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James C. Lester

Publication record assembled from the DBLP archive of ranked conferences.

Papers indexed

229

Venues

24

Active years

1996–2026

Best venue rank

A*

Where they publish

Papers

229 indexed papers, newest first.

YearVenueTitleAuthors
2026AAAIAn Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Students' Natural Language Explanations.Jordan Esiason, Priyanka Khare, Claire Aguiar, Dan Carpenter, Wookhee Min, Seung Lee, Gamze Ozogul, Xiaoying Zheng, James C. Lester
2026AAAIA Dialogue-Based Learning Analytics Framework for Collaborative Game-Based Learning.Yeo Jin Kim, Daeun Hong, Tianshu Wang, Wookhee Min, Snigdha Chaturvedi, Cindy E. Hmelo-Silver, James C. Lester
2026AIEDAn Explainable AI Assistant for Introductory Programming Education: Improving Feedback Reliability with Instructor-AI Collaboration.Muntasir Hoq, Griffin Pitts, Bradford W. Mott, Seung Y. Lee, Jessica Vandenberg, Shuyin Jiao, Narges Norouzi, James C. Lester, Bita Akram
2026AIEDMaking AI Planning Visible: Narrative-Centered Goal-Directed AI Reasoning to Foster AI Literacy.Bradford W. Mott, Jessica Vandenberg, Srijita Chakraburty, Anne T. Ottenbreit-Leftwich, Emma Braaten, Cindy E. Hmelo-Silver, Amy Hutchison, Krista D. Glazewski, James C. Lester
2026AIEDMulti-label Collaborative Dialogue Act Recognition for Adaptive Team Training Environments.Jay Pande, Wookhee Min, Randall Spain, Vikram Kumaran, James C. Lester
2026AIEDIntroducing Adolescents to the Social Dimensions of AI Through Story-Driven Game-Based Learning.Jessica Vandenberg, Bradford W. Mott, Carlos Penilla, James C. Lester, Elizabeth Ozer
2026FDGGenerating Clue-Driven Investigative Game Narratives with Large Language Models.Vikram Kumaran, Andy Smith, Wookhee Min, Randall Spain, Bradford W. Mott, James C. Lester
2026FDGA Theory-Informed Narrative-Centered Model to Foster AI Literacy and Biomedical Career Interest.Bradford W. Mott, Jessica Vandenberg, Carlos Penilla, J. Renee Navarro, James C. Lester, Elizabeth Ozer
2026HCIHow Time Spent Gaming the System Impacts Learning in a Game-Based Learning Environment.Cameron Marano, Megan Wiedbusch, Annamarie Brosnihan, Oscar Tidwell, James C. Lester, Roger Azevedo
2026HCIExamining Learners' Gaming Experience, Presence, and Navigational Strategies in a Game-Based Learning Environment.Milouni Patel, Megan Wiedbusch, Cameron Marano, James C. Lester, Roger Azevedo
2026ITiCSEConfidence Outpaces Interest: Upper Elementary AI Attitudes in a Science-Integrated Unit.Jessica Vandenberg, Bradford W. Mott, Srijita Chakraburty, Anne Leftwich, Cindy E. Hmelo-Silver, Krista D. Glazewski, James C. Lester
2026LAKCollaborative Dialogue Analysis for Productive Problem Solving.Yeo Jin Kim, Daeun Hong, Xiaotian Zou, Cindy E. Hmelo-Silver, Wookhee Min, Snigdha Chaturvedi, James C. Lester
2026LAKThe Role of LLM-Powered Conversational Agents in Supporting Inquiry in a Narrative-Centered Learning Environment: A Learning Analytics Study.Namrata Srivastava, Megan Humburg, Sarah K. Burriss, Shruti Jain, Clayton Cohn, Yeo Jin Kim, Umesh Timalsina, Joshua A. Danish, Cindy E. Hmelo-Silver, Krista D. Glazewski, James C. Lester, Gautam Biswas
2026SIGCSETopic-Level Feedback Summarization for an Explanation-Based Classroom Response System.Jordan Esiason, Wookhee Min, Seung Y. Lee, Gamze Ozogul, Xiaoying Zheng, Yeil Jeong, James C. Lester
2026SIGCSEINSIGHT: An Explainable, Instructor-Guided AI Assistant for Active Learning in CS1.Muntasir Hoq, Jessica Vandenberg, Seung Y. Lee, Bradford W. Mott, James C. Lester, Narges Norouzi, Shuyin Jiao, Bita Akram
2025AIEDImproving Student Modeling in Game-Based Learning with Multi-task Learning for Stealth Assessment and Goal Recognition.Anisha Gupta, Wookhee Min, Dan Carpenter, Roger Azevedo, James C. Lester
2025AIEDPredicting Facilitator Interventions in Collaborative Game-Based Learning with Student Dialogue Analysis.Priyanka Khare, Halim Acosta, Dan Carpenter, Haesol Bae, Chen Feng, Bradford W. Mott, Seung Y. Lee, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2025AIEDCollaborative Problem-Solving Dialogue Analysis with Interpretable Temporal Clustering.Yeo Jin Kim, Daeun Hong, Wookhee Min, Snigdha Chaturvedi, Cindy E. Hmelo-Silver, James C. Lester
2025AIEDWorkshop on Advancements in AI-Supported Exploratory Learning (AI4EL).Manolis Mavrikis, Sbastien Lall, Roger Azevedo, Gautam Biswas, Jade Ma Cock, Cristina Conati, Sokratis Karkalas, Tanja Kser, James C. Lester, Ido Roll, Janan Saba, Megan Wiedbusch
2025AIEDFrom Sketch to Understanding: Exploring LLM-Based Assessment of Student-Drawn Science Models.Andy Smith, Natalie Brezack, Wynnie Chan, Abby Lavine, Bradford W. Mott, Cathy Ringstaff, Mingyu Feng, James C. Lester
2025EDMA Multi-View Predictive Student Modeling Framework with Interpretable Causal Graph Discovery for Collaborative Learning Analytics.Halim Acosta, Seung Y. Lee, Daeun Hong, Wookhee Min, Bradford W. Mott, Cindy E. Hmelo-Silver, James C. Lester
2025EDMExplainable AI in the Loop: An Instructor-Transformer Collaboration for Improving Explainability and Reliability of Feedback in Introductory Programming Classrooms.Muntasir Hoq, Bradford W. Mott, Seung Y. Lee, Jessica Vandenberg, Narges Norouzi, James C. Lester, Bita Akram
