James C. Lester
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
229
Venues
24
Active years
1996–2026
Best venue rank
A*
Where they publish
- AAIED65 papers
- BITS25 papers
- BEDM23 papers
- ASIGCSE20 papers
- A*AAAI15 papers
- BACII10 papers
- BITiCSE9 papers
- ALAK9 papers
- BICMI8 papers
- BSIGdial8 papers
- CFDG5 papers
- A*IJCAI5 papers
- CICIDS4 papers
- AIUI4 papers
- A*ACL3 papers
- NationalFlAIRS3 papers
- NationalHCI2 papers
- BINLG2 papers
- BIVA2 papers
- A*CHI2 papers
- CICAIL2 papers
- A*EMNLP1 paper
- ANAACL1 paper
- CICCBR1 paper
Papers
229 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | AAAI | An Explanation-Based Classroom Response System for Real-Time Analysis of Undergraduate Students' Natural Language Explanations. | Jordan Esiason, Priyanka Khare, Claire Aguiar, Dan Carpenter, Wookhee Min, Seung Lee, Gamze Ozogul, Xiaoying Zheng, James C. Lester |
| 2026 | AAAI | A Dialogue-Based Learning Analytics Framework for Collaborative Game-Based Learning. | Yeo Jin Kim, Daeun Hong, Tianshu Wang, Wookhee Min, Snigdha Chaturvedi, Cindy E. Hmelo-Silver, James C. Lester |
| 2026 | AIED | An Explainable AI Assistant for Introductory Programming Education: Improving Feedback Reliability with Instructor-AI Collaboration. | Muntasir Hoq, Griffin Pitts, Bradford W. Mott, Seung Y. Lee, Jessica Vandenberg, Shuyin Jiao, Narges Norouzi, James C. Lester, Bita Akram |
| 2026 | AIED | Making AI Planning Visible: Narrative-Centered Goal-Directed AI Reasoning to Foster AI Literacy. | Bradford W. Mott, Jessica Vandenberg, Srijita Chakraburty, Anne T. Ottenbreit-Leftwich, Emma Braaten, Cindy E. Hmelo-Silver, Amy Hutchison, Krista D. Glazewski, James C. Lester |
| 2026 | AIED | Multi-label Collaborative Dialogue Act Recognition for Adaptive Team Training Environments. | Jay Pande, Wookhee Min, Randall Spain, Vikram Kumaran, James C. Lester |
| 2026 | AIED | Introducing Adolescents to the Social Dimensions of AI Through Story-Driven Game-Based Learning. | Jessica Vandenberg, Bradford W. Mott, Carlos Penilla, James C. Lester, Elizabeth Ozer |
| 2026 | FDG | Generating Clue-Driven Investigative Game Narratives with Large Language Models. | Vikram Kumaran, Andy Smith, Wookhee Min, Randall Spain, Bradford W. Mott, James C. Lester |
| 2026 | FDG | A Theory-Informed Narrative-Centered Model to Foster AI Literacy and Biomedical Career Interest. | Bradford W. Mott, Jessica Vandenberg, Carlos Penilla, J. Renee Navarro, James C. Lester, Elizabeth Ozer |
| 2026 | HCI | How Time Spent Gaming the System Impacts Learning in a Game-Based Learning Environment. | Cameron Marano, Megan Wiedbusch, Annamarie Brosnihan, Oscar Tidwell, James C. Lester, Roger Azevedo |
| 2026 | HCI | Examining Learners' Gaming Experience, Presence, and Navigational Strategies in a Game-Based Learning Environment. | Milouni Patel, Megan Wiedbusch, Cameron Marano, James C. Lester, Roger Azevedo |
| 2026 | ITiCSE | Confidence Outpaces Interest: Upper Elementary AI Attitudes in a Science-Integrated Unit. | Jessica Vandenberg, Bradford W. Mott, Srijita Chakraburty, Anne Leftwich, Cindy E. Hmelo-Silver, Krista D. Glazewski, James C. Lester |
| 2026 | LAK | Collaborative Dialogue Analysis for Productive Problem Solving. | Yeo Jin Kim, Daeun Hong, Xiaotian Zou, Cindy E. Hmelo-Silver, Wookhee Min, Snigdha Chaturvedi, James C. Lester |
| 2026 | LAK | The Role of LLM-Powered Conversational Agents in Supporting Inquiry in a Narrative-Centered Learning Environment: A Learning Analytics Study. | Namrata Srivastava, Megan Humburg, Sarah K. Burriss, Shruti Jain, Clayton Cohn, Yeo Jin Kim, Umesh Timalsina, Joshua A. Danish, Cindy E. Hmelo-Silver, Krista D. Glazewski, James C. Lester, Gautam Biswas |
| 2026 | SIGCSE | Topic-Level Feedback Summarization for an Explanation-Based Classroom Response System. | Jordan Esiason, Wookhee Min, Seung Y. Lee, Gamze Ozogul, Xiaoying Zheng, Yeil Jeong, James C. Lester |
| 2026 | SIGCSE | INSIGHT: An Explainable, Instructor-Guided AI Assistant for Active Learning in CS1. | Muntasir Hoq, Jessica Vandenberg, Seung Y. Lee, Bradford W. Mott, James C. Lester, Narges Norouzi, Shuyin Jiao, Bita Akram |
| 2025 | AIED | Improving Student Modeling in Game-Based Learning with Multi-task Learning for Stealth Assessment and Goal Recognition. | Anisha Gupta, Wookhee Min, Dan Carpenter, Roger Azevedo, James C. Lester |
| 2025 | AIED | Predicting Facilitator Interventions in Collaborative Game-Based Learning with Student Dialogue Analysis. | Priyanka Khare, Halim Acosta, Dan Carpenter, Haesol Bae, Chen Feng, Bradford W. Mott, Seung Y. Lee, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2025 | AIED | Collaborative Problem-Solving Dialogue Analysis with Interpretable Temporal Clustering. | Yeo Jin Kim, Daeun Hong, Wookhee Min, Snigdha Chaturvedi, Cindy E. Hmelo-Silver, James C. Lester |
| 2025 | AIED | Workshop on Advancements in AI-Supported Exploratory Learning (AI4EL). | Manolis Mavrikis, Sbastien Lall, Roger Azevedo, Gautam Biswas, Jade Ma Cock, Cristina Conati, Sokratis Karkalas, Tanja Kser, James C. Lester, Ido Roll, Janan Saba, Megan Wiedbusch |
| 2025 | AIED | From Sketch to Understanding: Exploring LLM-Based Assessment of Student-Drawn Science Models. | Andy Smith, Natalie Brezack, Wynnie Chan, Abby Lavine, Bradford W. Mott, Cathy Ringstaff, Mingyu Feng, James C. Lester |
| 2025 | EDM | A Multi-View Predictive Student Modeling Framework with Interpretable Causal Graph Discovery for Collaborative Learning Analytics. | Halim Acosta, Seung Y. Lee, Daeun Hong, Wookhee Min, Bradford W. Mott, Cindy E. Hmelo-Silver, James C. Lester |
| 2025 | EDM | Explainable AI in the Loop: An Instructor-Transformer Collaboration for Improving Explainability and Reliability of Feedback in Introductory Programming Classrooms. | Muntasir Hoq, Bradford W. Mott, Seung Y. Lee, Jessica Vandenberg, Narges Norouzi, James C. Lester, Bita Akram |
