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ACM Virtual Reality Software and Technology

VRST

B

CORE rank

CORE rank (raw)

B

Fields of research

Graphics, Augmented Reality and Games

Papers indexed

1,821

1996–2025

Papers per year

1996156 peak2025

VRST papers

1,821 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2008Wired gloves for every one.Hernando Ortega-Carrillo, Erika Martnez-Mirn
2008Cross-modal information display to improve driving performance.Shin'ichi Onimaru, Taro Uraoka, Naoyuki Matsuzaki, Michiteru Kitazaki
2008Localization system for large indoor environments using invisible markers.Yusuke Nakazato, Masayuki Kanbara, Naokazu Yokoya
2008Compared distortion effects between real and virtual ophthalmic lenses with a simulator.Gildas Marin, Edith Terrenoire, Martha Hernandez
2008In quest of realism and interactivity for virtual environments.Ming C. Lin
2008FlowVR-VRPN: first experiments of a VRPN/FlowVR coupling.Sbastien Limet, Sophie Robert
2008Real-time rendering of solvent-accessible surfaces for molecular models.Jun Lee, Sungjun Park, Youngjin Choi, HyungSeok Kim, Jee-In Kim
2008Semantic modelling for virtual worlds a novel paradigm for realtime interactive systems?Marc Erich Latoschik, Roland Blach
2008Mutual occlusions on table-top displays in mixed reality applications.Daniel Kurz, Kiyoshi Kiyokawa, Haruo Takemura
2008HandNavigator: hands-on interaction for desktop virtual reality.Paul G. Kry, Adeline Pihuit, Adrien Bernhardt, Marie-Paule Cani
2008VR spray painting for training and design.Jonathan Konieczny, Gary W. Meyer, Clement Shimizu, John Heckman, Mark Manyen, Marty Rabens
2008Navidget for immersive virtual environments.Sebastian Kndel, Martin Hachet, Pascal Guitton
2008VirtualizeMe: interactive model reconstruction from stereo video streams.Daniel Knoblauch, Falko Kuester
2008Video agent: interactive autonomous agents generated from real-world creatures.Yoshifumi Kitamura, Rong Rong, Yoshinori Hirano, Kazuhiro Asai, Fumio Kishino
2008Identification judgment of self-viewpoint movie.T. Kayahara
2008Detection of moving objects and cast shadows using a spherical vision camera for outdoor mixed reality.Tetsuya Kakuta, Boun Vinh Lu, Rei Kawakami, Takeshi Oishi, Katsushi Ikeuchi
2008Wind turbines' landscape: using virtual reality for the assessment of multisensory perception in motion.Jihen Jallouli, Guillaume Moreau, Ronan Querrec
2008Segmented gesture recognition for controlling character animation.En-Wei Huang, Li-Chen Fu
2008ACTIF: an interactor centric interaction framework.Nicolai Hess, Jan D. S. Wischweh, Kirsten Albrecht, Kristopher J. Blom, Steffi Beckhaus
2008Opportunistic controls: leveraging natural affordances as tangible user interfaces for augmented reality.Steven J. Henderson, Steven Feiner
2008Using the Wii Balance Board™ as a low-cost VR interaction device.Gerwin de Haan, Eric J. Griffith, Frits H. Post
2008Size estimation in product visualization using augmented reality.Alberto Gmez, Pablo A. Figueroa
2008Scenario sharing in a collaborative virtual environment for training.Stphanie Gerbaud, Bruno Arnaldi
2008A VR simulator for training and prototyping of telemanipulation of nanotubes.Zhan Gao, Anatole Lcuyer
2008GPU techniques for creating visually diverse crowds in real-time.R. Galvao, R. G. Laycock, A. M. Day
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Comparable venues

Other A*/A conferences filed under the same field of research.