| 2012 | Random model variation for universal feature tracking. | Jan Herling, Wolfgang Broll |
| 2012 | Collaborative approach for dynamic adjustment of selection areas in polygonal modelling. | Adrien Girard, Yacine Bellik, Malika Auvray, Mehdi Ammi |
| 2012 | Evaluation of remote collaborative manipulation for scientific data analysis. | Cdric Fleury, Thierry Duval, Valrie Gouranton, Anthony Steed |
| 2012 | A semantic reasoning engine for context-awareness: detection and enhancement of 3D interaction interests. | Yannick Dennemont, Guillaume Bouyer, Samir Otmane, Malik Mallem |
| 2012 | HapSeat: producing motion sensation with multiple force-feedback devices embedded in a seat. | Fabien Danieau, Julien Fleureau, Philippe Guillotel, Nicolas Mollet, Anatole Lcuyer, Marc Christie |
| 2012 | Bridging the gap between visual exploration and agent-based pedestrian simulation in a virtual environment. | Martin Brunnhuber, Helmut Schrom-Feiertag, Christian Luksch, Thomas Matyus, Gerd Hesina |
| 2012 | Underwater augmented reality game using the DOLPHYN. | Abdelkader Bellarbi, Christophe Domingues, Samir Otmane, Samir Benbelkacem, Alain Dinis |
| 2012 | Modifying an identified position of edged shapes using pseudo-haptic effects. | Yuki Ban, Takuji Narumi, Tomohiro Tanikawa, Michitaka Hirose |
| 2012 | Exploration of fused multi-volume images using user-defined binary masks. | Ryan Armstrong, Roy Eagleson, Sandrine de Ribaupierre |
| 2012 | FlyVIZ: a novel display device to provide humans with 360° vision by coupling catadioptric camera with hmd. | Jrme Ardouin, Anatole Lcuyer, Maud Marchal, Clment Riant, ric Marchand |
| 2012 | Gesture-based interaction with 3D visualizations of document collections for exploration and search. | Anglica de Antonio, Cristian Moral, Daniel Klepel, Martn J. Abente |
| 2012 | Static pose reconstruction with an instrumented bouldering wall. | Rami Aladdin, Paul G. Kry |
| 2010 | Implicit restricted quadtree based visualization of large scale terrain. | Jie Zhang, Changwen Zheng, Pin Lv, Xiaohui Hu |
| 2010 | A creative try: composing weaving patterns by playing on a multi-input device. | Jiahua Zhang, George Baciu, Shuang Liang, Cheng Liang |
| 2010 | Physically-based animation for realistic interactions between tree branches and raindrops. | Meng Yang, Meng-Cheng Huang, Gang Yang, Enhua Wu |
| 2010 | Robust continuous collision detection for deformable objects. | Wingo Sai-Keung Wong, Cheng-Min Liu, George Baciu, Chiao-Chin Yeh |
| 2010 | A benchmarking suite for 6-DOF real time collision response algorithms. | Ren Weller, Mikel Sagardia, David Mainzer, Thomas Hulin, Gabriel Zachmann, Carsten Preusche |
| 2010 | Dynamic decomposition and integration of degrees of freedom for 3-D positioning. | Manuel Veit, Antonio Capobianco, Dominique Bechmann |
| 2010 | Influence of auditory and visual feedback for perceiving walking over bumps and holes in desktop VR. | Luca Turchet, Maud Marchal, Anatole Lcuyer, Rolf Nordahl, Stefania Serafin |
| 2010 | Ensuring semantic spatial constraints in virtual environments using UML/OCL. | Thanh-Hai Trinh, Ronan Querrec, Pierre De Loor, Pierre Chevaillier |
| 2010 | BioMetal glove. | Masahiro Toyoura, Tatsuya Shono, Xiaoyang Mao |
| 2010 | Shake-your-head: revisiting walking-in-place for desktop virtual reality. | Lo Terziman, Maud Marchal, Mathieu Emily, Franck Multon, Bruno Arnaldi, Anatole Lcuyer |
| 2010 | Reduced deforming filter culling for fast continuous collision detection. | Chen Tang, Sheng Li, Guoping Wang |
| 2010 | A first person avatar system with haptic feedback. | Bernhard Spanlang, Jean-Marie Normand, Elias Giannopoulos, Mel Slater |
| 2010 | Closely coupled collaboration for search tasks. | Jean Simard, Mehdi Ammi, Malika Auvray |