| 2025 | EDM | Automated Identification of Logical Errors in Programs: Advancing Scalable Analysis of Student Misconceptions. | Muntasir Hoq, Ananya Rao, Reisha Jaishankar, Krish Piryani, Nithya Janapati, Jessica Vandenberg, Bradford W. Mott, Narges Norouzi, James C. Lester, Bita Akram |
| 2025 | ICMI | A Multimodal Classroom Video Question-Answering Framework for Automated Understanding of Collaborative Learning. | Nithin Sivakumaran, Chia-Yu Yang, Abhay Zala, Shoubin Yu, Daeun Hong, Xiaotian Zou, Elias Stengel-Eskin, Dan Carpenter, Wookhee Min, Cindy E. Hmelo-Silver, Jonathan P. Rowe, James C. Lester, Mohit Bansal |
| 2025 | LAK | Collaborative Game-based Learning Analytics: Predicting Learning Outcomes from Game-based Collaborative Problem Solving Behaviors. | Halim Acosta, Daeun Hong, Seung Y. Lee, Wookhee Min, Bradford W. Mott, Cindy E. Hmelo-Silver, James C. Lester |
| 2024 | AAAI | Online Reinforcement Learning-Based Pedagogical Planning for Narrative-Centered Learning Environments. | Fahmid Morshed Fahid, Jonathan P. Rowe, Yeo Jin Kim, Shashank Srivastava, James C. Lester |
| 2024 | AAAI | Supporting Upper Elementary Students in Learning AI Concepts with Story-Driven Game-Based Learning. | Anisha Gupta, Seung Y. Lee, Bradford W. Mott, Srijita Chakraburty, Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Cindy E. Hmelo-Silver, James C. Lester |
| 2024 | EDM | Multimodal Learning Analytics for Predicting Student Collaboration Satisfaction in Collaborative Game-Based Learning. | Halim Acosta, Seung Y. Lee, Bradford W. Mott, Haesol Bae, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2024 | EMNLP | Dual Process Masking for Dialogue Act Recognition. | Yeo Jin Kim, Halim Acosta, Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester |
| 2024 | ITiCSE | AI Planning is Elementary: Introducing Young Learners to Automated Problem Solving. | Bradford W. Mott, Anisha Gupta, Jessica Vandenberg, Srijita Chakraburty, Anne T. Ottenbreit-Leftwich, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Krista D. Glazewski, James C. Lester |
| 2024 | SIGCSE | Towards Attention-Based Automatic Misconception Identification in Introductory Programming Courses. | Muntasir Hoq, Jessica Vandenberg, Bradford W. Mott, James C. Lester, Narges Norouzi, Bita Akram |
| 2023 | ACL | Improving Classroom Dialogue Act Recognition from Limited Labeled Data with Self-Supervised Contrastive Learning Classifiers. | Vikram Kumaran, Jonathan P. Rowe, Bradford W. Mott, Snigdha Chaturvedi, James C. Lester |
| 2023 | AIED | Enhancing Engagement Modeling in Game-Based Learning Environments with Student-Agent Discourse Analysis. | Alex Goslen, Nathan L. Henderson, Jonathan P. Rowe, Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott, James C. Lester |
| 2023 | AIED | Language Modeling for Plan Generation in Game-Base Learning Environments. | Alex Goslen, Yeo Jin Kim, Jonathan P. Rowe, James C. Lester |
| 2023 | AIED | Enhancing Stealth Assessment in Collaborative Game-Based Learning with Multi-task Learning. | Anisha Gupta, Dan Carpenter, Wookhee Min, Bradford W. Mott, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2023 | AIED | It's Good to Explore: Investigating Silver Pathways and the Role of Frustration During Game-Based Learning. | Nidhi Nasiar, Andres Felipe Zambrano, Jaclyn Ocumpaugh, Stephen Hutt, Alexis Goslen, Jonathan P. Rowe, James C. Lester, Nathan L. Henderson, Eric N. Wiebe, Kristy Elizabeth Boyer, Bradford W. Mott |
| 2023 | AIED | Robust Team Communication Analytics with Transformer-Based Dialogue Modeling. | Jay Pande, Wookhee Min, Randall D. Spain, Jason D. Saville, James C. Lester |
| 2023 | AIED | Towards a Multimodal Data-driven Framework for Adaptive Coaching in Collective Simulation-Based Training. | Andy Smith, Randall Spain, Wookhee Min, Benjamin S. Goldberg, James C. Lester |
| 2023 | AIED | AI Education for K-12: A Survey. | Ning Wang, James C. Lester |
| 2023 | ITiCSE | Fostering Upper Elementary AI Education: Iteratively Refining a Use-Modify-Create Scaffolding Progression for AI Planning. | Bradford W. Mott, Anisha Gupta, Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, James C. Lester |
| 2023 | LAK | Multimodal Predictive Student Modeling with Multi-Task Transfer Learning. | Andrew Emerson, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2023 | LAK | Effects of Modalities in Detecting Behavioral Engagement in Collaborative Game-Based Learning. | Fahmid Morshed Fahid, Seung Y. Lee, Bradford W. Mott, Jessica Vandenberg, Halim Acosta, Thomas A. Brush, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2023 | SIGCSE | Is Elementary AI Education Possible? | Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Cindy E. Hmelo-Silver, Katie Jantaraweragul, Minji Jeon, Srijita Chakraburty, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2022 | AIED | Multimodal Behavioral Disengagement Detection for Collaborative Game-Based Learning. | Fahmid Morshed Fahid, Halim Acosta, Seung Y. Lee, Dan Carpenter, Bradford W. Mott, Haesol Bae, Asmalina Saleh, Thomas A. Brush, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2022 | AIED | Robust Adaptive Scaffolding with Inverse Reinforcement Learning-Based Reward Design. | Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester |
| 2022 | AIED | Leveraging Student Goal Setting for Real-Time Plan Recognition in Game-Based Learning. | Alex Goslen, Dan Carpenter, Jonathan P. Rowe, Nathan L. Henderson, Roger Azevedo, James C. Lester |
