| 2020 | Work-in-Progress - Designing a Multi-User Virtual Reality Environment for Conversational Skills Training of Dietetic Students. | Ivan Moser, Per Bergamin |
| 2020 | Unifying Protocols for Conducting Systematic Scoping Reviews with Application to Immersive Learning Research. | Leonel Morgado, Dennis Beck |
| 2020 | Acceptance and User Experience of an Augmented Reality System for the Simulation of Sensory Overload in Children with Autism. | Tassos A. Mikropoulos, Michael Delimitros, Pavlos Gaintatzis, Georgia Iatraki, Aikaterini Stergiouli, Angeliki Tsiara, Katerina Kalyvioti |
| 2020 | Panel - Improve Foreign Language Speaking Proficiency in Immersive Environment. | Nanxi Meng, Qing Li, Laetitia Knight, Aleshia T. Hayes |
| 2020 | Work-in-progress - ARETE - An Interactive Educational System using Augmented Reality. | Stefano Masneri, Ana Dominguez, Fridolin Wild, Jeroen Pronk, Matthias Heintz, Jennifer Tiede, Adina Nistor, Giuseppe Chiazzese, Eleni E. Mangina |
| 2020 | Workshop - ILLUA- Promoting Self-Regulated Learning through Metacognitive Applications in a 3D Virtual Environment. | Joachim Lorenz, Klaus Bredl, Martin Wagner, Norbert Vogelmair |
| 2020 | An Immersive and Interactive Visualization of Gravitational Waves. | Stefan Lontschar, Krzysztof Pietroszek, Irene Humer, Christian Eckhardt |
| 2020 | Analysis of Haptic Feedback and its Influences in Virtual Reality Learning Environments. | Stefan Lontschar, Daniel Deegan, Irene Humer, Krzysztof Pietroszek, Christian Eckhardt |
| 2020 | An AR-Based Case Study of Using Textual and Collaborative Scaffolding for Students with Different Self-Efficacy to Learn Lever Principles. | Changhao Liu, Shuo Wu, Shuming Wu, Su Cai |
| 2020 | Work-in-Progress - The SORBET Project: Designing an Immersive Environment Which Models the Diffusion of Virus Infection to Help Students of Mathematics Learn Probabilities. | Kenneth Y. T. Lim, Ming-De Yuen, Swee Ling Leong, Ahmed Hazyl Hilmy, Lionel Lim, Joel Ng |
| 2020 | Work-in-Progress - A 360 Virtual Reality Simulation to Prepare Social Work Students to Interact with Community Environments. | Nicholas Lanzieri, Henry Samelson, Elizabeth McAlpin, David Shilane |
| 2020 | Work-in-Progress - Virtual Reality: A Tool to Develop Social Work Practice Skills of Engagement and Assessment. | Nicholas Lanzieri, Jonathan Bowen, David Lasala, Henry Samelson, Elizabeth McAlpin |
| 2020 | Different Types of Interaction with Augmented Reality Learning Material. | Jule M. Krger, Daniel Bodemer |
| 2020 | Virtual Reality in Professional Training: An Example from the Field of Bank Counselling. | Michael D. Kickmeier-Rust, Michael Leitner, Philipp Hann |
| 2020 | Work-in-Progress - The Sudden Requirement to Work from Home Due to COVID-19 Pandemic Restrictions: Attitudes and Changes in Perceived Value of Physical and Immersive Workspaces. | Jamie A. Kelly |
| 2020 | The Naturalist's Workshop: Virtual Reality Interaction with a Natural Science Educational Collection. | Colin Patrick Keenan, Cynthia Lincoln, Adam Rogers, Victoria Gerson, Jack Wingo, Mikhael Vasquez-Kool, Richard L. Blanton |
| 2020 | Work-in-Progress - Role of Innovative Teaching Strategies in Enhancing STEM Education in Malaysia. | Anisha Haveena Kaur, Sharmini Gopinathan, Murali Raman |
| 2020 | Presence and Platform: Effects of Embodiment Comparing a 2D Computer and 3D VR Game. | Elena Kalina, Mina C. Johnson-Glenberg |
| 2020 | Work-in-Progress - Immersive Virtual Reality Design Considerations to Promote Learning for English Language Learners. | Robson Araujo Junior, Alec M. Bodzin |
| 2020 | Work-in-Progress - Context is Key in Immersive Learning Environments. | Emily Kuzneski Johnson, Amy Larner Giroux, Yovanna Pineda |
| 2020 | Embodied Agentic STEM Education: Effects of 3D VR Compared to 2D PC. | Mina C. Johnson-Glenberg, Vanessa Ly, Man Su, Ricardo Nieland Zavala, Hannah Bartolomea, Elena Kalina |
| 2020 | Work-in-Progress - Virtual Agents in Teaching: A Study of Human Aspects. | Meena Jha, Deborah Richards, Meredith Porte, Amara Atif |
| 2020 | Work-in-Progress - Designing a Virtual Reality Simulation to Teach Elements of Network Routing. | Meena Jha, Kenneth Howah, Santoso Wibowo, Michael A. Cowling, Lisa Soon, Sanjay Jha |
| 2020 | A Case Study: Students' Perception of a Collaborative Game-Based Virtual Learning Environment. | Xiuli Huang, Juhou He, Hongyan Wang |
| 2020 | Work-in-Progress - Legal and Ethical Issues in Immersive Education. | Eric Hawkinson, Jay Klaphake |