| 2019 | Spatially Accurate Generative Music with AR Drawing. | Kyungjin Yoo, Elijah Schwelling |
| 2019 | VR Minecraft for Art. | Kyungjin Yoo, Ryan Havel, Nikhil Patel |
| 2019 | Emotion Evoking Art Exhibition in VR. | Kyungjin Yoo, Nick Gold |
| 2019 | Interactive Visualization of Painting Data with Augmented Reality. | Kyungjin Yoo, Dean P. Foster |
| 2019 | Interactive Visualization of Painting Data with Augmented Reality. | Kyungjin Yoo, Dean P. Foster |
| 2019 | DexController : Hand-Held Controller Recognizing Grasp-Pose and Grasp-Force in Virtual Reality Defense Game. | Hyeon-Beom Yi, Jiwoo Hong, Woohun Lee |
| 2019 | DexController : Designing a VR Controller with Grasp-Recognition for Enriching Natural Game Experience. | Hyeon-Beom Yi, Jiwoo Hong, Hwan Kim, Woohun Lee |
| 2019 | A Haptic-enhanced New Approach to Laryngoscopy. | Shamima Yasmin |
| 2019 | A Glyph-based Multimodal Presentation of Multivariate Data. | Shamima Yasmin |
| 2019 | Text Entry Method for Immersive Virtual Environments Using Curved Keyboard. | Naoki Yanagihara, Buntarou Shizuki, Shin Takahashi |
| 2019 | A Comparative Study of Planar Surface and Spherical Surface for 3D Pointing Using Direct Touch. | Naoki Yanagihara, Buntarou Shizuki, Shin Takahashi |
| 2019 | Exploring the Use of a Robust Depth-sensor-based Avatar Control System and its Effects on Communication Behaviors. | Yuanjie Wu, Yu Wang, Sungchul Jung, Simon Hoermann, Robert W. Lindeman |
| 2019 | Visualizing Convolutional Neural Networks with Virtual Reality. | Annika Wohlan, Nico Hochgeschwender, Nadine Meissler |
| 2019 | Extended Reality for Chronic Pain Relief. | Jiaheng Wang, Craig Anslow |
| 2019 | SolarVR for inter-cognitive and intra-cognitive communication. | Michael Vallance, Takurou Magaki, Yuto Kurashige, Luke Johnson |
| 2019 | WiredSwarm: High Resolution Haptic Feedback Provided by a Swarm of Drones to the User's Fingers for VR interaction. | Evgeny V. Tsykunov, Dzmitry Tsetserukou |
| 2019 | SlingDrone: Mixed Reality System for Pointing and Interaction Using a Single Drone. | Evgeny V. Tsykunov, Roman Ibrahimov, Derek Vasquez, Dzmitry Tsetserukou |
| 2019 | Preliminary Evaluation of the Usability of a Virtual Reality Game for Mudslide Education for Children. | Mengping Tsuei, Jen-I Chiu, Tsu-Wei Peng, Yuan-Chen Chang |
| 2019 | Action Units: Directing User Attention in 360-degree Video based VR. | Lingwei Tong, Sungchul Jung, Robert W. Lindeman |
| 2019 | Share My Space: A Novel Redirected Walking Method for Shared Indoor Spaces in Virtual Reality. | Yash Tomar, Ayushi Srivastava, Arindam Dey, Ojaswa Sharma |
| 2019 | Effects of Latency in Visual Feedback on Human Performance of Path-Steering Tasks. | Himari Tochioka, Haruka Ikeda, Tomohiko Hayakawa, Masatoshi Ishikawa |
| 2019 | Lower body control of a semi-autonomous avatar in Virtual Reality: Balance and Locomotion of a 3D Bipedal Model. | Vincent Thomasset, Stphane Caron, Vincent Weistroffer |
| 2019 | A Technique for Mixed Reality Remote Collaboration using 360 Panoramas in 3D Reconstructed Scenes. | Theophilus Teo, Ashkan F. Hayati, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | Evaluation of Navigation Operations in Immersive Microscopic Visualization. | Tomomi Takashina, Mitsuru Ito, Yuji Kokumai |
| 2019 | Understanding Enjoyment in VR Games with GameFlow. | Penny Sweetser, Zane Rogalewicz, Qingyang Li |