| 2022 | AIED | Investigating Student Interest and Engagement in Game-Based Learning Environments. | Jiayi Zhang, Stephen Hutt, Jaclyn Ocumpaugh, Nathan L. Henderson, Alex Goslen, Jonathan P. Rowe, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2022 | EDM | Enhancing Stealth Assessment in Game-Based Learning Environments with Generative Zero-Shot Learning. | Nathan L. Henderson, Halim Acosta, Wookhee Min, Bradford W. Mott, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester |
| 2022 | ITiCSE | PrimaryAI: Co-Designing Immersive Problem-Based Learning for Upper Elementary Student Learning of AI Concepts and Practices. | Krista D. Glazewski, Anne T. Ottenbreit-Leftwich, Katie Jantaraweragul, Minji Jeon, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2022 | ITiCSE | Principles for AI Education for Elementary Grades Students. | Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Minji Jeon, Katie Jantaraweragul, Cindy E. Hmelo-Silver, J. Adam Scribner, Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2022 | SIGdial | Disruptive Talk Detection in Multi-Party Dialogue within Collaborative Learning Environments with a Regularized User-Aware Network. | Kyungjin Park, Hyunwoo Sohn, Wookhee Min, Bradford W. Mott, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2021 | AAAI | AI-Infused Collaborative Inquiry in Upper Elementary School: A Game-Based Learning Approach. | Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Kyungjin Park, Jonathan P. Rowe, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2021 | ACII | Enhancing Multimodal Affect Recognition with Multi-Task Affective Dynamics Modeling. | Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester |
| 2021 | AIED | Multimodal Trajectory Analysis of Visitor Engagement with Interactive Science Museum Exhibits. | Andrew Emerson, Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James Minogue, James C. Lester |
| 2021 | AIED | Adaptively Scaffolding Cognitive Engagement with Batch Constrained Deep Q-Networks. | Fahmid Morshed Fahid, Jonathan P. Rowe, Randall D. Spain, Benjamin S. Goldberg, Robert Pokorny, James C. Lester |
| 2021 | AIED | Multimodal Multi-Task Stealth Assessment for Reflection-Enriched Game-Based Learning. | Anisha Gupta, Dan Carpenter, Wookhee Min, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2021 | AIED | Multidimensional Team Communication Modeling for Adaptive Team Training: A Hybrid Deep Learning and Graphical Modeling Framework. | Wookhee Min, Randall Spain, Jason D. Saville, Bradford W. Mott, Keith Brawner, Joan Johnston, James C. Lester |
| 2021 | AIED | Developing Adaptive Team Coaching in GIFT: A Data-Driven Approach. | Randall D. Spain, Jonathan P. Rowe, Benjamin S. Goldberg, Robert Pokorny, Michael Hoffman, Steven Harrison, James C. Lester |
| 2021 | AIED | Modeling Frustration Trajectories and Problem-Solving Behaviors in Adaptive Learning Environments for Introductory Computer Science. | Xiaoyi Tian, Joseph B. Wiggins, Fahmid Morshed Fahid, Andrew Emerson, Dolly Bounajim, Andy Smith, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2021 | EDM | Early Prediction of Museum Visitor Engagement with Multimodal Adversarial Domain Adaptation. | Nathan L. Henderson, Wookhee Min, Andrew Emerson, Jonathan P. Rowe, Seung Y. Lee, James Minogue, James C. Lester |
| 2021 | ICIDS | "What's Important to You, Max?": The Influence of Goals on Engagement in an Interactive Narrative for Adolescent Health Behavior Change. | Megan Mott, Bradford W. Mott, Jonathan P. Rowe, Elizabeth Ozer, Alison Giovanelli, Mark Berna, Marianne Pugatch, Kathleen Tebb, Carlos Penilla, James C. Lester |
| 2021 | ICMI | What's Fair is Fair: Detecting and Mitigating Encoded Bias in Multimodal Models of Museum Visitor Attention. | Halim Acosta, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, James Minogue, James C. Lester |
| 2021 | ITiCSE | Supporting Students' Computer Science Learning with a Game-based Learning Environment that Integrates a Use-Modify-Create Scaffolding Framework. | Danielle Cadieux Boulden, Arif Rachmatullah, Madeline Hinckle, Dolly Bounajim, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe |
| 2021 | LAK | Investigating Student Reflection during Game-Based Learning in Middle Grades Science. | Dan Carpenter, Elizabeth B. Cloude, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2021 | LAK | Detecting Disruptive Talk in Student Chat-Based Discussion within Collaborative Game-Based Learning Environments. | Kyungjin Park, Hyunwoo Sohn, Bradford W. Mott, Wookhee Min, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2021 | SIGCSE | How do Elementary Students Conceptualize Artificial Intelligence? | Anne T. Ottenbreit-Leftwich, Krista D. Glazewski, Minji Jeon, Cindy E. Hmelo-Silver, Bradford W. Mott, Seung Y. Lee, James C. Lester |
| 2021 | SIGCSE | Exploring Novice Programmers' Hint Requests in an Intelligent Block-Based Coding Environment. | Joseph B. Wiggins, Fahmid M. Fahid, Andrew Emerson, Madeline Hinckle, Andy Smith, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester |
| 2020 | AAAI | Predictive Student Modeling in Educational Games with Multi-Task Learning. | Michael Geden, Andrew Emerson, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2020 | AIED | Detecting Off-Task Behavior from Student Dialogue in Game-Based Collaborative Learning. | Dan Carpenter, Andrew Emerson, Bradford W. Mott, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2020 | AIED | Automated Analysis of Middle School Students' Written Reflections During Game-Based Learning. | Dan Carpenter, Michael Geden, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2020 | AIED | Investigating Visitor Engagement in Interactive Science Museum Exhibits with Multimodal Bayesian Hierarchical Models. | Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester |
| 2020 | AIED | Improving Affect Detection in Game-Based Learning with Multimodal Data Fusion. | Nathan L. Henderson, Jonathan P. Rowe, Luc Paquette, Ryan S. Baker, James C. Lester |
