| 2021 | Catching Jellies in Immersive Virtual Reality: A Comparative Teleoperation Study of ROVs in Underwater Capture Tasks. | Aviv Elor, Tiffany Thang, Benjamin Paul Hughes, Alison Crosby, Amy Phung, Everardo Gonzalez, Kakani Katija, Steven H. D. Haddock, Eric J. Martin, Benjamin Eric Erwin, Leila Takayama |
| 2021 | A Tangible Haptic Feedback Box for Mixed Reality Billiard in Tight Spaces. | Umut Din, Michelle Grsle, Thomas Neteler, Arnulph Fuhrmann |
| 2021 | HapticPanel: An Open System to Render Haptic Interfaces in Virtual Reality for Manufacturing Industry. | Bram van Deurzen, Patrik Goorts, Tom De Weyer, Davy Vanacken, Kris Luyten |
| 2021 | Modeling Pointing for 3D Target Selection in VR. | Tor-Salve Dalsgaard, Jarrod Knibbe, Joanna Bergstrm |
| 2021 | Efficient Mapping Technique under Various Spatial Changes for SLAM-based AR Services. | Hyunwoo Cho, Sangheon Park, Chanho Park, Sung-Uk Jung |
| 2021 | Enabling Robot-assisted Motion Capture with Human Scale Tracking Optimization. | Pascal Chiu, Jiawei Huang, Yoshifumi Kitamura |
| 2021 | EntangleVR: A Visual Programming Interface for Virtual Reality Interactive Scene Generation. | Mengyu Chen, Marko Peljhan, Misha Sra |
| 2021 | Dealing with a Panic Attack: a Virtual Reality Training Module for Postgraduate Psychology Students. | Anton Bogdanovych, Karen Moses, Bethany Wootton, Tomas Trescak |
| 2021 | UGRA in VR: A Virtual Reality Simulation for Training Anaesthetists. | Anton Bogdanovych, Alwin Chuan |
| 2021 | Virtual Object Categorisation Methods: Towards a Richer Understanding of Object Grasping for Virtual Reality. | Andreea-Dalia Blaga, Maite Frutos-Pascual, Chris Creed, Ian Williams |
| 2021 | Natural walking speed prediction in Virtual Reality while using target selection-based locomotion. | Nilotpal Biswas, Debangshu Banerjee, Samit Bhattacharya |
| 2021 | Virtual Rotations for Maneuvering in Immersive Virtual Environments. | Pauline Bimberg, Tim Weiker, Alexander Kulik, Bernd Frhlich |
| 2021 | TangibleData: Interactive Data Visualization with Mid-Air Haptics. | Ayush Bhardwaj, Junghoon Chae, Richard Huynh Noeske, Jin Ryong Kim |
| 2021 | Non-isomorphic Interaction Techniques for Controlling Avatar Facial Expressions in VR. | Marc Baloup, Thomas Pietrzak, Martin Hachet, Gry Casiez |
| 2021 | Flyables: Haptic Input Devices for Virtual Realityusing Quadcopters. | Jonas Auda, Nils Verheyen, Sven Mayer, Stefan Schneegass |
| 2021 | A sharing system for the annoyance of menstrual symptoms using electrical muscle stimulation and thermal stimulations. | Chihiro Asada, Kotori Tsutsumi, Yuichi Tamura, Naoya Hara, Wataru Omori, Yuta Otsuka, Katsunari Sato |
| 2021 | Effect of Visual Feedback on Understanding Timbre with Shapes Based on Crossmodal Correspondences. | Kota Arai, Mone Konno, Yutaro Hirao, Shigeo Yoshida, Takuji Narumi |
| 2021 | Qualitative Dimensions of Technology-Mediated Reflective Learning: The Case of VR Experience of Psychosis. | Saliha Akbas, Kemal Kuscu, Asim Evren Yanta, Gizem Erdem, Sinem Semsioglu, Onur Gurkan, Asli Gnay, Ali Vatansever, Terry Eskenazi |
| 2021 | Immersive Furnishing - Randomized Big Five Personality Traits Based Interior Layouts. | Miles S. Aikens, Jason B. Ku, Christian Eckhardt |
| 2020 | CasualVRVideos: VR videos from casual stationary videos. | Stefanie Zollmann, Anthony Dickson, Jonathan Ventura |
| 2020 | Computing Object Selection Difficulty in VR using Run-time Contextual Analysis. | Chris Zimmerer, Ronja Heinrich, Martin Fischbach, Jean-Luc Lugrin, Marc Erich Latoschik |
| 2020 | HexTouch: Affective Robot Touch for Complementary Interactions to Companion Agents in Virtual Reality. | Ran Zhou, Yanzhe Wu, Harpreet Sareen |
| 2020 | Virtual Navigation considering User Workspace: Automatic and Manual Positioning before Teleportation. | Yiran Zhang, Nicolas Ladeveze, Huyen Nguyen, Cdric Fleury, Patrick Bourdot |
| 2020 | Creating a Smart Virtual-Reality based Contextual Diary for People with Persistent Postural-Perceptual Dizziness to Facilitate Habituation. | Syed Fawad Mustafa Zaidi, Craig S. McLachlan, Justin Beilby, Tim Sinclair, Clancy Duncan |
| 2020 | Investigating Immersive Virtual Reality as an Educational Tool for Quantum Computing. | Alexander Zable, Lloyd C. L. Hollenberg, Eduardo Velloso, Jorge Gonalves |