Jessica Hammer
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
53
Venues
13
Active years
2007–2026
Best venue rank
A*
Where they publish
Papers
53 indexed papers, newest first.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | Tracing Creativity: A Design Space For Creative Activity Traces in HCI. | Noor Hammad, David Chuan-En Lin, Amy Smith, Max Kreminski, Erik Harpstead, Jessica Hammer |
| 2026 | TEI | Staying with the Underwater Trouble: Exploring the Hydrocommons through Freediving. | Beatrice Maggipinto, Valentina Nisi, Nuno Jardim Nunes, Jessica Hammer |
| 2025 | CHI | Diving into the Abyss: Exploring Deep Sea Connection and Curiosity through Virtual Reality. | Beatrice Maggipinto, Nuno Jardim Nunes, Jessica Hammer, Yanick Trindade, Valentina Nisi |
| 2025 | SIGCSE | RAD: A Framework to Support Youth in Critiquing AI. | Jaemarie Solyst, Emily Amspoker, Ellia Yang, Motahhare Eslami, Jessica Hammer, Amy Ogan |
| 2025 | TEI | Echo of the Abyss: Understanding More-than-human Interconnectedness in the Deep Sea Through Virtual Reality Experiences. | Beatrice Maggipinto, Yanick Trindade, Jessica Hammer, Nuno Jardim Nunes, Valentina Nisi |
| 2024 | AIED | Understanding Gender Effects in Game-Based Learning: The Role of Self-Explanation. | J. Elizabeth Richey, Huy Anh Nguyen, Mahboobeh Mehrvarz, Nicole Else-Quest, Ivon Arroyo, Ryan S. Baker, Hayden Stec, Jessica Hammer, Bruce M. McLaren |
| 2024 | ASSETS | Exploring The Affordances of Game-Aware Streaming to Support Blind and Low Vision Viewers: A Design Probe Study. | Noor Hammad, Frank Elavsky, Sanika Moharana, Jessie Chen, Seyoung Lee, Patrick Carrington, Dominik Moritz, Jessica Hammer, Erik Harpstead |
| 2024 | ICER | Augmenting Youths' Critical Consciousness Through Redesign of Algorithmic Systems. | Emily Amspoker, Jessica Hammer, Amy Ogan, Jaemarie Solyst |
| 2024 | ICER | Scaffolding Critical Thinking about Stakeholders' Power in Socio-Technical AI Literacy. | Jaemarie Solyst, Emily Amspoker, Ellia Yang, Yi Luo, Jessica Hammer, Amy Ogan |
| 2024 | ICER | Designing an AI Literacy Transformational Game for Families. | Ellia Yang, Amy Ogan, Jessica Hammer, Jaemarie Solyst |
| 2023 | AIED | Gender Differences in Learning Game Preferences: Results Using a Multi-dimensional Gender Framework. | Huy Anh Nguyen, Nicole Else-Quest, J. Elizabeth Richey, Jessica Hammer, Sarah Di, Bruce M. McLaren |
| 2023 | CHI | "I Would Like to Design": Black Girls Analyzing and Ideating Fair and Accountable AI. | Jaemarie Solyst, Shixian Xie, Ellia Yang, Angela E. B. Stewart, Motahhare Eslami, Jessica Hammer, Amy Ogan |
| 2023 | FDG | V-Light: Leveraging Edge Computing For The Design of Mobile Augmented Reality Games. | Noor Hammad, Thomas Eiszler, Robert Gazda, John Cartmell, Erik Harpstead, Jessica Hammer |
| 2023 | SIGCSE | Intergenerational Games to Learn About AI and Ethics. | Jaemarie Solyst, Amy Ogan, Jessica Hammer |
| 2023 | SIGCSE | Booklet-Based Design Fiction to Support AI Literacy. | Shixian Xie, Jaemarie Solyst, Amy Ogan, Jessica Hammer |