| 2020 | AIED | Generating Game Levels to Develop Computer Science Competencies in Game-Based Learning Environments. | Kyungjin Park, Bradford W. Mott, Wookhee Min, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester |
| 2020 | EDM | Automated Assessment of Computer Science Competencies from Student Programs with Gaussian Process Regression. | Bita Akram, Hamoon Azizsoltani, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Anam Navied, Kristy Elizabeth Boyer, James C. Lester |
| 2020 | EDM | A Data-Driven Approach to Automatically Assessing Concept-Level CS Competencies Based on Student Programs. | Bita Akram, Hamoon Azizolsoltani, Wookhee Min, Eric N. Wiebe, Anam Navied, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2020 | EDM | Enhancing Student Competency Models for Game-Based Learning with a Hybrid Stealth Assessment Framework. | Nathan L. Henderson, Vikram Kumara, Wookhee Min, Bradford W. Mott, Ziwei Wu, Danielle Boulden, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester |
| 2020 | ICMI | Early Prediction of Visitor Engagement in Science Museums with Multimodal Learning Analytics. | Andrew Emerson, Nathan L. Henderson, Jonathan P. Rowe, Wookhee Min, Seung Y. Lee, James Minogue, James C. Lester |
| 2020 | ICMI | Enhancing Affect Detection in Game-Based Learning Environments with Multimodal Conditional Generative Modeling. | Nathan L. Henderson, Wookhee Min, Jonathan P. Rowe, James C. Lester |
| 2020 | ITiCSE | The Relationship of Gender, Experiential, and Psychological Factors to Achievement in Computer Science. | Madeline Hinckle, Arif Rachmatullah, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester, Eric N. Wiebe |
| 2020 | ITiCSE | Designing a Collaborative Game-Based Learning Environment for AI-Infused Inquiry Learning in Elementary School Classrooms. | Seung Y. Lee, Bradford W. Mott, Anne T. Ottenbreit-Leftwich, J. Adam Scribner, Sandra Taylor, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2020 | SIGCSE | A Conceptual Assessment Framework for K-12 Computer Science Rubric Design. | Bita Akram, Wookhee Min, Eric N. Wiebe, Anam Navied, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2020 | SIGCSE | Exploring Middle School Students' Reflections on the Infusion of CS into Science Classrooms. | Mehmet Celepkolu, David Austin Fussell, Aisha Chung Galdo, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2020 | SIGCSE | Cluster-Based Analysis of Novice Coding Misconceptions in Block-Based Programming. | Andrew Emerson, Andy Smith, Fernando J. Rodrguez, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2019 | ACII | Improving Sensor-Based Affect Detection with Multimodal Data Imputation. | Nathan L. Henderson, Andrew Emerson, Jonathan P. Rowe, James C. Lester |
| 2019 | AIED | The Role of Achievement Goal Orientation on Metacognitive Process Use in Game-Based Learning. | Elizabeth B. Cloude, Michelle Taub, James C. Lester, Roger Azevedo |
| 2019 | AIED | 4D Affect Detection: Improving Frustration Detection in Game-Based Learning with Posture-Based Temporal Data Fusion. | Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, Keith Brawner, Ryan S. Baker, James C. Lester |
| 2019 | AIED | Predicting Dialogue Breakdown in Conversational Pedagogical Agents with Multimodal LSTMs. | Wookhee Min, Kyungjin Park, Joseph B. Wiggins, Bradford W. Mott, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester |
| 2019 | AIED | Toward Computational Models of Team Effectiveness with Natural Language Processing. | Randall Spain, Michael Geden, Wookhee Min, Bradford W. Mott, James C. Lester |
| 2019 | AIED | Take the Initiative: Mixed Initiative Dialogue Policies for Pedagogical Agents in Game-Based Learning Environments. | Joseph B. Wiggins, Mayank Kulkarni, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester |
| 2019 | EDM | Predicting Early and Often: Predictive Student Modeling for Block-Based Programming Environments. | Andrew Emerson, Andy Smith, Cody Smith, Fernando J. Rodrguez, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2019 | EDM | Sensor-based Data Fusion for Multimodal Affect Detection in Game-based Learning Environments. | Nathan L. Henderson, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2019 | EDM | Predicting Challenge Outcomes for Students in a Digital Game for Learning Genetics. | Ziwei Wu, Bradford W. Mott, Wookhee Min, Robert Taylor, Danielle Boulden, Trudi Lord, Frieda Reichsman, Chad Dorsey, Eric N. Wiebe, James C. Lester |
| 2019 | ICIDS | Designing and Developing Interactive Narratives for Collaborative Problem-Based Learning. | Bradford W. Mott, Robert G. Taylor, Seung Y. Lee, Jonathan P. Rowe, Asmalina Saleh, Krista D. Glazewski, Cindy E. Hmelo-Silver, James C. Lester |
| 2019 | SIGCSE | Assessing Middle School Students' Computational Thinking Through Programming Trajectory Analysis. | Bita Akram, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2019 | SIGCSE | Development of a Lean Computational Thinking Abilities Assessment for Middle Grades Students. | Eric N. Wiebe, Jennifer E. London, Osman Aksit, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2018 | AIED | Impact of Learner-Centered Affective Dynamics on Metacognitive Judgements and Performance in Advanced Learning Technologies. | Robert Sawyer, Nicholas V. Mudrick, Roger Azevedo, James C. Lester |
| 2018 | EDM | Improving Stealth Assessment in Game-based Learning with LSTM-based Analytics. | Bita Akram, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2018 | EDM | Filtered Time Series Analyses of Student Problem-Solving Behaviors in Game-based Learning. | Robert Sawyer, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2018 | ICMI | User Affect and No-Match Dialogue Scenarios: An Analysis of Facial Expression. | Joseph B. Wiggins, Mayank Kulkarni, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester |
