| 2020 | VR | Martial Arts Training in Virtual Reality with Full-body Tracking and Physically Simulated Opponents. | Tuukka M. Takala, Yutaro Hirao, Hiroyuki Morikawa, Takashi Kawai |
| 2019 | VR | Can We Create Better Haptic IIIusions by Reducing Body Information? | Yutaro Hirao, Takashi Kawai |
| 2019 | VR | Stand-alone, Wearable System for Full Body VR Avatars: Towards Physics-based 3D Interaction. | Tuukka M. Takala, Chen Chun Hsin, Takashi Kawai |
| 2011 | CSEDU | A Visual Training Device for Learning Chinese Character of Children with Developmental Dyslexia. | Hanae Yamazoe, Takashi Kawai, Masutomo Miyao |
| 2010 | CSEDU | Development of Stereoscopic Alphabet Literacy Learning System for Children with Developmental Dyslexia. | Hanae Yamazoe, Takashi Kawai, Hitoshi Yamagata, Kazuhiro Niinuma, Yujiro Ono, Masutomo Miyao |
| 2009 | VTC | Metric Weighting Scheme on a Coded Fractional Sampling OFDM System. | Mamiko Inamori, Takashi Kawai, Tatsuya Kobayashi, Haruki Nishimura, Yukitoshi Sanada |
| 2008 | IROS | Development of a positioning & compensation device for a versatile micro robot. | Ohmi Fuchiwaki, Takashi Kawai, Akihiro Ohta, Daigo Misaki, Hisayuki Aoyama |
| 2007 | DIGRA | Ergonomic evaluation of portable videogame software. | Ryo Kato, Takashi Kawai, Hanae Ikeshita, Kenji Nihei, Tadashi Sato, Hitoshi Yamagata, Hirofumi Tashiro, Takashi Yamazaki |
| 2007 | EGVE | 3-D Reconstitution and Virtual Reality of World Heritage Site in Danger: the Citadel of Bam. | Elham Andaroodi, Mohammad Reza Matini, Nobuaki Abe, Kinji Ono, Takashi Kawai |
| 2000 | ICRA | Control of Grasping Force by Detecting Stick/Slip Distribution at the Curved Surface of an Elastic Finger. | Takashi Maeno, Shinichi Hiromitsu, Takashi Kawai |
| 1998 | IROS | Analysis and design of a tactile sensor detecting strain distribution inside an elastic finger. | Takashi Maeno, Takashi Kawai, Kazumi Kobayashi |