| 2004 | Interactive Global Illumination for Quasi-Static Scenes. | Rubn Jess Garca, Carlos Urea, Miguel Lastra, Rosana Montes, Jorge Revelles |
| 2004 | From Continuous to Discrete Games. | Inmaculada Garca, Ramn Moll Vay, Pedro Morillo |
| 2004 | BlobTree Trees. | Callum Galbraith, Peter MacMurchy, Brian Wyvill |
| 2004 | Surface Models of Tube Trees . | Petr Felkel, Rainer Wegenkittl, Katja Bhler |
| 2004 | Remote Line Rendering for Mobile Devices. | Joachim Diepstraten, Martin Grke, Thomas Ertl |
| 2004 | Efficient Hardware for Antialiasing Coverage Mask Generation. | Dan Crisu, Sorin Cotofana, Stamatis Vassiliadis, Petri Liuha |
| 2004 | Fairing of Point Based Surfaces. | Ulrich Clarenz, Martin Rumpf, Alexandru C. Telea |
| 2004 | Multidimensional Data Visualization for Decay Study in Cultural Heritage: An Object-Oriented Implementation. | Laura Chiappini, Rossella Cossu, Marco Di Lorenzo |
| 2004 | An Efficient Central Path Algorithm for Virtual Navigation. | Parag Chaudhuri, Rohit Khandekar, Deepak Sethi, Prem Kalra |
| 2004 | Adaptive Edge Spinning Algorithm for Poligonization of Implicit Surfaces. | Martin Cermk, Vclav Skala |
| 2004 | Combination of Facial Movements on a 3D Talking Head. | The Duy Bui, Dirk Heylen, Anton Nijholt |
| 2004 | Consistent Normal Orientation for Polygonal Meshes. | Pavel Borodin, Gabriel Zachmann, Reinhard Klein |
| 2004 | Hands-Free Navigation Methods for Moving through a Virtual Landscape Walking Interface Virtual Reality Input Devices. | Salvador Barrera, Hiroki Takahashi, Masayuki Nakajima |
| 2004 | Digital Watermarking of Three-Dimensional Polygonal Models in the Spherical Coordinate System. | Mohsen Ashourian, Reza Enteshari, Jeonghee Jeon |
| 2004 | Tiled Shadow Maps. | Jukka Arvo |
| 2004 | Physically Based Simulation of Cracks on Drying 3D Solids. | Kimiya Aoki, Ngo Hai Dong, Toyohisa Kaneko, Shigeru Kuriyama |
| 2004 | Memory Efficient Adjacent Triangle Connectivity of a Vertex Using Triangle Strips. | Hidekuni Annaka, Tsukasa Matsuoka |
| 2004 | Animated Sweepers: Keyframed Swept Deformations. | Alexis Angelidis, Geoff Wyvill |
| 2004 | Creating Mixed Reality Content: Problems, Concepts and Solutions. | Daniel F. Abawi, Ralf Drner |
| 2003 | Robust Watermarking of 3D Polygonal Models Based on Vertice Scrambling. | Yu Zhi-qiang, Horace Ho-Shing Ip, Lam For Kwok |
| 2003 | Automatic Tracking of Face Sequences in MPEG Video. | Yunlong Zhao, Tat-Seng Chua |
| 2003 | A Framework to Customize a Face Model for Reusing Animation. | Kaicheng Zhang, Zhiyong Huang, Tat-Seng Chua |
| 2003 | Image Restoration using Multiresolution Texture Synthesis and Image Inpainting. | Hitoshi Yamauchi, Jrg Haber, Hans-Peter Seidel |
| 2003 | Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware. | Tsuyoshi Yamamoto, Munehiro Doi |
| 2003 | Visualization of Distributed Processes Using "Data Jewelry Box" Algorithm. | Yumi Yamaguchi, Takayuki Itoh |