| 2023 | UIST | The View from MARS: Empowering Game Stream Viewers with Metadata Augmented Real-time Streaming. | Noor Hammad, Erik Harpstead, Jessica Hammer |
| 2022 | AIED | Debiasing Politically Motivated Reasoning with Value-Adaptive Instruction. | Nicholas Diana, John C. Stamper, Ken Koedinger, Jessica Hammer |
| 2022 | CHI | Integrating Religion, Faith, and Spirituality in HCI. | Mohammad Rashidujjaman Rifat, Firaz Ahmed Peer, Hawra Rabaan, Nusrat Jahan Mim, Maryam Mustafa, Kentaro Toyama, Robert B. Markum, Elizabeth A. Buie, Jessica Hammer, Sharifa Sultana, Samar Sabie, Syed Ishtiaque Ahmed |
| 2022 | CHI | Interactive Fiction Provotypes for Coping with Interpersonal Racism. | Alexandra To, Hillary Carey, Riya Shrivastava, Jessica Hammer, Geoff Kaufman |
| 2022 | FDG | Structural Mismatches in Academic Game Development. | Gal Fleissig, Morgan C. Evans, Avonelle Wing, Jessica Hammer |
| 2022 | ITiCSE | Data Detectives: A Tabletop Card Game about Training Data. | Jaemarie Solyst, Jennifer Kim, Amy Ogan, Jessica Hammer |
| 2021 | CHI | Counterspace Games for BIWOC STEM Students. | Erica Principe Cruz, Nalyn Sriwattanakomen, Jessica Hammer, Geoff Kaufman |
| 2021 | CHI | Designing a Self-Efficacy Game for Health Literacy in Marginalized Communities. | Morgan C. Evans, Adela Kapuscinska, Maya Greenholt, Junchao Lin, Xuanyuan Liu, Tianyi Zhang, Jessica Hammer, Geoff Kaufman |
| 2021 | CHI | Homecoming: Exploring Returns to Long-Term Single Player Games. | Noor Hammad, Owen Brierley, Zachary McKendrick, Sowmya Somanath, Patrick Finn, Jessica Hammer, Ehud Sharlin |
| 2021 | CHI | Towards Examining The Effects of Live Streaming an Educational Game. | Noor Hammad, Erik Harpstead, Jessica Hammer |
| 2021 | CHI | Mapping Design Spaces for Audience Participation in Game Live Streaming. | Alina Striner, Andrew M. Webb, Jessica Hammer, Amy Shannon Cook |
| 2021 | CHI | Reducing Uncertainty and Offering Comfort: Designing Technology for Coping with Interpersonal Racism. | Alexandra To, Hillary Carey, Geoff Kaufman, Jessica Hammer |
| 2021 | CHI | Fostering Equitable Help-Seeking for K-3 Students in Low Income and Rural Contexts. | Judith Odili Uchidiuno, Jessica Hammer, Ken Koedinger, Amy Ogan |
| 2020 | CHI | Getting Playful with Explainable AI: Games with a Purpose to Improve Human Understanding of AI. | Laura Beth Fulton, Qian Wang, Jessica Hammer, Ja Young Lee, ZhenDong Yuan, Adam Perer |
| 2020 | CHI | Envisioning Jewish HCI. | Jessica Hammer |
| 2020 | CHI | Lab Counterculture. | Jessica Hammer, Alexandra To, Erica Principe Cruz |
| 2020 | CHI | Designing Games for Healthy Sleep. | Juliet Pusateri, Judith Leng, Qian Wang, Xiangzhu Chen, Jessica Hammer |
| 2020 | CHI | Proximate Social Factors in First-Time Contribution to Online Communities. | Joseph Seering, Jessica Hammer, Geoff Kaufman, Diyi Yang |
| 2020 | CHI | It Takes a Village: Integrating an Adaptive Chatbot into an Online Gaming Community. | Joseph Seering, Michal Luria, Connie Ye, Geoff Kaufman, Jessica Hammer |