2025EDMAutomated Identification of Logical Errors in Programs: Advancing Scalable Analysis of Student Misconceptions.Muntasir Hoq, Ananya Rao, Reisha Jaishankar, Krish Piryani, Nithya Janapati, Jessica Vandenberg, Bradford W. Mott, Narges Norouzi, James C. Lester, Bita Akram
2025ICMIA Multimodal Classroom Video Question-Answering Framework for Automated Understanding of Collaborative Learning.Nithin Sivakumaran, Chia-Yu Yang, Abhay Zala, Shoubin Yu, Daeun Hong, Xiaotian Zou, Elias Stengel-Eskin, Dan Carpenter, Wookhee Min, Cindy E. Hmelo-Silver, Jonathan P. Rowe, James C. Lester, Mohit Bansal
2025LAKCollaborative Game-based Learning Analytics: Predicting Learning Outcomes from Game-based Collaborative Problem Solving Behaviors.Halim Acosta, Daeun Hong, Seung Y. Lee, Wookhee Min, Bradford W. Mott, Cindy E. Hmelo-Silver, James C. Lester
2024AAAIOnline Reinforcement Learning-Based Pedagogical Planning for Narrative-Centered Learning Environments.Fahmid Morshed Fahid, Jonathan P. Rowe, Yeo Jin Kim, Shashank Srivastava, James C. Lester
2024AAAISupporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning.Anisha Gupta, Seung Y. Lee, Bradford W. Mott, Srijita Chakraburty, Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Cindy E. Hmelo-Silver, James C. Lester
2024EDMMultimodal Learning Analytics for Predicting Student Collaboration Satisfaction in Collaborative Game-Based Learning.Halim Acosta, Seung Y. Lee, Bradford W. Mott, Haesol Bae, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2024EMNLPDual Process Masking for Dialogue Act Recognition.Yeo Jin Kim, Halim Acosta, Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester
2024ITiCSEAI Planning is Elementary: Introducing Young Learners to Automated Problem Solving.Bradford W. Mott, Anisha Gupta, Jessica Vandenberg, Srijita Chakraburty, Anne T. Ottenbreit-Leftwich, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Krista D. Glazewski, James C. Lester
2024SIGCSETowards Attention-Based Automatic Misconception Identification in Introductory Programming Courses.Muntasir Hoq, Jessica Vandenberg, Bradford W. Mott, James C. Lester, Narges Norouzi, Bita Akram
2023ACLImproving Classroom Dialogue Act Recognition from Limited Labeled Data with Self-Supervised Contrastive Learning Classifiers.Vikram Kumaran, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester
2023AIEDEnhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis.Alex Goslen, Nathan L. Henderson, Jonathan P. Rowe, Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott, James C. Lester
2023AIEDLanguage Modeling for Plan Generation in Game-Base Learning Environments.Alex Goslen, Yeo Jin Kim, Jonathan P. Rowe, James C. Lester
2023AIEDEnhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning.Anisha Gupta, Dan Carpenter, Wookhee Min, Bradford W. Mott, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2023AIEDIt's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning.Nidhi Nasiar, Andres Felipe Zambrano, Jaclyn Ocumpaugh, Stephen Hutt, Alexis Goslen, Jonathan P. Rowe, James C. Lester, Nathan L. Henderson, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott
2023AIEDRobust Team Communication Analytics with Transformer-Based Dialogue Modeling.Jay Pande, Wookhee Min, Randall D. Spain, Jason D. Saville, James C. Lester
2023AIEDTowards a Multimodal Data-driven Framework for Adaptive Coaching in Collective Simulation-Based Training.Andy Smith, Randall Spain, Wookhee Min, Benjamin S. Goldberg, James C. Lester
2023AIEDAI Education for K-12: A Survey.Ning Wang, James C. Lester
2023ITiCSEFostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning.Bradford W. Mott, Anisha Gupta, Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, James C. Lester
2023LAKMultimodal Predictive Student Modeling with Multi-Task Transfer Learning.Andrew Emerson, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2023LAKEffects of Modalities in Detecting Behavioral Engagement in Collaborative Game-Based Learning.Fahmid Morshed Fahid, Seung Y. Lee, Bradford W. Mott, Jessica Vandenberg, Halim Acosta, Thomas A. Brush, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2023SIGCSEIs Elementary AI Education Possible?Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Cindy E. Hmelo-Silver, Katie Jantaraweragul, Minji Jeon, Srijita Chakraburty, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester
2022AIEDMultimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning.Fahmid Morshed Fahid, Halim Acosta, Seung Y. Lee, Dan Carpenter, Bradford W. Mott, Haesol Bae, Asmalina Saleh, Thomas A. Brush, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2022AIEDRobust Adaptive Scaffolding with Inverse Reinforcement Learning-Based Reward Design.Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester
2022AIEDLeveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning.Alex Goslen, Dan Carpenter, Jonathan P. Rowe, Nathan L. Henderson, Roger Azevedo, James C. Lester
