| 2008 | Wired gloves for every one. | Hernando Ortega-Carrillo, Erika Martnez-Mirn |
| 2008 | Cross-modal information display to improve driving performance. | Shin'ichi Onimaru, Taro Uraoka, Naoyuki Matsuzaki, Michiteru Kitazaki |
| 2008 | Localization system for large indoor environments using invisible markers. | Yusuke Nakazato, Masayuki Kanbara, Naokazu Yokoya |
| 2008 | Compared distortion effects between real and virtual ophthalmic lenses with a simulator. | Gildas Marin, Edith Terrenoire, Martha Hernandez |
| 2008 | In quest of realism and interactivity for virtual environments. | Ming C. Lin |
| 2008 | FlowVR-VRPN: first experiments of a VRPN/FlowVR coupling. | Sbastien Limet, Sophie Robert |
| 2008 | Real-time rendering of solvent-accessible surfaces for molecular models. | Jun Lee, Sungjun Park, Youngjin Choi, HyungSeok Kim, Jee-In Kim |
| 2008 | Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems? | Marc Erich Latoschik, Roland Blach |
| 2008 | Mutual occlusions on table-top displays in mixed reality applications. | Daniel Kurz, Kiyoshi Kiyokawa, Haruo Takemura |
| 2008 | HandNavigator: hands-on interaction for desktop virtual reality. | Paul G. Kry, Adeline Pihuit, Adrien Bernhardt, Marie-Paule Cani |
| 2008 | VR spray painting for training and design. | Jonathan Konieczny, Gary W. Meyer, Clement Shimizu, John Heckman, Mark Manyen, Marty Rabens |
| 2008 | Navidget for immersive virtual environments. | Sebastian Kndel, Martin Hachet, Pascal Guitton |
| 2008 | VirtualizeMe: interactive model reconstruction from stereo video streams. | Daniel Knoblauch, Falko Kuester |
| 2008 | Video agent: interactive autonomous agents generated from real-world creatures. | Yoshifumi Kitamura, Rong Rong, Yoshinori Hirano, Kazuhiro Asai, Fumio Kishino |
| 2008 | Identification judgment of self-viewpoint movie. | T. Kayahara |
| 2008 | Detection of moving objects and cast shadows using a spherical vision camera for outdoor mixed reality. | Tetsuya Kakuta, Boun Vinh Lu, Rei Kawakami, Takeshi Oishi, Katsushi Ikeuchi |
| 2008 | Wind turbines' landscape: using virtual reality for the assessment of multisensory perception in motion. | Jihen Jallouli, Guillaume Moreau, Ronan Querrec |
| 2008 | Segmented gesture recognition for controlling character animation. | En-Wei Huang, Li-Chen Fu |
| 2008 | ACTIF: an interactor centric interaction framework. | Nicolai Hess, Jan D. S. Wischweh, Kirsten Albrecht, Kristopher J. Blom, Steffi Beckhaus |
| 2008 | Opportunistic controls: leveraging natural affordances as tangible user interfaces for augmented reality. | Steven J. Henderson, Steven Feiner |
| 2008 | Using the Wii Balance Board™ as a low-cost VR interaction device. | Gerwin de Haan, Eric J. Griffith, Frits H. Post |
| 2008 | Size estimation in product visualization using augmented reality. | Alberto Gmez, Pablo A. Figueroa |
| 2008 | Scenario sharing in a collaborative virtual environment for training. | Stphanie Gerbaud, Bruno Arnaldi |
| 2008 | A VR simulator for training and prototyping of telemanipulation of nanotubes. | Zhan Gao, Anatole Lcuyer |
| 2008 | GPU techniques for creating visually diverse crowds in real-time. | R. Galvao, R. G. Laycock, A. M. Day |