| 2020 | Viewing Style of Augmented Reality/Virtual Reality Broadcast Contents while Sharing a Virtual Experience. | Kazuma Yoshino, Hiroyuki Kawakita, Takuya Handa, Kensuke Hisatomi |
| 2020 | Evaluation of Headset-based Viewing and Desktop-based Viewing of Remote Lectures in a Social VR Platform. | Andrew Yoshimura, Christoph W. Borst |
| 2020 | VR Training for Warehouse Management. | Enes Yigitbas, Ivan Jovanovikj, Janis Scholand, Gregor Engels |
| 2020 | Haptic Selfies: Bold and Beautiful Living for the Blind and Visually Impaired. | Shamima Yasmin |
| 2020 | ARLS: An asymmetrical remote learning system for sharing anatomy between an HMD and a light field display. | Xuanhui Xu, Xingyu Pan, Abraham G. Campbell |
| 2020 | Realistic Virtual Humans from Smartphone Videos. | Stephan Wenninger, Jascha Achenbach, Andrea Bartl, Marc Erich Latoschik, Mario Botsch |
| 2020 | Investigating Effects and User Preferences of Extra- and Intradiegetic Virtual Reality Questionnaires. | Nadine Wagener, Mareike Stamer, Johannes Schning, Johannes Tmler |
| 2020 | Dual Phone AR: Exploring the use of Phones as Controllers for Mobile Augmented Reality. | Rishi Vanukuru, Amarnath Murugan, Jayesh S. Pillai |
| 2020 | Towards Physically Interactive Virtual Environments: Reactive Alignment with Redirected Walking. | Jerald Thomas, Courtney Hutton Pospick, Evan Suma Rosenberg |
| 2020 | DualVib: Simulating Haptic Sensation of Dynamic Mass by Combining Pseudo-Force and Texture Feedback. | Yudai Tanaka, Arata Horie, Xiang 'Anthony' Chen |
| 2020 | The Experience of Social Touch in Multi-User Virtual Reality. | Philipp Sykownik, Maic Masuch |
| 2020 | Docking Haptics: Extending the Reach of Haptics by Dynamic Combinations of Grounded and Worn Devices. | Anthony Steed, Sebastian Friston, Vijay Pawar, David Swapp |
| 2020 | Creating AR Applications for the IOT : a New Pipeline. | Barnab Soedji, Jrmy Lacoche, ric Villain |
| 2020 | An Immersive Decision Support System for Disaster Response. | Yusuf Sermet, Ibrahim Demir |
| 2020 | The Effects of Full-Body Avatar Movement Predictions in Virtual Reality using Neural Networks. | Valentin Schwind, David Halbhuber, Jakob Fehle, Jonathan Sasse, Andreas Pfaffelhuber, Christoph Tgel, Julian Dietz, Niels Henze |
| 2020 | Virtual Projection Planes for the Visual Comparison of Photogrammetric 3D Reconstructions with Photo Footage. | Ephraim Schott, Alexander Kulik, Bernd Froehlich |
| 2020 | Moving Virtual Reality out of its Comfort Zone and Into the African Kalahari Desert Field: Experiences From Technological Co-Exploration With an Indigenous San Community in Namibia. | Kasper Rodil, Donovan Maasz, Heike Winschiers-Theophilus |
| 2020 | Using Multiple Perspective Projections to Guide Visual Attention in Glyph-based Data Visualisations in VR. | Robert Richter, Tobias Gnther, Rainer Groh |
| 2020 | Teaching Scrum with a Virtual Sprint Simulation: Initial Design and Considerations. | Unnikrishnan Radhakrishnan, Konstantinos Koumaditis |
| 2020 | Body LayARs: A Toolkit for Body-Based Augmented Reality. | Henning Pohl, Tor-Salve Dalsgaard, Vesa Krasniqi, Kasper Hornbk |
| 2020 | Virtual Reality in Computer Science Education: A Systematic Review. | Johanna Pirker, Andreas Dengel, Michael Stefan Holly, Saeed Safikhani |
| 2020 | An Open Framework for Infinite Walking With Saccadic Redirection. | Elijah Pinson, Krzysztof Pietroszek, Qi Sun, Christian Eckhardt |
| 2020 | Volumetric capture for narrative films. | Krzysztof Pietroszek, Christian Eckhardt |
| 2020 | Empirical Evaluation of Gaze-enhanced Menus in Virtual Reality. | Ken Pfeuffer, Lukas Mecke, Sarah Delgado Rodriguez, Mariam Hassib, Hannah Maier, Florian Alt |
| 2020 | An Adaptive Low-cost Approach to Display Different Scenes to Multi-users for the Light Field Display. | Xingyu Pan, Mengya Zheng, Jinyuan Yang, Abraham G. Campbell |