| 2008 | Alternative online extrinsic calibration techniques for minimally invasive surgery. | Arun Kumar Raj Voruganti, Dirk Bartz |
| 2008 | Haptic simulations based on non-smooth dynamics for rigid-bodies. | Loc Tching, Georges Dumont |
| 2008 | A movable-screen immersive projection display. | Yuichi Tamura, Hiroaki Nakamura, Atsushi Ito |
| 2008 | Image-based texture replacement using multiview images. | Doron Tal, Ilan Shimshoni, Ayellet Tal |
| 2008 | Analyses of human sensitivity to redirected walking. | Frank Steinicke, Gerd Bruder, Jason Jerald, Harald Frenz, Markus Lappe |
| 2008 | A simple method for estimating the latency of interactive, real-time graphics simulations. | Anthony Steed |
| 2008 | Development and evaluation of a virtual reality simulator for training of thyroid gland nodules needle biopsy. | Ilana de Almeida Souza, Claudiney Sanches Jr., Marcia N. S. Kondo, Marcelo Knrich Zuffo |
| 2008 | An attempt of real-time CG control with multi-touch devices. | Asako Soga, Masahito Shiba, Tetsuya Kawamoto |
| 2008 | An image-warping VR-architecture: design, implementation and applications. | Ferdi A. Smit, Robert van Liere, Bernd Frhlich |
| 2008 | Digital foam interaction techniques for 3D modeling. | Ross T. Smith, Bruce H. Thomas, Wayne Piekarski |
| 2008 | Clutter-aware adaptive projection inside a dynamic environment. | Thitirat Siriborvornratanakul, Masanori Sugimoto |
| 2008 | Using laser projectors for augmented reality. | Bjrn Schwerdtfeger, Daniel Pustka, Andreas Hofhauser, Gudrun Klinker |
| 2008 | A surround interface using the Wii controller with multiple sensor bars. | Torben Schou, Henry J. Gardner |
| 2008 | CubTile: a multi-touch cubic interface. | Jean-Baptiste de la Rivire, Cdric Kervgant, Emmanuel Orvain, Nicolas Dittlo |
| 2008 | The effect of self-embodiment on distance perception in immersive virtual environments. | Brian Ries, Victoria Interrante, Michael Kaeding, Lee Anderson |
| 2008 | ArcheoTUI - tangible interaction with foot pedal declutching for the virtual reassembly of fractured archeological objects. | Patrick Reuter, Guillaume Rivire, Nadine Couture, Stphanie Mahut, Nicolas Sorraing, Loc Espinasse |
| 2008 | MRPipeline: a module based architecture for self adaptive mixed reality applications. | Christian Reimann, Florian Klompmaker, Holger Santelmann |
| 2008 | Virtual reality as a tool for assessing episodic memory. | Gan Plancher, Serge Nicolas, Pascale Piolino |
| 2008 | SqueezeOrb: a low-cost pressure-sensitive user input device. | Thomas Pintaric, Thomas Kment, Wolfgang Spreicer |
| 2008 | A rigid-body target design methodology for optical pose-tracking systems. | Thomas Pintaric, Hannes Kaufmann |
| 2008 | Force model for CAD selection. | Flavien Picon, Mehdi Ammi, Patrick Bourdot |
| 2008 | Grimage: 3D modeling for remote collaboration and telepresence. | Benjamin Petit, Jean-Denis Lesage, Jean-Sbastien Franco, Edmond Boyer, Bruno Raffin |
| 2008 | Comparing disparity based label segregation in augmented and virtual reality. | Stephen D. Peterson, Magnus Axholt, Stephen R. Ellis |
| 2008 | VRPN and Qwerk: fast MR device prototyping and testing. | Camilo A. Perez, Pablo A. Figueroa |
| 2008 | AVACHAT: a new comic-based chat system for virtual avatars. | Soo-Hyun Park, Seung-Hyun Ji, Dong-Sung Ryu, Hwan-Gue Cho |