| 2026 | SIGCSE | Enhancing Computer Network Education for High School Students with an Educational Simulator Visualizing Packet Retransmission and Routing. | Yuki Kitamura, Tomonari Kishimoto, Hiroyuki Nagataki, Susumu Kanemune, Shizuka Shirai |
| 2025 | ICALT | Exploring the Functions of Learning Analytics Dashboard that Supports Students from Both the Perspective of Self-Regulated Learning and Career Planning. | Kae Nakaya, Shizuka Shirai, Masayuki Murakami |
| 2025 | ISMAR | Real-Time Feedback System for Body Tilt in Archery Shooting. | Natsuki Kinoshita, Shizuka Shirai, Masato Kobayashi, Naoya Chiba, Yuki Uranishi |
| 2025 | ISMAR | Which Tile Should I Discard?: Supporting Beginners in Mahjong by Presenting Recommended Discards in Mixed Reality. | Jun Kojima, Shizuka Shirai, Naoya Chiba, Yuki Uranishi |
| 2025 | RO-MAN | MRHaD: Mixed Reality-based Hand-Drawn Map Editing Interface for Mobile Robot Navigation. | Takumi Taki, Masato Kobayashi, Eduardo Iglesius, Naoya Chiba, Shizuka Shirai, Yuki Uranishi |
| 2024 | ICCE | Is Internal State Feedback in an E-Learning Environment Acceptable to People? | Atsushi Ashida, Ryosuke Kawamura, Shizuka Shirai, Noriko Takemura, Mehrasa Alizadeh, Hideaki Hayashi, Hajime Nagahara |
| 2024 | KES | Enhancing Learning Dynamics: Integrating Interactive Learning Environments and ChatGPT for Computer Networking Lessons. | David Soto, Manabu Higashida, Shizuka Shirai, Mayumi Ueda, Yuki Uranishi |
| 2022 | EGVE | Characteristics of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. | Daichi Hirobe, Yuki Uranishi, Jason Orlosky, Shizuka Shirai, Photchara Ratsamee, Haruo Takemura |
| 2022 | ISMAR | Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays. | Daichi Hirobe, Yuki Uranishi, Jason Orlosky, Shizuka Shirai, Photchara Ratsamee, Haruo Takemura |
| 2022 | ISMAR | Exploring Three-Dimensional Locomotion Techniques in Virtual Reality. | Donghae Lim, Shizuka Shirai, Jason Orlosky, Photchara Ratsamee, Yuki Uranishi, Haruo Takemura |
| 2021 | ISMAR | A Japanese Character Flick-Input Interface for Entering Text in VR. | Ryota Takahashi, Shizuka Shirai, Jason Orlosky, Yuki Uranishi, Haruo Takemura |
| 2021 | SIGCSE | A Case Study of Redesigning an Introductory CS Course into Fully Online and its Evaluation. | Shizuka Shirai, Hiroyuki Nagataki, Tomohiro Nishida, Haruo Takemura |
| 2020 | IUI | Detecting Learner Drowsiness Based on Facial Expressions and Head Movements in Online Courses. | Shogo Terai, Shizuka Shirai, Mehrasa Alizadeh, Ryosuke Kawamura, Noriko Takemura, Yuki Uranishi, Haruo Takemura, Hajime Nagahara |
| 2020 | VR | Exploring Pupillometry as a Method to Evaluate Reading Comprehension in VR-based Educational Comics. | Kenya Sakamoto, Shizuka Shirai, Jason Orlosky, Hiroyuki Nagataki, Noriko Takemura, Mehrasa Alizadeh, Mayumi Ueda |
| 2019 | IUI | Evaluation of intelligent input interface for entering equations on smartphone. | Shizuka Shirai, Tetsuo Fukui |
| 2017 | HCI | Predictive Algorithm for Converting Linear Strings to General Mathematical Formulae. | Tetsuo Fukui, Shizuka Shirai |