| 2011 | Interact | Tangoscope: A Tangible Audio Device for Tabletop Interaction. | Jrg Edelmann, Yvonne Kammerer, Birgit Imhof, Peter Gerjets, Wolfgang Straer |
| 2011 | IROS | Visual mapping with uncertainty for correspondence-free localization using Gaussian process regression. | Timo Schairer, Benjamin Huhle, Philipp Vorst, Andreas Schilling, Wolfgang Straer |
| 2011 | SIGGRAPH | Screen space spherical harmonics occlusion (S | Sebastian Herholz, Timo Schairer, Wolfgang Straer |
| 2011 | SIGGRAPH | Wet cloth simulation. | Markus Huber, Simon Pabst, Wolfgang Straer |
| 2010 | IROS | Learning to localize with Gaussian process regression on omnidirectional image data. | Benjamin Huhle, Timo Schairer, Andreas Schilling, Wolfgang Straer |
| 2010 | ICRA | Application of particle filters to vision-based orientation estimation using harmonic analysis. | Timo Schairer, Benjamin Huhle, Wolfgang Straer |
| 2009 | EGPGV | Dynamic Grid Refinement for Fluid Simulations on Parallel Graphics Architectures. | Marco Ament, Wolfgang Straer |
| 2009 | SCA | Anisotropic friction for deformable surfaces and solids. | Simon Pabst, Bernhard Thomaszewski, Wolfgang Straer |
| 2008 | EGVE | Selective Stylization for Visually Uniform Tangible AR. | Jan Fischer, Daniel Flohr, Wolfgang Straer |
| 2008 | ITCS | Analysis of Texture Synthesis Algorithms with Respect to Usage for Hole-Filling in 3D Geometry. | Monika Kochanowski, Philipp Jenke, Wolfgang Straer |
| 2007 | CW | Encoding Animated Meshes in Local Coordinates. | Rachida Amjoun, Wolfgang Straer |
| 2007 | SIGGRAPH | Seamless tangible interaction through selective stylization. | Jan Fischer, Daniel Flohr, Wolfgang Straer |
| 2006 | CGI | Compression of Complex Animated Meshes. | Rachida Amjoun, Ralf Sondershaus, Wolfgang Straer |
| 2006 | CVPR | 3D Surveillance A Distributed Network of Smart Cameras for Real-Time Tracking and its Visualization in 3D. | Sven Fleck, Florian Busch, Peter Biber, Wolfgang Straer |
| 2006 | EGVE | Measuring the Discernability of Virtual Objects in Conventional and Stylized Augmented Reality. | Jan Fischer, Douglas W. Cunningham, Dirk Bartz, Christian Wallraven, Heinrich H. Blthoff, Wolfgang Straer |
| 2006 | EGVE | Model-based Hybrid Tracking for Medical Augmented Reality. | Jan Fischer, Michael Eichler, Dirk Bartz, Wolfgang Straer |
| 2006 | ICIP | 3DTV - Panoramic 3D Model Acquisition and its 3D Visualization on the Interactive Fogscreen. | Sven Fleck, Florian Busch, Peter Biber, Wolfgang Straer, Ismo Rakkolainen, Stephen DiVerdi, Tobias Hllerer |
| 2006 | ICRA | nScan-matching: Simultaneous Matching of Multiple Scans and Application to SLAM. | Peter Biber, Wolfgang Straer |
| 2006 | ISMAR | Enhanced visual realism by incorporating camera image effects. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2006 | SIGGRAPH | The augmented painting. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2006 | SIGGRAPH | Making of an interactive teaching gem. | Frank Hanisch, Wolfgang Straer |
| 2006 | SCA | A consistent bending model for cloth simulation with corotational subdivision finite elements. | Bernhard Thomaszewski, Markus Wacker, Wolfgang Straer |
| 2005 | CVPR | Adaptive Probabilistic Tracking Embedded in a Smart Camera. | Sven Fleck, Wolfgang Straer |
| 2005 | EGVE | Augmented Reality Interaction for Semiautomatic Volume Classification. | ngel del Ro, Jan Fischer, M. Kbele, Dirk Bartz, Wolfgang Straer |
| 2005 | FPL | Evaluation of Ray Casting on Processor-Like Reconfigurable Architectures. | Tobias Oppold, Thomas Schweizer, Tommy Kuhn, Wolfgang Rosenstiel, Urs Kanus, Wolfgang Straer |
| 2005 | ICRA | Omnidirectional 3D Modeling on a Mobile Robot using Graph Cuts. | Sven Fleck, Florian Busch, Peter Biber, Henrik Andreasson, Wolfgang Straer |
| 2005 | ISMAR | Reality Tooning: Fast Non-Photorealism for Augmented Video Streams. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2005 | SIGGRAPH | Live graphics gems as a way to raise repositories for computer graphics education. | Johannes Grke, Frank Hanisch, Wolfgang Straer |
