Skip to content

ACM Virtual Reality Software and Technology

VRST

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games

Papers indexed

1,821

1996–2025

Papers per year

1996156 peak2025

VRST papers

1,821 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2012Random model variation for universal feature tracking.Jan Herling, Wolfgang Broll
2012Collaborative approach for dynamic adjustment of selection areas in polygonal modelling.Adrien Girard, Yacine Bellik, Malika Auvray, Mehdi Ammi
2012Evaluation of remote collaborative manipulation for scientific data analysis.Cdric Fleury, Thierry Duval, Valrie Gouranton, Anthony Steed
2012A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests.Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem
2012HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat.Fabien Danieau, Julien Fleureau, Philippe Guillotel, Nicolas Mollet, Anatole Lcuyer, Marc Christie
2012Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment.Martin Brunnhuber, Helmut Schrom-Feiertag, Christian Luksch, Thomas Matyus, Gerd Hesina
2012Underwater augmented reality game using the DOLPHYN.Abdelkader Bellarbi, Christophe Domingues, Samir Otmane, Samir Benbelkacem, Alain Dinis
2012Modifying an identified position of edged shapes using pseudo-haptic effects.Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose
2012Exploration of fused multi-volume images using user-defined binary masks.Ryan Armstrong, Roy Eagleson, Sandrine de Ribaupierre
2012FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd.Jrme Ardouin, Anatole Lcuyer, Maud Marchal, Clment Riant, ric Marchand
2012Gesture-based interaction with 3D visualizations of document collections for exploration and search.Anglica de Antonio, Cristian Moral, Daniel Klepel, Martn J. Abente
2012Static pose reconstruction with an instrumented bouldering wall.Rami Aladdin, Paul G. Kry
2010Implicit restricted quadtree based visualization of large scale terrain.Jie Zhang, Changwen Zheng, Pin Lv, Xiaohui Hu
2010A creative try: composing weaving patterns by playing on a multi-input device.Jiahua Zhang, George Baciu, Shuang Liang, Cheng Liang
2010Physically-based animation for realistic interactions between tree branches and raindrops.Meng Yang, Meng-Cheng Huang, Gang Yang, Enhua Wu
2010Robust continuous collision detection for deformable objects.Wingo Sai-Keung Wong, Cheng-Min Liu, George Baciu, Chiao-Chin Yeh
2010A benchmarking suite for 6-DOF real time collision response algorithms.Ren Weller, Mikel Sagardia, David Mainzer, Thomas Hulin, Gabriel Zachmann, Carsten Preusche
2010Dynamic decomposition and integration of degrees of freedom for 3-D positioning.Manuel Veit, Antonio Capobianco, Dominique Bechmann
2010Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR.Luca Turchet, Maud Marchal, Anatole Lcuyer, Rolf Nordahl, Stefania Serafin
2010Ensuring semantic spatial constraints in virtual environments using UML/OCL.Thanh-Hai Trinh, Ronan Querrec, Pierre De Loor, Pierre Chevaillier
2010BioMetal glove.Masahiro Toyoura, Tatsuya Shono, Xiaoyang Mao
2010Shake-your-head: revisiting walking-in-place for desktop virtual reality.Lo Terziman, Maud Marchal, Mathieu Emily, Franck Multon, Bruno Arnaldi, Anatole Lcuyer
2010Reduced deforming filter culling for fast continuous collision detection.Chen Tang, Sheng Li, Guoping Wang
2010A first person avatar system with haptic feedback.Bernhard Spanlang, Jean-Marie Normand, Elias Giannopoulos, Mel Slater
2010Closely coupled collaboration for search tasks.Jean Simard, Mehdi Ammi, Malika Auvray
1,2011,225 of 1,821← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.