| 2013 | Refurbish a single user 3D application into a multi-user distributed service: a case study. | Niels A. Nijdam, Yvain Tisserand, Nadia Magnenat-Thalmann |
| 2013 | AMITIES: avatar-mediated interactive training and individualized experience system. | Arjun Nagendran, Remo Pillat, Adam Kavanaugh, Greg Welch, Charles E. Hughes |
| 2013 | A two-arm coordination model for phantom limb pain rehabilitation. | Eray Molla, Ronan Boulic |
| 2013 | Can we use a brain-computer interface and manipulate a mouse at the same time? | Jonathan Mercier-Ganady, Emilie Loup-Escande, Laurent George, Colomban Busson, Maud Marchal, Anatole Lcuyer |
| 2013 | ShoeSoleSense: proof of concept for a wearable foot interface for virtual and real environments. | Denys J. C. Matthies, Franz Mller, Christoph Anthes, Dieter Kranzlmller |
| 2013 | Robust and high-fidelity guidewire simulation with applications in percutaneous coronary intervention system. | Yurun Mao, Fei Hou, Shuai Li, Aimin Hao, Mingjing Ai, Hong Qin |
| 2013 | Scalable optical tracking for navigating large virtual environments using spatially encoded markers. | Steven Maesen, Patrik Goorts, Philippe Bekaert |
| 2013 | Usability benchmarks for motion tracking systems. | Jean-Luc Lugrin, Dennis Wiebusch, Marc Erich Latoschik, Alexander Strehler |
| 2013 | Perceptual radiometric compensation for inter-reflection in immersive projection environment. | Yuqi Li, Qingshu Yuan, Dongming Lu |
| 2013 | New iterative ray-traced collision detection algorithm for GPU architectures. | Franois Lehericey, Valrie Gouranton, Bruno Arnaldi |
| 2013 | Interacting with danger in an immersive environment: issues on cognitive load and risk perception. | Vitor A. M. Jorge, Wilson J. Sarmiento, Anderson Maciel, Luciana Porcher Nedel, Csar A. Collazos, Frederico Faria, Jackson Oliveira |
| 2013 | Distorted shadow mapping. | Nixiang Jia, Dening Luo, Yanci Zhang |
| 2013 | Impact of graphical fidelity on physiological responses in virtual environments. | Vivianette Ocasio-De Jess, Andrew Kennedy, David Whittinghill |
| 2013 | A pattern-based modeling framework for simulating human-like pedestrian steering behaviors. | Nan Hu, Michael Harold Lees, Suiping Zhou |
| 2013 | Emotion-enabled haptic-based serious game for post stroke rehabilitation. | Xiyuan Hou, Olga Sourina |
| 2013 | Are virtual patients effective to train diagnostic skills?: a study with bulimia nervosa virtual patients. | Jos Gutirrez-Maldonado, Marta Ferrer-Garca |
| 2013 | The effects of VEs on mobility impaired users: presence, gait, and physiological response. | Rongkai Guo, Gayani Samaraweera, John Quarles |
| 2013 | Tangible windows for a free exploration of wide 3D virtual environment. | Florimond Guniat, Julien Christophe, Yoren Gaffary, Adrien Girard, Mehdi Ammi |
| 2013 | The impact of display bezels on stereoscopic vision for tiled displays. | Jrgen Grninger, Jens H. Krger |
| 2013 | Cue-elicited craving for food in virtual reality. | Marta Ferrer-Garca, Jos Gutirrez-Maldonado |
| 2013 | 6DoF navigation in virtual worlds: comparison of joystick-based and head-controlled paradigms. | Weiya Chen, Anthony Plancoulaine, Nicolas Frey, Damien Touraine, Julien Nelson, Patrick Bourdot |
| 2013 | Persuading people in a remote destination to sing by beaming there. | Pierre Bourdin, Josep Maria Toms Sanahuja, Carlota Crusafon Moya, Patrick Haggard, Mel Slater |
| 2012 | Dense depth maps from sparse models and image coherence for augmented reality. | Stefanie Zollmann, Gerhard Reitmayr |
| 2012 | Starfish: a selection technique for dense virtual environments. | Jonathan Wonner, Jrme Grosjean, Antonio Capobianco, Dominique Bechmann |
| 2012 | Evaluating scala, actors, & ontologies for intelligent realtime interactive systems. | Dennis Wiebusch, Martin Fischbach, Marc Erich Latoschik, Henrik Tramberend |