| 2018 | IJCAI | High-Fidelity Simulated Players for Interactive Narrative Planning. | Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester |
| 2018 | ITS | Identifying How Metacognitive Judgments Influence Student Performance During Learning with MetaTutorIVH. | Nicholas V. Mudrick, Robert Sawyer, Megan J. Price, James C. Lester, Candice Roberts, Roger Azevedo |
| 2018 | SIGCSE | Introducing the Computer Science Concept of Variables in Middle School Science Classrooms. | Philip Sheridan Buffum, Kimberly Michelle Ying, Xiaoxi Zheng, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, David C. Blackburn, James C. Lester |
| 2017 | AAAI | Deep LSTM-Based Goal Recognition Models for Open-World Digital Games. | Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester |
| 2017 | ACII | Toward affect-sensitive virtual human tutors: The influence of facial expressions on learning and emotion. | Nicholas V. Mudrick, Michelle Taub, Roger Azevedo, Jonathan P. Rowe, James C. Lester |
| 2017 | AIED | Inducing Stealth Assessors from Game Interaction Data. | Wookhee Min, Megan Hardy Frankosky, Bradford W. Mott, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester |
| 2017 | AIED | Affect Dynamics in Military Trainees Using vMedic: From Engaged Concentration to Boredom to Confusion. | Jaclyn Ocumpaugh, Juan Miguel L. Andres, Ryan S. Baker, Jeanine DeFalco, Luc Paquette, Jonathan P. Rowe, Bradford W. Mott, James C. Lester, Vasiliki Georgoulas, Keith W. Brawner, Robert A. Sottilare |
| 2017 | AIED | "Thanks Alisha, Keep in Touch": Gender Effects and Engagement with Virtual Learning Companions. | Lydia G. Pezzullo, Joseph B. Wiggins, Megan Hardy Frankosky, Wookhee Min, Kristy Elizabeth Boyer, Bradford W. Mott, Eric N. Wiebe, James C. Lester |
| 2017 | AIED | Balancing Learning and Engagement in Game-Based Learning Environments with Multi-objective Reinforcement Learning. | Robert Sawyer, Jonathan P. Rowe, James C. Lester |
| 2017 | AIED | Is More Agency Better? The Impact of Student Agency on Game-Based Learning. | Robert Sawyer, Andy Smith, Jonathan P. Rowe, Roger Azevedo, James C. Lester |
| 2017 | IJCAI | Interactive Narrative Personalization with Deep Reinforcement Learning. | Pengcheng Wang, Jonathan P. Rowe, Wookhee Min, Bradford W. Mott, James C. Lester |
| 2016 | EDM | Mining Sequences of Gameplay for Embedded Assessment in Collaborative Learning. | Philip Sheridan Buffum, Megan Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2016 | EDM | Predicting Dialogue Acts for Intelligent Virtual Agents with Multimodal Student Interaction Data. | Wookhee Min, Joseph B. Wiggins, Lydia Pezzullo, Alexandria Katarina Vail, Kristy Elizabeth Boyer, Bradford W. Mott, Megan Frankosky, Eric N. Wiebe, James C. Lester |
| 2016 | EDM | The Affective Impact of Tutor Questions: Predicting Frustration and Engagement. | Alexandria Katarina Vail, Joseph B. Wiggins, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2016 | ICIDS | Decomposing Drama Management in Educational Interactive Narrative: A Modular Reinforcement Learning Approach. | Pengcheng Wang, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2016 | IJCAI | Player Goal Recognition in Open-World Digital Games with Long Short-Term Memory Networks. | Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, Barry Liu, James C. Lester |
| 2016 | ITS | Integrating Real-Time Drawing and Writing Diagnostic Models: An Evidence-Centered Design Framework for Multimodal Science Assessment. | Andy Smith, Osman Aksit, Wookhee Min, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2016 | ITS | Using Multi-level Modeling with Eye-Tracking Data to Predict Metacognitive Monitoring and Self-regulated Learning with Crystal Island. | Michelle Taub, Nicholas V. Mudrick, Roger Azevedo, Garrett C. Millar, Jonathan P. Rowe, James C. Lester |
| 2016 | ITS | Predicting Learning from Student Affective Response to Tutor Questions. | Alexandria Katarina Vail, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2016 | SIGCSE | Empowering All Students: Closing the CS Confidence Gap with an In-School Initiative for Middle School Students. | Philip Sheridan Buffum, Megan Hardy Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2015 | AIED | Mind the Gap: Improving Gender Equity in Game-Based Learning Environments with Learning Companions. | Philip Sheridan Buffum, Kristy Elizabeth Boyer, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2015 | AIED | Modeling Self-Efficacy Across Age Groups with Automatically Tracked Facial Expression. | Joseph F. Grafsgaard, Seung Y. Lee, Bradford W. Mott, Kristy Elizabeth Boyer, James C. Lester |
| 2015 | AIED | Two Modes are Better Than One: a Multimodal Assessment Framework Integrating Student Writing and Drawing. | Samuel P. Leeman-Munk, Andy Smith, Bradford W. Mott, Eric N. Wiebe, James C. Lester |
| 2015 | AIED | DeepStealth: Leveraging Deep Learning Models for Stealth Assessment in Game-Based Learning Environments. | Wookhee Min, Megan Hardy Frankosky, Bradford W. Mott, Jonathan P. Rowe, Eric N. Wiebe, Kristy Elizabeth Boyer, James C. Lester |
| 2015 | AIED | Improving Student Problem Solving in Narrative-Centered Learning Environments: a Modular Reinforcement Learning Framework. | Jonathan P. Rowe, James C. Lester |
| 2015 | AIED | Opportunities and Challenges in Generalizable Sensor-Based Affect Recognition for Learning. | Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2015 | AIED | AI and Ed: A Happy Open Marriage. | Julita Vassileva, James C. Lester, Judith Masthoff |
| 2015 | EDM | Sensor-Free or Sensor-Full: A Comparison of Data Modalities in Multi-Channel Affect Detection. | Luc Paquette, Jonathan P. Rowe, Ryan S. Baker, Bradford W. Mott, James C. Lester, Jeanine DeFalco, Keith W. Brawner, Robert A. Sottilare, Vasiliki Georgoulas |
