| 2023 | Virtual Reality and Embodied Learning: Unraveling the Relationship via Dynamic Learner Behavior. | Antony Prakash, Ramkumar Rajendran |
| 2023 | Unveiling Learners' Interaction Behavior in Virtual Reality Learning Environment. | Antony Prakash, Ramkumar Rajendran |
| 2023 | Design of a Pneumatics System Learning Material with AR Technology for Vocational Education Students. | Tanit Phetchakan, Suppachai Howimanporn, Sasithorn Chookaew |
| 2023 | Advancing Education through Stakeholder Engagement: An Evaluation of the Learning Butler Chatbot's Impact on Instructors, and Learners. | Chih-Yang Peng, Su-Hang Yang, Pei-Yu Ho, Jen-Hang Wang, Gwo-Dong Chen |
| 2023 | A Visualization App on Proving Geometric Concepts. | Ma. Louise Antonette de Las Peas, Debbie Marie B. Verzosa, Maria Alva Q. Aberin, Agnes D. Garciano, Jumela Sarmiento, Mark Anthony C. Tolentino, Juan Carlo Mallari |
| 2023 | Learner Perceptions on Gamifying Active Video Watching Platforms. | Pasan Peiris, Matthias Galster, Antonija Mitrovic, Sanna Malinen, Raul Vincent W. Lumapas |
| 2023 | Gamification to Train Soft Skills of Software Professionals Through Active Video Watching. | Pasan Peiris |
| 2023 | Enhancing Understanding of Complex Systems through Analogy-Based Video Scenarios. | Meera Pawar, Sheeja Vasudevan, Sahana Murthy |
| 2023 | Ethical Challenges of Artificial Intelligence in Education: Achieving Learner Centricity with Respect to Learner Autonomy. | Meera Pawar, Ram Das Rai |
| 2023 | Ethical Implications of Utilizing Artificial Intelligence in Education for Assessment. | Mihir Patki, Saira Sanadi, Shraddha Jadhav, Ashish Musale, Kapil Kadam |
| 2023 | Keeping Teams in the Game: Predicting Dropouts in Online Problem-Based Learning Competition. | Aditya Panwar, Ashwin T. S., Ramkumar Rajendran, Kavi Arya |
| 2023 | Large Language Models (GPT) for automating feedback on programming assignments. | Maciej Pankiewicz, Ryan S. Baker |
| 2023 | Enacting Biomolecular Interactions in VR: Impact on Student Conceptual Understanding in Biochemistry. | Prajakt Pande |
| 2023 | Epistemic Network Analysis to assess collaborative engagement in Knowledge Building discourse. | Aloysius Ong, Chew Lee Teo, Alwyn Vwen Yen Lee, Guangji Yuan |
| 2023 | Toward Game-Based Learning of Japanese Writing for Elementary School Students. | Kazumasa Omura, Kei Kubo, Frdric Bergron, Sadao Kurohashi |
| 2023 | Towards Automated Evidence Extraction: A Case Study of Adapting SAM to Real-World Educational Data. | Kouki Okumura, Izumi Horikoshi, Kento Koike, Hiroaki Ogata |
| 2023 | Tracking Knowledge for Learning Japanese as a 2nd Language. | Tomoko Okimoto, Matthew W. Johnson, Huy Anh Nguyen, Steven Moore, Michael Eagle, John C. Stamper |
| 2023 | Local Safety Map for a Cornerstone of Local Disaster Prevention: A Case Study of a Historical Local Town in Japan. | Yasuhisa Okazaki, Hiroshi Wakuya, Yukuo Hayashida, Nobuo Mishima |
| 2023 | Learning Support System to Understand Others Through Dramatic Script Reading and Its Evaluation. | Hanano Okamoto, Yuki Hayashi, Kazuhisa Seta |
| 2023 | Web-based VR Education Contents Supporting VR-goggles and User Study. | Yoshihiro Okada, Kosuke Kaneko, Wei Shi |
| 2023 | Enhancing Mobile Learning App for Revamped Blended Learning Class in Beginner's Chinese Course. | Yuichi Ohkawa, Xiumin Zhao, Takashi Mitsuishi, Wen Gui, Xuan Wang |
| 2023 | Non-Player Characters for Evacuation Training in Metaverse: Preliminary Experiment. | Kaito Oe, Yusaku Ichino, Hiroyuki Mitsuhara, Masami Shishibori |
| 2023 | Sharing Learning Log while maintaining privacy over blockchain: Heuristic Evaluation of BOLL. | Patrick Ocheja, Rwitajit Majumdar, Brendan Flanagan, Hiroaki Ogata |
| 2023 | An Adaptive Learning Support System based on Ontology of Multiple Programming Languages. | Lalita Na Nongkhai, Jingyun Wang, Takahiko Mendori |
| 2023 | Discussion Support Agent System to Promote Equalization of Speech among Participants. | Ryunosuke Nishimura, Risa Iharada, Yuya Sugamoto, Yutaka Ishii, Toshio Mochizuki, Hironori Egi |