2022AIEDInvestigating Student Interest and Engagement in Game-Based Learning Environments.Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Nathan L. Henderson, Alex Goslen, Jonathan P. Rowe, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2022EDMEnhancing Stealth Assessment in Game-Based Learning Environments with Generative Zero-Shot Learning.Nathan L. Henderson, Halim Acosta, Wookhee Min, Bradford W. Mott, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester
2022ITiCSEPrimaryAI: Co-Designing Immersive Problem-Based Learning for Upper Elementary Student Learning of AI Concepts and Practices.Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, Katie Jantaraweragul, Minji Jeon, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester
2022ITiCSEPrinciples for AI Education for Elementary Grades Students.Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Minji Jeon, Katie Jantaraweragul, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester
2022SIGdialDisruptive Talk Detection in Multi-Party Dialogue within Collaborative Learning Environments with a Regularized User-Aware Network.Kyungjin Park, Hyunwoo Sohn, Wookhee Min, Bradford W. Mott, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2021AAAIAI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach.Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Kyungjin Park, Jonathan P. Rowe, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2021ACIIEnhancing Multimodal Affect Recognition with Multi-Task Affective Dynamics Modeling.Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester
2021AIEDMultimodal Trajectory Analysis of Visitor Engagement with Interactive Science Museum Exhibits.Andrew Emerson, Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James Minogue, James C. Lester
2021AIEDAdaptively Scaffolding Cognitive Engagement with Batch Constrained Deep Q-Networks.Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester
2021AIEDMultimodal Multi-Task Stealth Assessment for Reflection-Enriched Game-Based Learning.Anisha Gupta, Dan Carpenter, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2021AIEDMultidimensional Team Communication Modeling for Adaptive Team Training: A Hybrid Deep Learning and Graphical Modeling Framework.Wookhee Min, Randall Spain, Jason D. Saville, Bradford W. Mott, Keith Brawner, Joan Johnston, James C. Lester
2021AIEDDeveloping Adaptive Team Coaching in GIFT: A Data-Driven Approach.Randall D. Spain, Jonathan P. Rowe, Benjamin S. Goldberg, Robert Pokorny, Michael Hoffman, Steven Harrison, James C. Lester
2021AIEDModeling Frustration Trajectories and Problem-Solving Behaviors in Adaptive Learning Environments for Introductory Computer Science.Xiaoyi Tian, Joseph B. Wiggins, Fahmid Morshed Fahid, Andrew Emerson, Dolly Bounajim, Andy Smith, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2021EDMEarly Prediction of Museum Visitor Engagement with Multimodal Adversarial Domain Adaptation.Nathan L. Henderson, Wookhee Min, Andrew Emerson, Jonathan P. Rowe, Seung Y. Lee, James Minogue, James C. Lester
2021ICIDS"What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change.Megan Mott, Bradford W. Mott, Jonathan P. Rowe, Elizabeth Ozer, Alison Giovanelli, Mark Berna, Marianne Pugatch, Kathleen Tebb, Carlos Penilla, James C. Lester
2021ICMIWhat's Fair is Fair: Detecting and Mitigating Encoded Bias in Multimodal Models of Museum Visitor Attention.Halim Acosta, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, James Minogue, James C. Lester
2021ITiCSESupporting Students' Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework.Danielle Cadieux Boulden, Arif Rachmatullah, Madeline Hinckle, Dolly Bounajim, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe
2021LAKInvestigating Student Reflection during Game-Based Learning in Middle Grades Science.Dan Carpenter, Elizabeth B. Cloude, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2021LAKDetecting Disruptive Talk in Student Chat-Based Discussion within Collaborative Game-Based Learning Environments.Kyungjin Park, Hyunwoo Sohn, Bradford W. Mott, Wookhee Min, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2021SIGCSEHow do Elementary Students Conceptualize Artificial Intelligence?Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Minji Jeon, Cindy E. Hmelo-Silver, Bradford W. Mott, Seung Y. Lee, James C. Lester
2021SIGCSEExploring Novice Programmers' Hint Requests in an Intelligent Block-Based Coding Environment.Joseph B. Wiggins, Fahmid M. Fahid, Andrew Emerson, Madeline Hinckle, Andy Smith, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester
2020AAAIPredictive Student Modeling in Educational Games with Multi-Task Learning.Michael Geden, Andrew Emerson, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2020AIEDDetecting Off-Task Behavior from Student Dialogue in Game-Based Collaborative Learning.Dan Carpenter, Andrew Emerson, Bradford W. Mott, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2020AIEDAutomated Analysis of Middle School Students' Written Reflections During Game-Based Learning.Dan Carpenter, Michael Geden, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2020AIEDInvestigating Visitor Engagement in Interactive Science Museum Exhibits with Multimodal Bayesian Hierarchical Models.Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester
