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ACM Virtual Reality Software and Technology

VRST

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games

Papers indexed

1,821

1996–2025

Papers per year

1996156 peak2025

VRST papers

1,821 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2014A usability scale for handheld augmented reality.Marc Ericson C. Santos, Takafumi Taketomi, Christian Sandor, Jarkko Polvi, Goshiro Yamamoto, Hirokazu Kato
2014Model topology change with correspondence using electrostatics.Peter Sandilands, Taku Komura
2014A perspective geometry approach to user-perspective rendering in hand-held video see-through augmented reality.Ali Samini, Karljohan E. Lundin Palmerius
2014Profiling and benchmarking event- and message-passing-based asynchronous realtime interactive systems.Stephan Rehfeld, Henrik Tramberend, Marc Erich Latoschik
2014DigiTap: an eyes-free VR/AR symbolic input device.Manuel Prtorius, Dimitar Valkov, Ulrich Burgbacher, Klaus H. Hinrichs
2014A hand posture recognition system utilizing frequency difference of infrared light.Soonchan Park, Moonwook Ryu, Ju Yong Chang, Jiyoung Park
2014Dissection of hybrid soft tissue models using position-based dynamics.JunJun Pan, Junxuan Bai, Xin Zhao, Aimin Hao, Hong Qin
2014The influence of step frequency on the range of perceptually natural visual walking speeds during walking-in-place and treadmill locomotion.Niels Christian Nilsson, Stefania Serafin, Rolf Nordahl
2014Poxels: polygonal voxel environment rendering.Mark Miller, Andrew Cumming, Kevin Chalmers, Benjamin Kenwright, Kenny Mitchell
2014Simulator sickness and presence using HMDs: comparing use of a game controller and a position estimation system.Gerard Llorach, Alun Evans, Josep Blat
2014Data-driven sequential goal selection model for multi-agent simulation.Wenxi Liu, Zhe Huang, Rynson W. H. Lau, Dinesh Manocha
2014Multiphase surface tracking with explicit contouring.Xiaosheng Li, Xiaowei He, Xuehui Liu, Baoquan Liu, Enhua Wu
2014Towards real-time credible and scalable agent-based simulations of autonomous pedestrians navigation.Patrick Simo Kanmeugne, Aurlie Beynier
2014A portable interface for tangible exploration of volumetric data.Paul Issartel, Florimond Guniat, Mehdi Ammi
2014Performance improvement using data tags for handheld spatial augmented reality.Andrew Irlitti, G. Stewart Von Itzstein, Ross T. Smith, Bruce H. Thomas
2014A multi-resolution approach for adapting close character interaction.Edmond S. L. Ho, He Wang, Taku Komura
2014Optimum design of haptic seat for driving simulator.Osama Halabi, Mariam Ba Hameish, Latefa T. Al-Naimi, Amna A. Al Kaabi
2014The collaborative design platform protocol: a protocol for a mixed reality installation for improved incorporation of laypeople in architecture.Tibor Goldschwendt, Christoph Anthes, Gerhard Schubert, Dieter Kranzlmller, Frank Petzold
2014In touch with the remote world: remote collaboration with augmented reality drawings and virtual navigation.Steffen Gauglitz, Benjamin Nuernberger, Matthew Turk, Tobias Hllerer
2014Virtualized welding: a new paradigm for tele-operated welding.Bo Fu, Yukang Liu, Yuming Zhang, Ruigang Yang
2014A view from the hill: where cross reality meets virtual worlds.C. J. Davies, Alan Miller, Colin Allison
2014Third person view and guidance for more natural motor behaviour in immersive basketball playing.Alexandra Covaci, Anne-Hlne Olivier, Franck Multon
2014Desktop virtual reality for emergency preparedness: user evaluation of an aircraft ditching experience under different fear arousal conditions.Luca Chittaro, Fabio Buttussi, Nicola Zangrando
2014Navigating immersive virtual environments through a foot controller.Marcello Carrozzino, Giovanni Avveduto, Franco Tecchia, Pavel Gurevich, Benjamin Cohen
2014Robust 6-DOF immersive navigation using commodity hardware.Ludovico Carozza, Frdric Bosch, Magdy M. Abdel Wahab
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Comparable venues

Other A*/A conferences filed under the same field of research.