| 2015 | LAK | Classifying student dialogue acts with multimodal learning analytics. | Aysu Ezen-Can, Joseph F. Grafsgaard, James C. Lester, Kristy Elizabeth Boyer |
| 2015 | SIGCSE | ENGAGE: A Game-based Learning Environment for Middle School Computational Thinking. | Kristy Elizabeth Boyer, Philip Sheridan Buffum, Kirby Culbertson, Megan Hardy Frankosky, James C. Lester, Allison G. Martnez-Arocho, Wookhee Min, Bradford W. Mott, Fernando J. Rodrguez, Eric N. Wiebe |
| 2015 | SIGCSE | A Practical Guide to Developing and Validating Computer Science Knowledge Assessments with Application to Middle School. | Philip Sheridan Buffum, Eleni V. Lobene, Megan Hardy Frankosky, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2015 | SIGCSE | JavaTutor: An Intelligent Tutoring System that Adapts to Cognitive and Affective States during Computer Programming. | Joseph B. Wiggins, Kristy Elizabeth Boyer, Alok Baikadi, Aysu Ezen-Can, Joseph F. Grafsgaard, Eunyoung Ha, James C. Lester, Christopher Michael Mitchell, Eric N. Wiebe |
| 2014 | EDM | Predicting Learning and Affect from Multimodal Data Streams in Task-Oriented Tutorial Dialogue. | Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2014 | EDM | SKETCHMINER: Mining Learner-Generated Science Drawings with Topological Abstraction. | Andy Smith, Eric N. Wiebe, Bradford W. Mott, James C. Lester |
| 2014 | FDG | FLARE: An open source toolkit for creating expressive user interfaces for serious games. | Bradford W. Mott, Jonathan P. Rowe, Wookhee Min, Robert G. Taylor, James C. Lester |
| 2014 | FDG | Play in the museum: Designing game-based learning environments for informal education settings. | Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester |
| 2014 | ICMI | The Additive Value of Multimodal Features for Predicting Engagement, Frustration, and Learning during Tutoring. | Joseph F. Grafsgaard, Joseph B. Wiggins, Alexandria Katarina Vail, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2014 | ICMI | Predicting Learning and Engagement in Tutorial Dialogue: A Personality-Based Model. | Alexandria Katarina Vail, Joseph F. Grafsgaard, Joseph B. Wiggins, James C. Lester, Kristy Elizabeth Boyer |
| 2014 | ITS | Leveraging Semi-Supervised Learning to Predict Student Problem-Solving Performance in Narrative-Centered Learning Environments. | Wookhee Min, Bradford W. Mott, Jonathan P. Rowe, James C. Lester |
| 2014 | ITS | Serious Games Go Informal: A Museum-Centric Perspective on Intelligent Game-Based Learning. | Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester |
| 2014 | LAK | Assessing elementary students' science competency with text analytics. | Samuel P. Leeman-Munk, Eric N. Wiebe, James C. Lester |
| 2014 | SIGCSE | The relationship between task difficulty and emotion in online computer programming tutoring (abstract only). | Joseph B. Wiggins, Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2013 | ACII | Automatically Recognizing Facial Indicators of Frustration: A Learning-centric Analysis. | Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2013 | AIED | Embodied Affect in Tutorial Dialogue: Student Gesture and Posture. | Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2013 | AIED | Personalizing Embedded Assessment Sequences in Narrative-Centered Learning Environments: A Collaborative Filtering Approach. | Wookhee Min, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2013 | AIED | A Markov Decision Process Model of Tutorial Intervention in Task-Oriented Dialogue. | Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2013 | AIED | When to Intervene: Toward a Markov Decision Process Dialogue Policy for Computer Science Tutoring. | Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2013 | AIED | Embedded Scaffolding for Reading Comprehension in Open-Ended Narrative-Centered Learning Environments. | Jonathan P. Rowe, Eleni V. Lobene, Bradford W. Mott, James C. Lester |
| 2013 | AIED | Run-Time Affect Modeling in a Serious Game with the Generalized Intelligent Framework for Tutoring. | Jonathan P. Rowe, Eleni V. Lobene, Jennifer Sabourin, Bradford W. Mott, James C. Lester |
| 2013 | AIED | Discovering Behavior Patterns of Self-Regulated Learners in an Inquiry-Based Learning Environment. | Jennifer Sabourin, Bradford W. Mott, James C. Lester |
| 2013 | EDM | Automatically Recognizing Facial Expression: Predicting Engagement and Frustration. | Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2013 | SIGCSE | Modeling student programming with multimodal learning analytics (abstract only). | Joseph F. Grafsgaard, Joseph B. Wiggins, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2013 | SIGdial | Learning Dialogue Management Models for Task-Oriented Dialogue with Parallel Dialogue and Task Streams. | Eun Ha, Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2013 | SIGdial | Evaluating State Representations for Reinforcement Learning of Turn-Taking Policies in Tutorial Dialogue. | Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2012 | AAAI | Goal Recognition with Markov Logic Networks for Player-Adaptive Games. | Eunyoung Ha, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2012 | EDM | Early Prediction of Student Self-Regulation Strategies by Combining Multiple Models. | Jennifer Sabourin, Bradford W. Mott, James C. Lester |
| 2012 | FlAIRS | Analyzing Posture and Affect in Task-Oriented Tutoring. | Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2012 | FlAIRS | Recognizing Effective and Student-Adaptive Tutor Moves in Task-Oriented Tutorial Dialogue. | Christopher Michael Mitchell, Eunyoung Ha, Kristy Elizabeth Boyer, James C. Lester |
| 2012 | ICMI | Multimodal analysis of the implicit affective channel in computer-mediated textual communication. | Joseph F. Grafsgaard, Robert M. Fulton, Kristy Elizabeth Boyer, Eric N. Wiebe, James C. Lester |
