim, Minyung Kim, Woo Suk Lee, Sang Ho Yoon
2023Mutual Space Generation with Redirected Walking for Asymmetric Remote Collaboration.Dooyoung Kim
2023[DC] Improving Guidance for Pedagogical Agents in Educational VR.Adil Khokhar
2023Immersive Visualization Lab at Idaho National Laboratory.Rajiv Khadka, John Koudelka
2023Virtual-to-Physical Surface Alignment and Refinement Techniques for Handwriting, Sketching, and Selection in XR.Florian Kern, Jonathan Tschanter, Marc Erich Latoschik
2023Magnifying Augmented Mirrors for Accurate Alignment Tasks.Vanessa Kern, Constantin Kleinbeck, Kevin Yu, Alejandro Martin-Gomez, Alexander Winkler, Nassir Navab, Daniel Roth
2023Gender differences in cybersickness: Clarifying confusion and identifying paths forward.Jonathan W. Kelly, Stephen B. Gilbert, Michael C. Dorneich, Kristi A. Costabile
2023Realistic Defocus Blur for Multiplane Computer-Generated Holography.Koray Kavakli, Yuta Itoh, Hakan Urey, Kaan Aksit
2023F2RPC: Fake to Real Portrait Control from a Virtual Character.Seoungyoon Kang, Minjae Kim, Hyunjung Shim
2023Giant Finger: Visuo-proprioceptive congruent virtual legs for flying actions in virtual reality.Seongjun Kang, Gwangbin Kim, Kyung-Taek Lee, SeungJun Kim
2023IPS: Integrating Pose with Speech for enhancement of body pose estimation in VR remote collaboration.Seoyoung Kang, Sungwoo Jeon, Woontack Woo
2023Developing a Cyclist 3D GameObject for a Mixed Reality Interaction Framework.Vinu Kamalasanan, Melanie Krger, Monika Sester
2023Enhancing Safety using AR Headsets with Motion Prediction Visualization.Vinu Kamalasanan, Ahmed AI-Taan, Steffen Busch, Monika Sester
2023Mo2Hap: Rendering performer's Motion Flow to Upper-body Vibrotactile Haptic Feedback for VR performance.Kyungeun Jung, Seungjae Oh, Sang Ho Yoon
2023Impact of Spatial Environment Design on Cognitive Load.Sungchul Jung, Yi Li
2023What's My Age Again? Exploring the Impact of Age on the Enfacement of Current State-of-the-Art Avatars.Hugh Jordan, Lauren E. Buck, Prashant P. Shinde, Rachel McDonnell
2023Volumivive: An Authoring System for Adding Interactivity to Volumetric Video.Qiao Jin, Yu Liu, Puqi Zhou, Bo Han, Svetlana Yarosh, Feng Qian
2023A Preliminary Interview: Understanding XR Developers' Needs towards Open-Source Accessibility Support.Tiger F. Ji, Yaxin Hu, Yu Huang, Ruofei Du, Yuhang Zhao
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