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ACM Virtual Reality Software and Technology

VRST

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games

Papers indexed

1,821

1996–2025

Papers per year

1996156 peak2025

VRST papers

1,821 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2015Video driven pedestrian visualization with characteristic appearances.Yu Hu, Wei Wu, Zhong Zhou
2015Modeling spatial relations of human body parts for indexing and retrieving close character interactions.Edmond S. L. Ho, Jacky C. P. Chan, Yiu-ming Cheung, Pong C. Yuen
2015A streaming framework for instant 3D rendering and interaction.Michael Englert, Yvonne Jung, Marcel Klomann, Jonas Etzold, Paul Grimm, Jinyuan Jia
2015Indoor skydiving in immersive virtual reality with embedded storytelling.Horst Eidenberger, Annette Mossel
2015Embodied interaction using non-planar projections in immersive virtual reality.Henrique Galvan Debarba, Sami Perrin, Bruno Herbelin, Ronan Boulic
2015Contributing to VRPN with a new server for haptic devices.Maria Cuevas-Rodriguez, Daniel Gonzalez-Toledo, Luis Molina-Tanco, Arcadio Reyes-Lecuona
2015VR system for rehabilitation based on hand gestural and olfactory interaction.Mario Covarrubias, Monica Bordegoni, Mauro Rosini, Eleonora Guanziroli, Umberto Cugini, Franco Molteni
2015Robust image/video super-resolution display.Rui Chen, Huizhu Jia, Xiaodong Xie, Wen Gao
2015Evaluating the effects of competition vs collaboration on user engagement in an immersive game using natural interaction.Raffaello Brondi, Giovanni Avveduto, Leila Alem, Claudia Faita, Marcello Carrozzino, Franco Tecchia, Yusuf Pisan, Massimo Bergamasco
2015Evaluating warped projection cameras.Bo Brinkman, Markus Ernst, Ning Zhong
2015Evaluation of factors affecting distance perception in architectural project review in immersive virtual environments.Sabah Boustila, Antonio Capobianco, Dominique Bechmann
2015Procedural techniques for simulating the growth of plant leaves and adapting venation patterns.Monssef Alsweis, Oliver Deussen
2015Real-time adjustment of contrast saliency for improved information visibility in mobile augmented reality.Euijai Ahn, Sungkil Lee, Gerard J. Kim
2014Posture reconstruction using Kinect with a probabilistic model.Liuyang Zhou, Zhiguang Liu, Howard Leung, Hubert P. H. Shum
2014A projection-based mixed-reality display for exterior and interior of a building diorama.Ming Zhang, Itaru Kitahara, Yoshinari Kameda, Yuichi Ohta
2014Braiding hair by braid theory.Gaoxiang Zeng, Taku Komura
2014Cost based estimation of intended locomotion targets using human locomotion models.Markus Zank, Andreas M. Kunz
2014Accelerating vision-based 3D indoor localization by distributing image processing over space and time.Doohee Yun, Hyunseok Chang, T. V. Lakshman
2014Robust random dot markers: towards augmented unprepared maps with pure geographic features.Liming Yang, Jean-Marie Normand, Guillaume Moreau
2014Synchronized AR environment for multiple users using animation markers.Hirotake Yamazoe, Tomoko Yonezawa
2014FingerOscillation: clutch-free techniques for 3D object translation, rotation and scale.Siju Wu, Amine Chellali, Samir Otmane
2014I'm in VR!: using your own hands in a fully immersive MR system.Franco Tecchia, Giovanni Avveduto, Raffaello Brondi, Marcello Carrozzino, Massimo Bergamasco, Leila Alem
2014Dual sensor filtering for robust tracking of head-mounted displays.Nicholas T. Swafford, Bastiaan Johannes Boom, Kartic Subr, David Sinclair, Darren Cosker, Kenny Mitchell
2014Natural 7DoF navigation & interaction in 3D geovisualisations.Simon Stannus, Arko Lucieer, Wai-Tat Fu
2014AnyHaptics: a haptic plug-in for existing interactive 3D graphics applications.Deok-Jae Song, Jinah Park
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Other A*/A conferences filed under the same field of research.