| 2019 | Underwater Virtual Reality System for Neutral Buoyancy Training: Development and Evaluation. | Christian Sinnott, James Liu, Courtney Matera, Savannah Halow, Ann Jones, Matthew Moroz, Jeffrey Mulligan, Michael Crognale, Eelke Folmer, Paul R. MacNeilage |
| 2019 | Exploring Experiences of Virtual Reality among Young and Older Adults in a Subway Fire Scenario: a Pilot Study. | Minyeong Seo, Hansu Lee, Seungmi Choi, Suhyun Jo, Heejae Jung, Subin Park, Hyunggu Jung |
| 2019 | Interactive Virtual-Reality Fire Extinguisher with Haptic Feedback. | Sang-Woo Seo, SeungJoon Kwon, Waseem Hassan, Aishwari Talhan, Seokhee Jeon |
| 2019 | Portable Mid-air Imaging Optical System on Glossy Surface. | Ayaka Sano, Naoya Koizumi |
| 2019 | Blind Navigation of Web Pages through Vibro-tactile Feedbacks. | Waseem Safi, Fabrice Maurel, Jean-Marc Routoure, Pierre Beust, Michle Molina, Coralie Sann, Jessica Guilbert |
| 2019 | Where to Place the Camera. | Sylvia Rothe, Vanessa Sarakiotis, Heinrich Hussmann |
| 2019 | Can We Predict Susceptibility to Cybersickness? | Dante Risi, Stephen A. Palmisano |
| 2019 | Towards Dynamic Positioning of Text Content on a Windshield Display for Automated Driving. | Andreas Riegler, Andreas Riener, Clemens Holzmann |
| 2019 | Real Time Point Cloud Self-Avatar With A Single RGB-D Camera. | Hela Ridha-Mahfoudhi, Nguyen Thong Dang |
| 2019 | Scalebridge VR: Immersive Proportional Reasoning Game for Children with Brain-Computer Interface for Difficulty Scaling. | Krzysztof Pietroszek, Liudmila Tahai |
| 2019 | AHMED: Toolset for Ad-Hoc Mixed-reality Exhibition Design. | Krzysztof Pietroszek, Carl Moore |
| 2019 | UniVResity: Face-to-Face Class Participation for Remote Students using Virtual Reality. | Krzysztof Pietroszek, Chao Cheng Lin |
| 2019 | IRIS: Inter-Reality Interactive Surface. | Krzysztof Pietroszek |
| 2019 | Is the Pen Mightier than the Controller? A Comparison of Input Devices for Selection in Virtual and Augmented Reality. | Duc-Minh Pham, Wolfgang Stuerzlinger |
| 2019 | HawKEY: Efficient and Versatile Text Entry for Virtual Reality. | Duc-Minh Pham, Wolfgang Stuerzlinger |
| 2019 | A Framework for Virtual Reality Training to Improve Public Speaking. | Kerry Pellet, Syed Fawad Mustafa Zaidi |
| 2019 | Impact of Gamified Interaction with Virtual Nature on Sustained Attention and Self-Reported Restoration - A Pilot Study. | Oankar Patil, Heng Yao, Benjamin Lok |
| 2019 | Augmented Reality Approach For Position-based Service using Handheld Smartphone. | Jihoon Park, Sangmin Park, Kwanghee Ko |
| 2019 | Effects of Age and Motivation for Visiting on AR Museum Experiences. | Narae Park, Yohan Hong, Hyunjeong Pak, Jung Who Nam, Kyoungsu Kim, Junbom Pyo, Kyungwon Gil, Kyoobin Lee |
| 2019 | Avatar Type Affects Performance of Cognitive Tasks in Virtual Reality. | Ye Pan, Anthony Steed |
| 2019 | Monocular Viewing Protects Against Cybersickness Produced by Head Movements in the Oculus Rift. | Stephen A. Palmisano, Luke Szalla, Juno Kim |
| 2019 | Cinvoqu: Development of a Passively Responsive Framework for Seamless Evolution of Experiences in Immersive Live-Action Movies. | Amarnath Murugan, Jayesh S. Pillai, Amal Dev |
| 2019 | Augmented Reality for Children in a Confirmation Task: Time, Fatigue, and Usability. | Brita Munsinger, John Quarles |
| 2019 | Floating-point Precision and Deformation Awareness for Scalable and Robust 3D Face Alignment. | Jacob Morton, Seungyong Lee |
| 2019 | ALS-SimVR: Advanced Life Support Virtual Reality Training Application. | Nathan Moore, Soojeong Yoo, Naseem Ahmadpour, Russel Tommy, Martin Brown, Philip Poronnik |