| 2018 | How to Support Fraction Learning with Math Game "Run Fraction": Theory, Design and Application. | Junjie Shang, Lu Zhang, Ruonan Hu, Sijie Ma, Jialing Zeng, Mingze Yuan, Jingang Sun |
| 2018 | Factors Influencing Peer Online Citing Behavior. | Fu-Yun Yu, Shannon Sung |
| 2018 | Modeling the Learning That Takes Place Between Online Assessments. | Ryan S. Baker, Sujith M. Gowda, Eyad Salamin |
| 2018 | The Learning Potential of Student-Generated Feedback with Multimedia Shareability for Online Student-Generated Multiple-Choice Questions. | Fu-Yun Yu |
| 2017 | A case study of curriculum-based game design for k-12. | Fan Zou |
| 2017 | Capturing Changes and Variations from Teachers' Time Series Usage Data. | Longwei Zheng, Yuanyuan Feng, Rui Shi, Xiaoqing Gu, Tonny Meng-Lun Kuo |
| 2017 | Can Distributed Practice Improve Students' Efficacy in Learning their First Programming Language? | Qiujie Zhang, Lishan Zhang, Baoping Li, Ling Chen, I-Han Hsiao, Fati Wu |
| 2017 | An Evaluation of Elementary Students' Ability of Problem Solving in Information Processing. | Lishan Zhang, Jing Wang, Zijun Zhuang, Baoping Li, Yuan Liu |
| 2017 | A Collaborative Learning Method of Learning from Errors in Japanese Writing. | Li Zhang, Hidehiko Kita |
| 2017 | Effects of concept map based cooperative peer assessment system on students' learning outcomes on programming. | Ya-Jing Yu, Po-Han Wu, Yu-Sheng Su |
| 2017 | Adoption of Computer Programming Exercises for Automatic Assessment - Issues and Caution. | Yuen-Tak Yu, Chung Man Tang, Chung Keung Poon, Jacky Wai Keung |
| 2017 | Observing the Degree of Distortion in Coordinated Motor Actions. | Takehiko Yoshikawa, Kohta Sugawara, Kenji Matsuura, Stephen Karungaru, Naka Gotoda |
| 2017 | Encouraging System for Teaching Assistants to Advise Students during Programming Exercises. | Yuuki Yokoyama, Hironori Egi |
| 2017 | Designing a "Three Rings" Theory Framework for Electronic Schoolbag. | Baoyuan Yin, Fati Wu, Shihua Huang, Shan Jia |
| 2017 | Learning Behavioral Pattern Analysis based on Students' Logs in Reading Digital Books. | Chengjiu Yin, Noriko Uosaki, Hui-Chun Chu, Gwo-Jen Hwang, Gi-Zen Liu, Jau-Jian Hwang, Itsuo Hatono, Etsuko Kumamoto, Yoshiyuki Tabata |
| 2017 | Participation and Psychological Ownership on Teachers' Beliefs of a Cloud-based VLE. | Joanne Sau-Ching Yim, Priscilla Moses, Alia Azalea |
| 2017 | The Effects of SDE Strategy-based Computer Games on Metacognitive Awareness. | Kai-Hsiang Yang, Chin-Yen Lu, Bou-Chuan Lu |
| 2017 | A POE Strategy-Based Gaming Approach for Mathematics Learning. | Kai-Hsiang Yang, Hsiao-Hua Chen, Bou-Chuan Lu |
| 2017 | Developing Pre-service Teachers' 21st Century Teaching Competencies via Digital Storytelling. | Wan-Lin Yang |
| 2017 | An Educational Support System based on Automatic Impasse Detection in Programming Exercises. | Koichi Yamashita, Takumi Sugiyama, Satoru Kogure, Yasuhiro Noguchi, Tatsuhiro Konishi, Yukihiro Itoh |
| 2017 | A Case Study of Learning Environment for Building Structures for Learners with Reading Disabilities Based on Cognitive Load Theory. | Sho Yamamoto, Tsukasa Hirashima |
| 2017 | A Case Study of Interactive Learning Environment for Building Structure of Arithmetic Word Problem in Language Delay. | Sho Yamamoto, Tsukasa Hirashima |
| 2017 | Learning Environment for Recursive Functionsby Visualization of Execution Process. | Raiya Yamamoto, Yasuhiro Anzai, Satoru Kogure, Yasuhiro Noguchi, Koichi Yamashita, Tatsuhiro Konishi, Yukihiro Itoh |
| 2017 | An Investigation of Collaborative Ubiquitous Learning in Promoting Socio-Cultural Knowledge and Skills in 21st Century: Integrating History, Geography, Architecture, Science and Culture Study. | Chitphon Yachulawetkunakorn, Ratthakarn Na Phatthalung, Jintana Wongta, Charoenchai Wongwatkit |
| 2017 | Speaking-related Anxiety in Computer-Assisted Language Testing Settings. | Lingyu Xu, Xin Zhao, Chunping Zheng, Zhihong Lu |