| 2012 | INLG | Expressive NLG for Next-Generation Learning Environments: Language, Affect, and Narrative. | James C. Lester |
| 2012 | ITS | Toward a Machine Learning Framework for Understanding Affective Tutorial Interaction. | Joseph F. Grafsgaard, Kristy Elizabeth Boyer, James C. Lester |
| 2012 | ITS | Real-Time Narrative-Centered Tutorial Planning for Story-Based Learning. | Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2012 | ITS | Exploring Inquiry-Based Problem-Solving Strategies in Game-Based Learning Environments. | Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2012 | ITS | Predicting Student Self-regulation Strategies in Game-Based Learning Environments. | Jennifer Sabourin, Lucy R. Shores, Bradford W. Mott, James C. Lester |
| 2012 | ITS | The Role of Sub-problems: Supporting Problem Solving in Narrative-Centered Learning Environments. | Lucy R. Shores, Kristin F. Hoffmann, John L. Nietfeld, James C. Lester |
| 2012 | SIGdial | Combining Verbal and Nonverbal Features to Overcome the "Information Gap" in Task-Oriented Dialogue. | Eunyoung Ha, Joseph F. Grafsgaard, Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2012 | SIGdial | From Strangers to Partners: Examining Convergence within a Longitudinal Study of Task-Oriented Dialogue. | Christopher Michael Mitchell, Kristy Elizabeth Boyer, James C. Lester |
| 2011 | ACII | Predicting Facial Indicators of Confusion with Hidden Markov Models. | Joseph F. Grafsgaard, Kristy Elizabeth Boyer, James C. Lester |
| 2011 | ACII | Affect, Learning, and Delight. | James C. Lester |
| 2011 | ACII | Modeling Learner Affect with Theoretically Grounded Dynamic Bayesian Networks. | Jennifer Sabourin, Bradford W. Mott, James C. Lester |
| 2011 | ACII | Generalizing Models of Student Affect in Game-Based Learning Environments. | Jennifer Sabourin, Bradford W. Mott, James C. Lester |
| 2011 | ACL | An Affect-Enriched Dialogue Act Classification Model for Task-Oriented Dialogue. | Kristy Elizabeth Boyer, Joseph F. Grafsgaard, Eunyoung Ha, Robert Phillips, James C. Lester |
| 2011 | AIED | Modeling Confusion: Facial Expression, Task, and Discourse in Task-Oriented Tutorial Dialogue. | Joseph F. Grafsgaard, Kristy Elizabeth Boyer, Robert Phillips, James C. Lester |
| 2011 | AIED | Modeling Narrative-Centered Tutorial Decision Making in Guided Discovery Learning. | Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2011 | AIED | When Off-Task is On-Task: The Affective Role of Off-Task Behavior in Narrative-Centered Learning Environments. | Jennifer Sabourin, Jonathan P. Rowe, Bradford W. Mott, James C. Lester |
| 2011 | AIED | Early Prediction of Cognitive Tool Use in Narrative-Centered Learning Environments. | Lucy R. Shores, Jonathan P. Rowe, James C. Lester |
| 2011 | FlAIRS | Learning a Tutorial Dialogue Policy for Delayed Feedback. | Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2011 | ICIDS | Director Agent Intervention Strategies for Interactive Narrative Environments. | Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2011 | SIGdial | The Impact of Task-Oriented Feature Sets on HMMs for Dialogue Modeling. | Kristy Elizabeth Boyer, Eunyoung Ha, Robert Phillips, James C. Lester |
| 2010 | EDM | A Preliminary Investigation of Hierarchical Hidden Markov Models for Tutorial Planning. | Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2010 | FDG | Individual differences in gameplay and learning: a narrative-centered learning perspective. | Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester |
| 2010 | ITS | Characterizing the Effectiveness of Tutorial Dialogue with Hidden Markov Models. | Kristy Elizabeth Boyer, Robert Phillips, Amy Ingram, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2010 | ITS | Optimizing Story-Based Learning: An Investigation of Student Narrative Profiles. | Seung Y. Lee, Bradford W. Mott, James C. Lester |
| 2010 | ITS | Developing Empirically Based Student Personality Profiles for Affective Feedback Models. | Jennifer L. Robison, Scott W. McQuiggan, James C. Lester |
| 2010 | ITS | Integrating Learning and Engagement in Narrative-Centered Learning Environments. | Jonathan P. Rowe, Lucy R. Shores, Bradford W. Mott, James C. Lester |
| 2010 | SIGCSE | Principles of asking effective questions during student problem solving. | Kristy Elizabeth Boyer, William Lahti, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2010 | SIGdial | Dialogue Act Modeling in a Complex Task-Oriented Domain. | Kristy Elizabeth Boyer, Eunyoung Ha, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2010 | SIGdial | Exploring the Effectiveness of Lexical Ontologies for Modeling Temporal Relations with Markov Logic. | Eunyoung Ha, Alok Baikadi, Carlyle Licata, Bradford W. Mott, James C. Lester |
| 2009 | ACII | Evaluating the consequences of affective feedback in intelligent tutoring systems. | Jennifer L. Robison, Scott W. McQuiggan, James C. Lester |
| 2009 | AIED | Discovering Tutorial Dialogue Strategies with Hidden Markov Models. | Kristy Elizabeth Boyer, Eunyoung Ha, Michael D. Wallis, Robert Phillips, Mladen A. Vouk, James C. Lester |
| 2009 | AIED | Modeling Task-Based vs. Affect-based Feedback Behavior in Pedagogical Agents: An Inductive Approach. | Jennifer L. Robison, Scott W. McQuiggan, James C. Lester |
| 2009 | AIED | Off-Task Behavior in Narrative-Centered Learning Environments. | Jonathan P. Rowe, Scott W. McQuiggan, Jennifer L. Robison, James C. Lester |
| 2009 | AIED | The 2nd Workshop on Question Generation. | Vasile Rus, James C. Lester |
| 2009 | IVA | Predicting User Psychological Characteristics from Interactions with Empathetic Virtual Agents. | Jennifer L. Robison, Jonathan P. Rowe, Scott W. McQuiggan, James C. Lester |
