| 2004 | A Hybrid Collision Detection Approach for the Haptic Rendering of Deformable Tools. | Stephen D. Laycock, A. M. Day |
| 2004 | Real-Time Dynamic Wrinkles. | Caroline Larboulette, Marie-Paule Cani |
| 2004 | Geometry Image Matching for Similarity Estimation of 3D Shape. | Hamid Laga, Hiroki Takahashi, Masayuki Nakajima |
| 2004 | Real-Time Watercolor Painting on a Distributed Paper Model. | Tom Van Laerhoven, Jori Liesenborgs, Frank Van Reeth |
| 2004 | Building Personal Digital Photograph Libraries: An Approach with Ontology-Based MPEG-7 Dozen Dimensional Digital Content Architecture. | Pei-Jeng Kuo, Terumasa Aoki, Hiroshi Yasuda |
| 2004 | Real-Time Rendering of Human Hair Using Programmable Graphics Hardware. | Martin Koster, Jrg Haber, Hans-Peter Seidel |
| 2004 | Bounding Volumes for Linearly Interpolated Shapes. | Tobias Klug, Marc Alexa |
| 2004 | Adaptive Strip Compression for Panorama Video Streaming. | Bo Youn Kim, Kyung Ho Jang, Soon Ki Jung |
| 2004 | Adaptation Mechanism for Three Dimensional Content within the MPEG-21 Framework. | HyungSeok Kim, Chris Joslin, Thomas Di Giacomo, Stephane Garchery, Nadia Magnenat-Thalmann |
| 2004 | Interaction with Hand Gesture for a Back-Projection Wall. | Hyosun Kim, Dieter W. Fellner |
| 2004 | Surface Denoising Using a Tight Frame. | Ioannis A. Kakadiaris, Lixin Shen, Manos Papadakis, Ioannis Konstantinidis, Donald J. Kouri, David K. Hoffman |
| 2004 | Visual-Fidelity? Dataglove Calibration. | Ferenc Kahlesz, Gabriel Zachmann, Reinhard Klein |
| 2004 | P-Quadtrees: A Point and Polygon Hybrid Multi-Resolution Rendering Approach. | Junfeng Ji, Sheng Li, Xuehui Liu, Enhua Wu |
| 2004 | Boundary Correct Real-Time Soft Shadows. | Bjarke Jakobsen, Niels Jrgen Christensen, Bent Dalgaard Larsen, Kim S. Petersen |
| 2004 | Real-Time Rendering of Soap Bubbles Taking into Account Light Interference. | Kei Iwasaki, Keichi Matsuzawa, Tomoyuki Nishita |
| 2004 | Updating Building Layouts of Time-Varying Virtual Cities. | Masanobu Honda, Kazunori Mizuno, Yukio Fukui, Seiichi Nishihara |
| 2004 | A Hybrid LOD Based Rendering Approach for Dynamic Scenes. | Karsten Hilbert, Guido Brunnett |
| 2004 | The Experience of the Empty Museum. Displaying Cultural Contents on an Immersive, Walkable VR Room. | Luis Hernndez, Javier Taibo, Antonio Seoane, Rubn Lpez, Roco Lpez |
| 2004 | Hair Paint. | Benjamn Hernndez, Isaac Rudomn |
| 2004 | Iconographical Virtual Polyhedrons for Constructing Graphical User Interface. | Qinglian Guo, Kyoko Kato, Yiwei He |
| 2004 | Point Set Surface Editing Techniques Based on Level-Sets. | Xiaohu Guo, Jing Hua, Hong Qin |
| 2004 | Flow Feature Extraction in Oceanographic Visualization. | Da Guo, Constantinos Evangelinos, Nicholas M. Patrikalakis |
| 2004 | Curvature Tensor Based Triangle Mesh Segmentation with Boundary Rectification. | Guillaume Lavou, Florent Dupont, Atilla Baskurt |
| 2004 | PCA-Based Walking Engine Using Motion Capture Data. | Pascal Glardon, Ronan Boulic, Daniel Thalmann |
| 2004 | Reconstruction Techniques in the Image Analysis of Islamic Mosaics from the Alhambra. | Francisco Albert Gil, Jos Mara Gomis, Jos Miguel Valiente |