2020AIEDImproving Affect Detection in Game-Based Learning with Multimodal Data Fusion.Nathan L. Henderson, Jonathan P. Rowe, Luc Paquette, Ryan S. Baker, James C. Lester
2020AIEDGenerating Game Levels to Develop Computer Science Competencies in Game-Based Learning Environments.Kyungjin Park, Bradford W. Mott, Wookhee Min, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester
2020EDMAutomated Assessment of Computer Science Competencies from Student Programs with Gaussian Process Regression.Bita Akram, Hamoon Azizsoltani, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Anam Navied, Kristy Elizabeth Boyer, James C. Lester
2020EDMA Data-Driven Approach to Automatically Assessing Concept-Level CS Competencies Based on Student Programs.Bita Akram, Hamoon Azizolsoltani, Wookhee Min, Eric N. Wiebe, Anam Navied, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2020EDMEnhancing Student Competency Models for Game-Based Learning with a Hybrid Stealth Assessment Framework.Nathan L. Henderson, Vikram Kumara, Wookhee Min, Bradford W. Mott, Ziwei Wu, Danielle Boulden, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester
2020ICMIEarly Prediction of Visitor Engagement in Science Museums with Multimodal Learning Analytics.Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester
2020ICMIEnhancing Affect Detection in Game-Based Learning Environments with Multimodal Conditional Generative Modeling.Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester
2020ITiCSEThe Relationship of Gender, Experiential, and Psychological Factors to Achievement in Computer Science.Madeline Hinckle, Arif Rachmatullah, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe
2020ITiCSEDesigning a Collaborative Game-Based Learning Environment for AI-Infused Inquiry Learning in Elementary School Classrooms.Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2020SIGCSEA Conceptual Assessment Framework for K-12 Computer Science Rubric Design.Bita Akram, Wookhee Min, Eric N. Wiebe, Anam Navied, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2020SIGCSEExploring Middle School Students' Reflections on the Infusion of CS into Science Classrooms.Mehmet Celepkolu, David Austin Fussell, Aisha Chung Galdo, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2020SIGCSECluster-Based Analysis of Novice Coding Misconceptions in Block-Based Programming.Andrew Emerson, Andy Smith, Fernando J. Rodrguez, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2019ACIIImproving Sensor-Based Affect Detection with Multimodal Data Imputation.Nathan L. Henderson, Andrew Emerson, Jonathan P. Rowe, James C. Lester
2019AIEDThe Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning.Elizabeth B. Cloude, Michelle Taub, James C. Lester, Roger Azevedo
2019AIED4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion.Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, Keith Brawner, Ryan S. Baker, James C. Lester
2019AIEDPredicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs.Wookhee Min, Kyungjin Park, Joseph B. Wiggins, Bradford W. Mott, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester
2019AIEDToward Computational Models of Team Effectiveness with Natural Language Processing.Randall Spain, Michael Geden, Wookhee Min, Bradford W. Mott, James C. Lester
2019AIEDTake the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments.Joseph B. Wiggins, Mayank Kulkarni, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester
2019EDMPredicting Early and Often: Predictive Student Modeling for Block-Based Programming Environments.Andrew Emerson, Andy Smith, Cody Smith, Fernando J. Rodrguez, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2019EDMSensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments.Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2019EDMPredicting Challenge Outcomes for Students in a Digital Game for Learning Genetics.Ziwei Wu, Bradford W. Mott, Wookhee Min, Robert Taylor, Danielle Boulden, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester
2019ICIDSDesigning and Developing Interactive Narratives for Collaborative Problem-Based Learning.Bradford W. Mott, Robert G. Taylor, Seung Y. Lee, Jonathan P. Rowe, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester
2019SIGCSEAssessing Middle School Students' Computational Thinking Through Programming Trajectory Analysis.Bita Akram, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2019SIGCSEDevelopment of a Lean Computational Thinking Abilities Assessment for Middle Grades Students.Eric N. Wiebe, Jennifer E. London, Osman Aksit, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2018AIEDImpact of Learner-Centered Affective Dynamics on Metacognitive Judgements and Performance in Advanced Learning Technologies.Robert Sawyer, Nicholas V. Mudrick, Roger Azevedo, James C. Lester
2018EDMImproving Stealth Assessment in Game-based Learning with LSTM-based Analytics.Bita Akram, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2018EDMFiltered Time Series Analyses of Student Problem-Solving Behaviors in Game-based Learning.Robert Sawyer, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2018ICMIUser Affect and No-Match Dialogue Scenarios: An Analysis of Facial Expression.Joseph B. Wiggins, Mayank Kulkarni, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester
2018IJCAIHigh-Fidelity Simulated Players for Interactive Narrative Planning.Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
2018ITSIdentifying How Metacognitive Judgments Influence Student Performance During Learning with MetaTutorIVH.Nicholas V. Mudrick, Robert Sawyer, Megan J. Price, James C. Lester, Candice Roberts, Roger Azevedo
2018SIGCSEIntroducing the Computer Science Concept of Variables in Middle School Science Classrooms.Philip Sheridan Buffum, Kimberly Michelle Ying, Xiaoxi Zheng, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, David C. Blackburn, James C. Lester
2017AAAIDeep LSTM-Based Goal Recognition Models for Open-World Digital Games.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester
2017ACIIToward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion.Nicholas V. Mudrick, Michelle Taub, Roger Azevedo, Jonathan P. Rowe, James C. Lester
2017AIEDInducing Stealth Assessors from Game Interaction Data.Wookhee Min, Megan Hardy Frankosky, Bradford W. Mott, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester
2017AIEDAffect Dynamics in Military Trainees Using vMedic: From Engaged Concentration to Boredom to Confusion.Jaclyn Ocumpaugh, Juan Miguel L. Andres, Ryan S. Baker, Jeanine DeFalco, Luc Paquette, Jonathan P. Rowe, Bradford W. Mott, James C. Lester, Vasiliki Georgoulas, Keith W. Brawner, Robert A. Sottilare
2017AIED"Thanks Alisha, Keep in Touch": Gender Effects and Engagement with Virtual Learning Companions.Lydia G. Pezzullo, Joseph B. Wiggins, Megan Hardy Frankosky, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester
2017AIEDBalancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning.Robert Sawyer, Jonathan P. Rowe, James C. Lester
2017AIEDIs More Agency Better? The Impact of Student Agency on Game-Based Learning.Robert Sawyer, Andy Smith, Jonathan P. Rowe, Roger Azevedo, James C. Lester
2017IJCAIInteractive Narrative Personalization with Deep Reinforcement Learning.Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester
2016EDMMining Sequences of Gameplay for Embedded Assessment in Collaborative Learning.Philip Sheridan Buffum, Megan Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2016EDMPredicting Dialogue Acts for Intelligent Virtual Agents with Multimodal Student Interaction Data.Wookhee Min, Joseph B. Wiggins, Lydia Pezzullo, Alexandria Katarina Vail, Kristy Elizabeth Boyer, Bradford W. Mott, Megan Frankosky, Eric N. Wiebe, James C. Lester
2016EDMThe Affective Impact of Tutor Questions: Predicting Frustration and Engagement.Alexandria Katarina Vail, Joseph B. Wiggins, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2016ICIDSDecomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach.Pengcheng Wang, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2016IJCAIPlayer Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, James C. Lester
2016ITSIntegrating Real-Time Drawing and Writing Diagnostic Models: An Evidence-Centered Design Framework for Multimodal Science Assessment.Andy Smith, Osman Aksit, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2016ITSUsing Multi-level Modeling with Eye-Tracking Data to Predict Metacognitive Monitoring and Self-regulated Learning with Crystal Island.Michelle Taub, Nicholas V. Mudrick, Roger Azevedo, Garrett C. Millar, Jonathan P. Rowe, James C. Lester
2016ITSPredicting Learning from Student Affective Response to Tutor Questions.Alexandria Katarina Vail, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2016SIGCSEEmpowering All Students: Closing the CS Confidence Gap with an In-School Initiative for Middle School Students.Philip Sheridan Buffum, Megan Hardy Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2015AIEDMind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions.Philip Sheridan Buffum, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2015AIEDModeling Self-Efficacy Across Age Groups with Automatically Tracked Facial Expression.Joseph F. Grafsgaard, Seung Y. Lee, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester
2015AIEDTwo Modes are Better Than One: a Multimodal Assessment Framework Integrating Student Writing and Drawing.Samuel P. Leeman-Munk, Andy Smith, Bradford W. Mott, Eric N. Wiebe, James C. Lester
2015AIEDDeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments.Wookhee Min, Megan Hardy Frankosky, Bradford W. Mott, Jonathan P. Rowe, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester
2015AIEDImproving Student Problem Solving in Narrative-Centered Learning Environments: a Modular Reinforcement Learning Framework.Jonathan P. Rowe, James C. Lester
2015AIEDOpportunities and Challenges in Generalizable Sensor-Based Affect Recognition for Learning.Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2015AIEDAI and Ed: A Happy Open Marriage.Julita Vassileva, James C. Lester, Judith Masthoff
2015EDMSensor-Free or Sensor-Full: A Comparison of Data Modalities in Multi-Channel Affect Detection.Luc Paquette, Jonathan P. Rowe, Ryan S. Baker, Bradford W. Mott, James C. Lester, Jeanine DeFalco, Keith W. Brawner, Robert A. Sottilare, Vasiliki Georgoulas