| 2009 | NAACL | Modeling Dialogue Structure with Adjacency Pair Analysis and Hidden Markov Models. | Kristy Elizabeth Boyer, Robert Phillips, Eunyoung Ha, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2009 | SIGCSE | The impact of instructor initiative on student learning: a tutoring study. | Kristy Elizabeth Boyer, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2008 | CHI | The effects of empathetic virtual characters on presence in narrative-centered learning environments. | Scott W. McQuiggan, Jonathan P. Rowe, James C. Lester |
| 2008 | ITiCSE | A development environment for distributed synchronous collaborative programming. | Kristy Elizabeth Boyer, August A. Dwight, R. Taylor Fondren, Mladen A. Vouk, James C. Lester |
| 2008 | ITS | Balancing Cognitive and Motivational Scaffolding in Tutorial Dialogue. | Kristy Elizabeth Boyer, Robert Phillips, Michael D. Wallis, Mladen A. Vouk, James C. Lester |
| 2008 | ITS | Student Note-Taking in Narrative-Centered Learning Environments: Individual Differences and Learning Effects. | Scott W. McQuiggan, Julius Goth, Eunyoung Ha, Jonathan P. Rowe, James C. Lester |
| 2008 | ITS | Affective Transitions in Narrative-Centered Learning Environments. | Scott W. McQuiggan, Jennifer L. Robison, James C. Lester |
| 2008 | ITS | Story-Based Learning: The Impact of Narrative on Learning Experiences and Outcomes. | Scott W. McQuiggan, Jonathan P. Rowe, Sunyoung Lee, James C. Lester |
| 2008 | IVA | Archetype-Driven Character Dialogue Generation for Interactive Narrative. | Jonathan P. Rowe, Eunyoung Ha, James C. Lester |
| 2007 | ACII | Early Prediction of Student Frustration. | Scott W. McQuiggan, Sunyoung Lee, James C. Lester |
| 2007 | AIED | The Influence of Learner Characteristics on Task-Oriented Tutorial Dialogue. | Kristy Elizabeth Boyer, Mladen A. Vouk, James C. Lester |
| 2006 | AAAI | Probabilistic Goal Recognition in Interactive Narrative Environments. | Bradford W. Mott, Sunyoung Lee, James C. Lester |
| 2006 | ITS | Diagnosing Self-efficacy in Intelligent Tutoring Systems: An Empirical Study. | Scott W. McQuiggan, James C. Lester |
| 2006 | ITS | Narrative-Centered Tutorial Planning for Inquiry-Based Learning Environments. | Bradford W. Mott, James C. Lester |
| 2005 | ICCBR | The Role of Syntactic Analysis in Textual Case Retrieval. | Bradford W. Mott, James C. Lester, Karl Branting |
| 2004 | ITS | Workshop on Social and Emotional Intelligence in Learning Environments. | Claude Frasson, Kaska Porayska-Pomsta, Cristina Conati, Guy Gouardres, W. Lewis Johnson, Helen Pain, Elisabeth Andr, Timothy W. Bickmore, Paul Brna, Isabel Fernndez de Castro, Stefano A. Cerri, Cleide Jane Costa, James C. Lester, Christine L. Lisetti, Stacy Marsella, Jack Mostow, Roger Nkambou, Magalie Ochs, Ana Paiva, Fbio Paraguau, Natalie K. Person, Rosalind W. Picard, Candace L. Sidner, Angel de Vicente |
| 2002 | ACL | Pronominalization in Generated Discourse and Dialogue. | Charles B. Callaway, James C. Lester |
| 2001 | IJCAI | Narrative Prose Generation. | Charles B. Callaway, James C. Lester |
| 1999 | AAAI | Student-Sensitive Multimodal Explanation Generation for 3D Learning Environments. | Brent H. Daniel, William H. Bares, Charles B. Callaway, James C. Lester |
| 1999 | ICAIL | Integrating discourse and domain knowledge for document drafting. | Karl Branting, Charles B. Callaway, Bradford W. Mott, James C. Lester |
| 1999 | IUI | Intelligent Multi-Shot Visualization Interfaces for Dynamic 3D Worlds. | William H. Bares, James C. Lester |
| 1998 | AAAI | Realtime Constraint-Based Cinematography for Complex Interactive 3D Worlds. | William H. Bares, Jol P. Grgoire, James C. Lester |
| 1998 | AAAI | Generating Coordinated Natural Language and 3D Animations for Complex Spatial Explanations. | Stuart G. Towns, Charles B. Callaway, James C. Lester |
| 1998 | INLG | Natural Language Generation Journeys to Interactive 3D Worlds Invited Talk Extended Abstract. | James C. Lester, William H. Bares, Charles B. Callaway, Stuart G. Towns |
| 1998 | ITS | Habitable 3D Learning Environments for Situated Learning. | William H. Bares, Luke S. Zettlemoyer, James C. Lester |
| 1998 | ITS | Visual Emotive Communication in Lifelike Pedagogical Agents. | Stuart G. Towns, Patrick J. Fitzgerald, James C. Lester |
| 1998 | IUI | Task-sensitive Cinematography Interfaces for Interactive 3D Learning Environments. | William H. Bares, Luke S. Zettlemoyer, Dennis W. Rodriguez, James C. Lester |
| 1998 | IUI | Coherent Gestures, Locomotion, and Speech in Life-like Pedagogical Agents. | Stuart G. Towns, Jennifer L. Voerman, Charles B. Callaway, James C. Lester |
| 1997 | AAAI | Realtime Generation of Customized 3D Animated Explanations for Knowledge-Based Learning Environments. | William H. Bares, James C. Lester |
| 1997 | CHI | The Persona Effect: Affective Impact of Animated Pedagogical Agents. | James C. Lester, Sharolyn A. Converse, Susan H. Kahler, S. Todd Barlow, Brian A. Stone, Ravinder S. Bhogal |
| 1997 | ICAIL | Automated Drafting of Self-Explaining Documents. | Karl Branting, James C. Lester, Charles B. Callaway |
| 1997 | IJCAI | Dynamically Imroving Explanations: A Revision-Based Approach to Explanation Generation. | Charles B. Callaway, James C. Lester |
| 1997 | IUI | The Pedagogical Design Studio: Exploiting Artifact-Based Task Models for Constructivist Learning. | James C. Lester, Patrick J. Fitzgerald, Brian A. Stone |
| 1996 | AAAI | Scaling Up Explanation Generation: Large-Scale Knowledge Bases and Empirical Studies. | James C. Lester, Bruce W. Porter |
| 1996 | AAAI | Dynamically Sequencing an Animated Pedagogical Agent. | Brian A. Stone, James C. Lester |
| 1996 | ITS | Focusing Problem Solving in Design-Centered Learning Environments. | James C. Lester, Brian A. Stone, Michael A. O'Leary, Robert B. Stevenson |