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Digital Games Research Conference

DIGRA

C

CORE rank

CORE rank (raw)

C

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

1,183

2002–2024

Papers per year

2002238 peak2024

DIGRA papers

1,183 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2023Toward An Agential Realist Account of Digital Games: Revisiting Gamic Agency and Materiality.Yu Hao
2023Game Studies through 'Conceptual Games': The case of Doors.Stefano Gualeni, Nele Van de Mosselaer
2023Microgames as Intervention for Health Misinformation.Lindsay Grace, Victoria Orrego Dunleavy, Regina Ahn, Danny Mayo
2023Valletta: Streets of History: Documenting the Process of Developing a Location-Based Game in the area of Maltese History and Culture.Krista Bonello Rutter Giappone, Daniel Vella, Aphrodite Theodora Andreou, Emmanouela Marla, Naomi Cutajar, Ioannis Brellas, Lara Caruana Montaldo, Renata Ntelia
2023First Impressions: Effects of Representation on Video Game Covers.Daniel Gardner, Shanley Corvite
2023Relationship between Motives for Gaming and Playing Gacha among University Students.Masanori Fukui, Masakatsu Kuroda, Hiroaki Ohdachi
2023Farming a Cosy Utopia: A Regenerative Escape to Simpler Times.Gerald Farca
2023A Classification of Video Game Cartographic Maps.Claire Dormann, Corina Ptscher, Guenter Wallner
2023Designerly Ways of Analysing Gameplay and Player Experiences.Malay Dhamelia, Girish Dalvi
2023Gender Differences in Ethical Stances for Playing AR Games: The Case of Pokmon GO.Yeonhee Cho, Michele Newman, Lidia J. Morris, Lane D. Koughan, Jason Yip, Jin Ha Lee
2023Recovery and Support: Motivations for Playing a Social Video Game in the Midst of a Pandemic.Hyerim Cho, Jin Ha Lee, Alex C. Urban
2023The Ghosts of Empire: Asian Horror and Postcolonial Pastiche in the Filipino Visual Novel The Letter (2017).Christoffer Mitch C. Cerda
2023Coming Out While Going Fast: Queer Conviviality in Speedrunning Live Streams.Johanna Brewer
2023Xeno-ludens: deformativism and playful estrangement.Mario Barranco
2023Gamified city for 6th graders: The effect of gameful experience on students' 21st century readiness in Finland.Isabella Aura, Simo Jrvel, Lobna Hassan, Juho Hamari
2023A Proposed Taxonomy for the Design Qualities of Video Game Loading Interfaces and Processes.David Antognoli, Joshua A. Fisher
2022On the Maintenance of Meaning: A Deleuzian View on Proceduralism.Hongwei Zhou, Kyle Gonzalez, Nathan Altice, Noah Wardrip-Fruin, Angus G. Forbes
2022What are the odds? Lower compliance with Western loot box probability disclosure industry selfregulation than Chinese legal regulation.Leon Y. Xiao, Laura L. Henderson, Philip W. S. Newall
2022Escape Game From observation to participatory research.Nayra Vacaflor, Feirouz Boudokhane-Lima
2022"Mirror Dwellers": Social VR, Identity and Internet Culture.Mattia Thibault, Mila Bujic
2022Data-driven Analysis Platform for Indie Mobile Game Publishing.Yanhui Su
2022Habit and perception towards games and game-based learning in India: A survey study of awareness and experience with digital games.Chaitanya Solanki, Deepak John Mathew
2022Exploring Relevance, Meaningfulness, and Perceived Learning in Entertainment Games.Rhea Sharma, Edward F. Melcer, Dominic Kao
2022Child's Play and Survival: Examining Children's Games in the Squid Game.Zahra Rizvi
2022Comparing actual and virtual movement in a play anywhere mobile AR location-based story.Gideon Raeburn, Laurissa Tokarchuk, Martin Welton
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Comparable venues

Other A*/A conferences filed under the same field of research.