| 2005 | VR | Stylized Augmented Reality for Improved Immersion. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2005 | VRST | Artistic reality: fast brush stroke stylization for augmented reality. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2004 | IRI | Knowledge-Based Systems for Biomedical Laboratory Applications. | Thomas Kern, Karin Breuer, Doris Siegl, Wolfgang Straer |
| 2004 | SIGGRAPH | Multi-resolution sound rendering. | Michael Wand, Wolfgang Straer |
| 2004 | VRST | Occlusion handling for medical augmented reality using a volumetric phantom model. | Jan Fischer, Dirk Bartz, Wolfgang Straer |
| 2004 | WSCG | Corotational Simulation of Deformable Solids. | Michael Hauth, Wolfgang Straer |
| 2003 | DSD | A New Algorithm for High-Speed Projection in Point Rendering Applications. | Margarita Amor, Montserrat Bo, ngel del Ro, Michael Wand, Wolfgang Straer |
| 2003 | IROS | The normal distributions transform: a new approach to laser scan matching. | Peter Biber, Wolfgang Straer |
| 2003 | MICCAI | Soft Tissue Simulation Based on Measured Data. | Michael Hauth, Joachim Gross, Wolfgang Straer, Gerhard F. Buess |
| 2003 | PG | A Fast Finite Element Solution for Cloth Modelling. | Olaf Etzmu, Michael Keckeisen, Wolfgang Straer |
| 2003 | VR | Interactive Cloth Simulation in Virtual Environments. | Michael Keckeisen, Stanislav L. Stoev, Matthias Feurer, Wolfgang Straer |
| 2003 | VRST | A comparative study on user performance in the Virtual Dressmaker application. | Markus Wacker, Stanislav L. Stoev, Michael Keckeisen, Wolfgang Straer |
| 2003 | SCA | Interactive physically based solid dynamics. | Michael Hauth, Joachim Gross, Wolfgang Straer |
| 2002 | VR | The Through-the-Lens Metaphor: Taxonomy and Application. | Stanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straer |
| 2002 | WSCG | Interactive Visualization of Volumetric Vector Fields Using Texture Based Particles. | Stefan Guthe, Stefan Gumhold, Wolfgang Straer |
| 2002 | WSCG | The Multi-LDI: an Image Based Rendering Approach for Interaction, Navigation, and Visualization in Complex Vitrual Environments. | Stanislav L. Stoev, Ingmar Peter, Wolfgang Straer |
| 2001 | EGVE | Two-Handed Through-the-Lens-Techniques for Navigation in Virtual Environments. | Stanislav L. Stoev, Dieter Schmalstieg, Wolfgang Straer |
| 2001 | SIGGRAPH | The randomized z-buffer algorithm: interactive rendering of highly complex scenes. | Michael Wand, Matthias Fischer, Ingmar Peter, Friedhelm Meyer auf der Heide, Wolfgang Straer |
| 2001 | VR | Interaction, Navigation, and Visualization Props in Complex Virtual Environments Using Image Based Rendering Techniques. | Stanislav L. Stoev, Ingmar Peter, Wolfgang Straer |
| 2001 | VRST | Exploring the past: a toolset for visualization of historical events in virtual environments. | Stanislav L. Stoev, Matthias Feurer, Michael Ruckaberle, Wolfgang Straer |
| 2000 | PG | Collision Adaptive Particle Systems. | Olaf Etzmu, Bernhard Eberhardt, Michael Hauth, Wolfgang Straer |
| 1999 | PG | Reconstruction and Simplification of Surfaces from Contours. | Reinhard Klein, Andreas Schilling, Wolfgang Straer |
| 1998 | CGI | Illumination Dependent Refinement of Multiresolution Meshes. | Andreas Schilling, Reinhard Klein, Wolfgang Straer |
| 1998 | SIGGRAPH | Real Time Compression of Triangle Mesh Connectivity. | Stefan Gumhold, Wolfgang Straer |
| 1998 | SIGGRAPH | Web-based teaching of computer graphics: concepts and realization of an interactive online course. | Reinhard Klein, Frank Hanisch, Wolfgang Straer |
| 1993 | SIGGRAPH | EXACT: algorithm and hardware architecture for an improved A-buffer. | Andreas Schilling, Wolfgang Straer |
| 1991 | GI | Neue Entwicklungen der Gertetechnik fr Graphiksysteme. | Wolfgang Straer |
| 1985 | SIGGRAPH | Perspective-computer graphics in Europe and Japan (panel session). | Jos L. Encarnao, Tosiyasu L. Kunii, Bertram Herzog, Frank M. Lillehagen, Xavier Nicolas, Yukari Shirota, Wolfgang Straer, Shunichiro Tsurumi, Takao Wachi |
| 1984 | GI | Gedanken zur Ausbildung von Informatikern und Ingenieuren. | Frank-Lothar Krause, Wolfgang Straer |
| 1975 | GI | Schnelle Digitale Komponenten fr grafische Sichtgerte. | Wolfgang Straer |
| 1974 | GI | Die Anwendung der B-Spline-Approximation in Computer Graphics. | Wolfgang Straer |