2015LAKClassifying student dialogue acts with multimodal learning analytics.Aysu Ezen-Can, Joseph F. Grafsgaard, James C. Lester, Kristy Elizabeth Boyer
2015SIGCSEENGAGE: A Game-based Learning Environment for Middle School Computational Thinking.Kristy Elizabeth Boyer, Philip Sheridan Buffum, Kirby Culbertson, Megan Hardy Frankosky, James C. Lester, Allison G. Martnez-Arocho, Wookhee Min, Bradford W. Mott, Fernando J. Rodrguez, Eric N. Wiebe
2015SIGCSEA Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School.Philip Sheridan Buffum, Eleni V. Lobene, Megan Hardy Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2015SIGCSEJavaTutor: An Intelligent Tutoring System that Adapts to Cognitive and Affective States during Computer Programming.Joseph B. Wiggins, Kristy Elizabeth Boyer, Alok Baikadi, Aysu Ezen-Can, Joseph F. Grafsgaard, Eunyoung Ha, James C. Lester, Christopher Michael Mitchell, Eric N. Wiebe
2014EDMPredicting Learning and Affect from Multimodal Data Streams in Task-Oriented Tutorial Dialogue.Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2014EDMSKETCHMINER: Mining Learner-Generated Science Drawings with Topological Abstraction.Andy Smith, Eric N. Wiebe, Bradford W. Mott, James C. Lester
2014FDGFLARE: An open source toolkit for creating expressive user interfaces for serious games.Bradford W. Mott, Jonathan P. Rowe, Wookhee Min, Robert G. Taylor, James C. Lester
2014FDGPlay in the museum: Designing game-based learning environments for informal education settings.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2014ICMIThe Additive Value of Multimodal Features for Predicting Engagement, Frustration, and Learning during Tutoring.Joseph F. Grafsgaard, Joseph B. Wiggins, Alexandria Katarina Vail, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2014ICMIPredicting Learning and Engagement in Tutorial Dialogue: A Personality-Based Model.Alexandria Katarina Vail, Joseph F. Grafsgaard, Joseph B. Wiggins, James C. Lester, Kristy Elizabeth Boyer
2014ITSLeveraging Semi-Supervised Learning to Predict Student Problem-Solving Performance in Narrative-Centered Learning Environments.Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester
2014ITSSerious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2014LAKAssessing elementary students' science competency with text analytics.Samuel P. Leeman-Munk, Eric N. Wiebe, James C. Lester
2014SIGCSEThe relationship between task difficulty and emotion in online computer programming tutoring (abstract only).Joseph B. Wiggins, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2013ACIIAutomatically Recognizing Facial Indicators of Frustration: A Learning-centric Analysis.Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2013AIEDEmbodied Affect in Tutorial Dialogue: Student Gesture and Posture.Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2013AIEDPersonalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach.Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2013AIEDA Markov Decision Process Model of Tutorial Intervention in Task-Oriented Dialogue.Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2013AIEDWhen to Intervene: Toward a Markov Decision Process Dialogue Policy for Computer Science Tutoring.Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2013AIEDEmbedded Scaffolding for Reading Comprehension in Open-Ended Narrative-Centered Learning Environments.Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester
2013AIEDRun-Time Affect Modeling in a Serious Game with the Generalized Intelligent Framework for Tutoring.Jonathan P. Rowe, Eleni V. Lobene, Jennifer Sabourin, Bradford W. Mott, James C. Lester
2013AIEDDiscovering Behavior Patterns of Self-Regulated Learners in an Inquiry-Based Learning Environment.Jennifer Sabourin, Bradford W. Mott, James C. Lester
2013EDMAutomatically Recognizing Facial Expression: Predicting Engagement and Frustration.Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2013SIGCSEModeling student programming with multimodal learning analytics (abstract only).Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2013SIGdialLearning Dialogue Management Models for Task-Oriented Dialogue with Parallel Dialogue and Task Streams.Eun Ha, Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2013SIGdialEvaluating State Representations for Reinforcement Learning of Turn-Taking Policies in Tutorial Dialogue.Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2012AAAIGoal Recognition with Markov Logic Networks for Player-Adaptive Games.Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2012EDMEarly Prediction of Student Self-Regulation Strategies by Combining Multiple Models.Jennifer Sabourin, Bradford W. Mott, James C. Lester
2012FlAIRSAnalyzing Posture and Affect in Task-Oriented Tutoring.Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2012FlAIRSRecognizing Effective and Student-Adaptive Tutor Moves in Task-Oriented Tutorial Dialogue.Christopher Michael Mitchell, Eunyoung Ha, Kristy Elizabeth Boyer, James C. Lester
2012ICMIMultimodal analysis of the implicit affective channel in computer-mediated textual communication.Joseph F. Grafsgaard, Robert M. Fulton, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester
2012INLGExpressive NLG for Next-Generation Learning Environments: Language, Affect, and Narrative.James C. Lester
2012ITSToward a Machine Learning Framework for Understanding Affective Tutorial Interaction.Joseph F. Grafsgaard, Kristy Elizabeth Boyer, James C. Lester
2012ITSReal-Time Narrative-Centered Tutorial Planning for Story-Based Learning.Seung Y. Lee, Bradford W. Mott, James C. Lester
2012ITSExploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments.Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2012ITSPredicting Student Self-regulation Strategies in Game-Based Learning Environments.Jennifer Sabourin, Lucy R. Shores, Bradford W. Mott, James C. Lester
2012ITSThe Role of Sub-problems: Supporting Problem Solving in Narrative-Centered Learning Environments.Lucy R. Shores, Kristin F. Hoffmann, John L. Nietfeld, James C. Lester
2012SIGdialCombining Verbal and Nonverbal Features to Overcome the "Information Gap" in Task-Oriented Dialogue.Eunyoung Ha, Joseph F. Grafsgaard, Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2012SIGdialFrom Strangers to Partners: Examining Convergence within a Longitudinal Study of Task-Oriented Dialogue.Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester
2011ACIIPredicting Facial Indicators of Confusion with Hidden Markov Models.Joseph F. Grafsgaard, Kristy Elizabeth Boyer, James C. Lester
2011ACIIAffect, Learning, and Delight.James C. Lester
2011ACIIModeling Learner Affect with Theoretically Grounded Dynamic Bayesian Networks.Jennifer Sabourin, Bradford W. Mott, James C. Lester
2011ACIIGeneralizing Models of Student Affect in Game-Based Learning Environments.Jennifer Sabourin, Bradford W. Mott, James C. Lester
2011ACLAn Affect-Enriched Dialogue Act Classification Model for Task-Oriented Dialogue.Kristy Elizabeth Boyer, Joseph F. Grafsgaard, Eunyoung Ha, Robert Phillips, James C. Lester
2011AIEDModeling Confusion: Facial Expression, Task, and Discourse in Task-Oriented Tutorial Dialogue.Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Robert Phillips, James C. Lester
2011AIEDModeling Narrative-Centered Tutorial Decision Making in Guided Discovery Learning.Seung Y. Lee, Bradford W. Mott, James C. Lester
2011AIEDWhen Off-Task is On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments.Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester
2011AIEDEarly Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments.Lucy R. Shores, Jonathan P. Rowe, James C. Lester
2011FlAIRSLearning a Tutorial Dialogue Policy for Delayed Feedback.Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2011ICIDSDirector Agent Intervention Strategies for Interactive Narrative Environments.Seung Y. Lee, Bradford W. Mott, James C. Lester
2011SIGdialThe Impact of Task-Oriented Feature Sets on HMMs for Dialogue Modeling.Kristy Elizabeth Boyer, Eunyoung Ha, Robert Phillips, James C. Lester
2010EDMA Preliminary Investigation of Hierarchical Hidden Markov Models for Tutorial Planning.Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2010FDGIndividual differences in gameplay and learning: a narrative-centered learning perspective.Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester
2010ITSCharacterizing the Effectiveness of Tutorial Dialogue with Hidden Markov Models.Kristy Elizabeth Boyer, Robert Phillips, Amy Ingram, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2010ITSOptimizing Story-Based Learning: An Investigation of Student Narrative Profiles.Seung Y. Lee, Bradford W. Mott, James C. Lester
2010ITSDeveloping Empirically Based Student Personality Profiles for Affective Feedback Models.Jennifer L. Robison, Scott W. McQuiggan, James C. Lester
2010ITSIntegrating Learning and Engagement in Narrative-Centered Learning Environments.Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester
2010SIGCSEPrinciples of asking effective questions during student problem solving.Kristy Elizabeth Boyer, William Lahti, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2010SIGdialDialogue Act Modeling in a Complex Task-Oriented Domain.Kristy Elizabeth Boyer, Eunyoung Ha, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2010SIGdialExploring the Effectiveness of Lexical Ontologies for Modeling Temporal Relations with Markov Logic.Eunyoung Ha, Alok Baikadi, Carlyle Licata, Bradford W. Mott, James C. Lester
2009ACIIEvaluating the consequences of affective feedback in intelligent tutoring systems.Jennifer L. Robison, Scott W. McQuiggan, James C. Lester
2009AIEDDiscovering Tutorial Dialogue Strategies with Hidden Markov Models.Kristy Elizabeth Boyer, Eunyoung Ha, Michael D. Wallis, Robert Phillips, Mladen A. Vouk, James C. Lester
2009AIEDModeling Task-Based vs. Affect-based Feedback Behavior in Pedagogical Agents: An Inductive Approach.Jennifer L. Robison, Scott W. McQuiggan, James C. Lester
2009AIEDOff-Task Behavior in Narrative-Centered Learning Environments.Jonathan P. Rowe, Scott W. McQuiggan, Jennifer L. Robison, James C. Lester
2009AIEDThe 2nd Workshop on Question Generation.Vasile Rus, James C. Lester
2009IVAPredicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents.Jennifer L. Robison, Jonathan P. Rowe, Scott W. McQuiggan, James C. Lester
