| 2005 | Experiences in driving a cave with IBM scalable graphics engine-3 (SGE-3) prototypes. | Prabhat, Samuel G. Fulcomer |
| 2005 | Effects of information layout, screen size, and field of view on user performance in information-rich virtual environments. | Nicholas F. Polys, Seonho Kim, Doug A. Bowman |
| 2005 | POLAR: portable, optical see-through, low-cost augmented reality. | Alex Olwal, Tobias Hllerer |
| 2005 | A low cost and accurate guidance system for laparoscopic surgery: validation on an abdominal phantom. | Stphane Nicolau, Laurent Goffin, Luc Soler |
| 2005 | Quantifying the benefits of immersion for collaboration in virtual environments. | Michael Narayan, Leo Waugh, Xiaoyu Zhang, Pradyut Bafna, Doug A. Bowman |
| 2005 | A 2D-3D integrated environment for cooperative work. | Kousuke Nakashima, Takashi Machida, Kiyoshi Kiyokawa, Haruo Takemura |
| 2005 | Scalable interest management for multidimensional routing space. | Elvis S. Liu, Milo K. Yip, Gino Yu |
| 2005 | A layout framework for 3D user interfaces. | Wai Leng Lee, Mark Green |
| 2005 | Human performance in space telerobotic manipulation. | Philip Lamb, Dean Owen |
| 2005 | Towards keyboard independent touch typing in VR. | Falko Kuester, Michelle Chen, Mark E. Phair, Carsten Mehring |
| 2005 | A 6-DOF user interface for grasping in VR-based computer aided styling and design. | Frank-Lothar Krause, Johann Habakuk Israel, Jens Neumann, Boris Beckmann-Dobrev |
| 2005 | Object deformation and force feedback for virtual chopsticks. | Yoshifumi Kitamura, Ken'ichi Douko, Makoto Kitayama, Fumio Kishino |
| 2005 | Art and technology in interface devices. | Hiroo Iwata |
| 2005 | Computing inverse kinematics with linear programming. | Edmond S. L. Ho, Taku Komura, Rynson W. H. Lau |
| 2005 | Graphics: from a 100x data expansion to a 100x compression function. | Eng Lim Goh |
| 2005 | Motion normalization: the preprocess of motion data. | Yan Gao, Lizhuang Ma, Zhihua Chen, Xiaomao Wu |
| 2005 | Rapid scene modelling, registration and specification for mixed reality systems. | Russell M. Freeman, Anthony Steed, Bin Zhou |
| 2005 | Artistic reality: fast brush stroke stylization for augmented reality. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2005 | BalloonProbe: reducing occlusion in 3D using interactive space distortion. | Niklas Elmqvist |
| 2005 | Mixed-dimension interaction in virtual environments. | Rudolph P. Darken, Richard Durost |
| 2005 | Efficient compression and delivery of stored motion data for avatar animation in resource constrained devices. | Siddhartha Chattopadhyay, Suchendra M. Bhandarkar, Kang Li |
| 2005 | AMMP-Vis: a collaborative virtual environment for molecular modeling. | Jeffrey W. Chastine, Jeremy C. Brooks, Ying Zhu, G. Scott Owen, Robert W. Harrison, Irene T. Weber |
| 2005 | Simulating virtual crowds in emergency situations. | Adriana Braun, Bardo E. J. Bodmann, Soraia Raupp Musse |
| 2005 | Modeling landscapes with ridges and rivers. | Fars Belhadj, Pierre Audibert |
| 2005 | DiReC: distributing the render cache to PC-clusters for interactive environments. | Nils Beck, Andr Hinkenjann |