| 2020 | CHI | The Upcycled Home: Removing Barriers to Lightweight Modification of the Home's Everyday Objects. | Kristin Williams, Rajitha Pulivarthy, Scott E. Hudson, Jessica Hammer |
| 2020 | ICWSM | Identity-Based Roles in Rhizomatic Social Justice Movements on Twitter. | Judeth Oden Choi, James D. Herbsleb, Jessica Hammer, Jodi Forlizzi |
| 2019 | CHI | Brick: A Synchronous Multiplayer Augmented Reality Game for Mobile Phones. | Po Bhattacharyya, Yein Jo, Ketki Jadhav, Radha Nath, Jessica Hammer |
| 2019 | CHI | Brick: Toward A Model for Designing Synchronous Colocated Augmented Reality Games. | Po Bhattacharyya, Radha Nath, Yein Jo, Ketki Jadhav, Jessica Hammer |
| 2019 | CHI | Self-Efficacy-Based Game Design to Encourage Security Behavior Online. | Tianying Chen, Jessica Hammer, Laura Dabbish |
| 2019 | CHI | How Guiding Questions Facilitate Feedback Exchange in Project-Based Learning. | Amy Shannon Cook, Jessica Hammer, Salma Elsayed-Ali, Steven Dow |
| 2019 | CHI | A Good Scare: Leveraging Game Theming and Narrative to Impact Player Experience. | Jarrek R. Holmes, Alexandra To, Fengyi Zhang, Se Eun Park, Safinah Arshad Ali, Zhen Bai, Geoff Kaufman, Jessica Hammer |
| 2019 | CHI | All the World (Wide Web)'s a Stage: A Workshop on Live Streaming. | Raquel Robinson, Jessica Hammer, Katherine Isbister |
| 2019 | CHI | Beyond Dyadic Interactions: Considering Chatbots as Community Members. | Joseph Seering, Michal Luria, Geoff Kaufman, Jessica Hammer |
| 2018 | CHI | Playing to Wait: A Taxonomy of Idle Games. | Sultan A. Alharthi, Olaa Alsaedi, Phoebe O. Toups Dugas, Theresa Jean Tanenbaum, Jessica Hammer |
| 2018 | CHI | CHI 2018 Workshop: Data-Driven Educational Game Design. | Bruce M. McLaren, Jodi Asbell-Clarke, Jessica Hammer |
| 2018 | CHI | Fitter, Happier, More Productive?: The Normative Ontology of Fitness Trackers. | Katta Spiel, Fares Kayali, Louise Horvath, Michael Penkler, Sabine Harrer, Miguel Sicart, Jessica Hammer |
| 2018 | CHI | A Design Framework for Awareness Cues in Distributed Multiplayer Games. | Jason Wuertz, Sultan A. Alharthi, William A. Hamilton, Scott Bateman, Carl Gutwin, Anthony Tang, Phoebe O. Toups Dugas, Jessica Hammer |
| 2018 | IVA | Towards Automatic Generation of Peer-Targeted Science Talk in Curiosity-Evoking Virtual Agent. | Bhargavi Paranjape, Yubin Ge, Zhen Bai, Jessica Hammer, Justine Cassell |
| 2017 | CHI | Better Organization or a Source of Distraction?: Introducing Digital Peer Feedback to a Paper-Based Classroom. | Amy Shannon, Alex Sciuto, Danielle Hu, Steven P. Dow, Jessica Hammer |
| 2017 | DIGRA | Modeling and Designing for Key Elements of Curiosity: Risking Failure, Valuing Questions. | Alexandra To, Jarrek R. Holmes, Elaine Fath, Eda Zhang, Geoff Kaufman, Jessica Hammer |
| 2016 | DIGRA | Integrating Curiosity and Uncertainty in Game Design. | Alexandra To, Safinah Arshad Ali, Geoff Kaufman, Jessica Hammer |
| 2009 | DIGRA | Creativity in the Game Design Classroom. | Jessica Hammer |
| 2007 | FC | Virtual Economies: Threats and Risks. | Christopher Thorpe, Jessica Hammer, L. Jean Camp, Jon Callas, Mike Bond |