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IEEE/ACM International Symposium on Mixed and Augmented Reality

ISMAR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

3,295

1999–2025

Papers per year

1999457 peak2025

ISMAR papers

3,295 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2013Using a HHD with a HMD for mobile AR interaction.Rahul Budhiraja, Gun A. Lee, Mark Billinghurst
2013Interaction techniques for HMD-HHD hybrid AR systems.Rahul Budhiraja, Gun A. Lee, Mark Billinghurst
2013Going with the flow: Modifying self-motion perception with computer-mediated optic flow.Gerd Bruder, Phil Wieland, Benjamin Bolte, Markus Lappe, Frank Steinicke
2013Adapting ray tracing to Spatial Augmented Reality.Markus Broecker, Bruce H. Thomas, Ross T. Smith
2013AR in the library: A pilot study of multi-target acquisition usability.Bo Brinkman, Stacy Brinkman
2013Ego- and Exocentric interaction for mobile AR conferencing.Timo Bleeker, Gun A. Lee, Mark Billinghurst
2013General chair.Mark Billinghurst, Bruce H. Thomas
2013Representational systems with tangible and graphical elements.Rodney Berry, Ernest A. Edmonds, Andrew Johnston
2013Markerless 3D gesture-based interaction for handheld Augmented Reality interfaces.Huidong Bai, Lei Gao, Jihad El-Sana, Mark Billinghurst
2013Through the looking glass: Pretend play for children with autism.Zhen Bai, Alan F. Blackwell, George Coulouris
2013See-through window vs. magic mirror: A comparison in supporting visual-motor tasks.Zhen Bai, Alan F. Blackwell
2013Augmenting markerless complex 3D objects by combining geometrical and color edge information.Antoine Petit, ric Marchand, Keyvan Kanani
2012Interactive 4D overview and detail visualization in augmented reality.Stefanie Zollmann, Denis Kalkofen, Christof Hoppe, Stefan Kluckner, Horst Bischof, Gerhard Reitmayr
2012A general approach for closed-loop registration in AR.Feng Zheng, Ryan Schubert, Greg Welch
2012Distributed visual processing for augmented reality.Winston Yii, Wai Ho Li, Tom Drummond
2012Toward a practical wall see-through system for drivers: How simple can it be?Hiroshi Yasuda, Yoshihiro Ohama
2012LDB: An ultra-fast feature for scalable Augmented Reality on mobile devices.Xin Yang, Kwang-Ting Cheng
2012VRCodes: Unobtrusive and active visual codes for interaction by exploiting rolling shutter.Grace Woo, Andrew Lippman, Ramesh Raskar
2012BurnAR: Feel the heat.Peter Weir, Christian Sandor, Matt Swoboda, Thanh Nguyen, Ulrich Eck, Gerhard Reitmayr, Arindam Dey
2012Augmented reality during angiography: Integration of a virtual mirror for improved 2D/3D visualization.Jian Wang, Pascal Fallavollita, Lejing Wang, Matthias Kreiser, Nassir Navab
2012Workshop 3: IEEE ISMAR 2012 workshop on tracking methods and applications (TMA).Daniel Wagner, Jonathan Ventura, Gerhard Reitmayr, Hideo Saito, Selim Benhimane
2012A component-based approach towards mobile distributed and collaborative PTAM.Tim Verbelen, Pieter Simoens, Filip De Turck, Bart Dhoedt
2012Wide-area scene mapping for mobile visual tracking.Jonathan Ventura, Tobias Hllerer
2012Subjective evaluations on perceptual depth of stereo image and effective field of view of a wide-view head mounted projective display with a semi-transparent retro-reflective screen.Duc Nguyen Van, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura
2012Touch-n-Paste: Direct texture transfer interaction in AR environments.Atsushi Umakatsu, Tomohiro Mashita, Kiyoshi Kiyokawa, Haruo Takemura
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Comparable venues

Other A*/A conferences filed under the same field of research.