2009NAACLModeling Dialogue Structure with Adjacency Pair Analysis and Hidden Markov Models.Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2009SIGCSEThe impact of instructor initiative on student learning: a tutoring study.Kristy Elizabeth Boyer, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2008CHIThe effects of empathetic virtual characters on presence in narrative-centered learning environments.Scott W. McQuiggan, Jonathan P. Rowe, James C. Lester
2008ITiCSEA development environment for distributed synchronous collaborative programming.Kristy Elizabeth Boyer, August A. Dwight, R. Taylor Fondren, Mladen A. Vouk, James C. Lester
2008ITSBalancing Cognitive and Motivational Scaffolding in Tutorial Dialogue.Kristy Elizabeth Boyer, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester
2008ITSStudent Note-Taking in Narrative-Centered Learning Environments: Individual Differences and Learning Effects.Scott W. McQuiggan, Julius Goth, Eunyoung Ha, Jonathan P. Rowe, James C. Lester
2008ITSAffective Transitions in Narrative-Centered Learning Environments.Scott W. McQuiggan, Jennifer L. Robison, James C. Lester
2008ITSStory-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes.Scott W. McQuiggan, Jonathan P. Rowe, Sunyoung Lee, James C. Lester
2008IVAArchetype-Driven Character Dialogue Generation for Interactive Narrative.Jonathan P. Rowe, Eunyoung Ha, James C. Lester
2007ACIIEarly Prediction of Student Frustration.Scott W. McQuiggan, Sunyoung Lee, James C. Lester
2007AIEDThe Influence of Learner Characteristics on Task-Oriented Tutorial Dialogue.Kristy Elizabeth Boyer, Mladen A. Vouk, James C. Lester
2006AAAIProbabilistic Goal Recognition in Interactive Narrative Environments.Bradford W. Mott, Sunyoung Lee, James C. Lester
2006ITSDiagnosing Self-efficacy in Intelligent Tutoring Systems: An Empirical Study.Scott W. McQuiggan, James C. Lester
2006ITSNarrative-Centered Tutorial Planning for Inquiry-Based Learning Environments.Bradford W. Mott, James C. Lester
2005ICCBRThe Role of Syntactic Analysis in Textual Case Retrieval.Bradford W. Mott, James C. Lester, Karl Branting
2004ITSWorkshop on Social and Emotional Intelligence in Learning Environments.Claude Frasson, Kaska Porayska-Pomsta, Cristina Conati, Guy Gouardres, W. Lewis Johnson, Helen Pain, Elisabeth Andr, Timothy W. Bickmore, Paul Brna, Isabel Fernndez de Castro, Stefano A. Cerri, Cleide Jane Costa, James C. Lester, Christine L. Lisetti, Stacy Marsella, Jack Mostow, Roger Nkambou, Magalie Ochs, Ana Paiva, Fbio Paraguau, Natalie K. Person, Rosalind W. Picard, Candace L. Sidner, Angel de Vicente
2002ACLPronominalization in Generated Discourse and Dialogue.Charles B. Callaway, James C. Lester
2001IJCAINarrative Prose Generation.Charles B. Callaway, James C. Lester
1999AAAIStudent-Sensitive Multimodal Explanation Generation for 3D Learning Environments.Brent H. Daniel, William H. Bares, Charles B. Callaway, James C. Lester
1999ICAILIntegrating discourse and domain knowledge for document drafting.Karl Branting, Charles B. Callaway, Bradford W. Mott, James C. Lester
1999IUIIntelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds.William H. Bares, James C. Lester
1998AAAIRealtime Constraint-Based Cinematography for Complex Interactive 3D Worlds.William H. Bares, Jol P. Grgoire, James C. Lester
1998AAAIGenerating Coordinated Natural Language and 3D Animations for Complex Spatial Explanations.Stuart G. Towns, Charles B. Callaway, James C. Lester
1998INLGNatural Language Generation Journeys to Interactive 3D Worlds Invited Talk Extended Abstract.James C. Lester, William H. Bares, Charles B. Callaway, Stuart G. Towns
1998ITSHabitable 3D Learning Environments for Situated Learning.William H. Bares, Luke S. Zettlemoyer, James C. Lester
1998ITSVisual Emotive Communication in Lifelike Pedagogical Agents.Stuart G. Towns, Patrick J. Fitzgerald, James C. Lester
1998IUITask-sensitive Cinematography Interfaces for Interactive 3D Learning Environments.William H. Bares, Luke S. Zettlemoyer, Dennis W. Rodriguez, James C. Lester
1998IUICoherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents.Stuart G. Towns, Jennifer L. Voerman, Charles B. Callaway, James C. Lester
1997AAAIRealtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments.William H. Bares, James C. Lester
1997CHIThe Persona Effect: Affective Impact of Animated Pedagogical Agents.James C. Lester, Sharolyn A. Converse, Susan H. Kahler, S. Todd Barlow, Brian A. Stone, Ravinder S. Bhogal
1997ICAILAutomated Drafting of Self-Explaining Documents.Karl Branting, James C. Lester, Charles B. Callaway
1997IJCAIDynamically Imroving Explanations: A Revision-Based Approach to Explanation Generation.Charles B. Callaway, James C. Lester
1997IUIThe Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning.James C. Lester, Patrick J. Fitzgerald, Brian A. Stone
1996AAAIScaling Up Explanation Generation: Large-Scale Knowledge Bases and Empirical Studies.James C. Lester, Bruce W. Porter
1996AAAIDynamically Sequencing an Animated Pedagogical Agent.Brian A. Stone, James C. Lester
1996ITSFocusing Problem Solving in Design-Centered Learning Environments.James C. Lester, Brian A. Stone, Michael A. O'Leary, Robert B. Stevenson