Mark Billinghurst
Publication record assembled from the DBLP archive of ranked conferences.
Papers indexed
408
Venues
32
Active years
1997–2026
Best venue rank
A*
Where they publish
- A*ISMAR115 papers
- A*CHI68 papers
- AustralasianOZCHI23 papers
- A*SIGGRAPH22 papers
- CEGVE18 papers
- NationalHCI6 papers
- Journal PublishedISWC6 papers
- AIUI3 papers
- NationalISUVR3 papers
- BICMI3 papers
- BMUM3 papers
- ACSCW3 papers
- A*HRI2 papers
- BITiCSE2 papers
- CIV2 papers
- AAIED2 papers
- BInteract2 papers
- AustralasianIVCNZ2 papers
- CACHI2 papers
- CCDVE1 paper
- Journal PublishedEICS1 paper
- A*ICRA1 paper
- AInterspeech1 paper
- NationalISVC1 paper
- AIROS1 paper
- RegionalNordiCHI1 paper
- CHSI1 paper
- CICEC1 paper
- BACCV1 paper
- BACII1 paper
- AustralasianDICTA1 paper
- AustralasianIE1 paper
Papers
Showing the 300 most recent indexed papers.
| Year | Venue | Title | Authors |
|---|---|---|---|
| 2026 | CHI | C-A2Meet: Malleable, Role-Aware AI Interfaces for Video Conferencing. | Tamil Selvan Gunasekaran, Yue Feng, Huidong Bai, Yun Suen Pai, Mark Billinghurst |
| 2026 | CHI | Cognitive Bridge: AI-Generated Boundary Objects for Cross-Functional Collaboration. | Tamil Selvan Gunasekaran, Sophia Lim, Kunal Gupta, Huidong Bai, Yun Suen Pai, Mark Billinghurst |
| 2026 | CHI | XR for Challenging Environments - Enabling Human Performance and Agency under Stress. | Raimund Schatz, Helmut Schrom-Feiertag, Guglielmo Papagni, Frank Steinicke, Lea Skorin-Kapov, Mark Billinghurst, Leif Oppermann, Georg Aumayr |
| 2026 | CHI | LyreFlute: Sensor-Based Musical Experience for COPD Rehabilitation. | Andreia Valente, Claudio Cotto, Mark Billinghurst, Kunal Gupta |
| 2026 | CHI | The Ocular Command Center: How Eye Responses to Luminance, Color, Tunneling, and Visual Suppression Mediate Users' Physiological States in VR. | Andreia Valente, Augusto Esteves, Mark Billinghurst |
| 2026 | CHI | Enhancing Social Connection in Shared Audiovisual Experiences via Collective Heartbeat Haptic Feedback. | Andreia Valente, Juliana Marcelino, Mark Billinghurst, Augusto Esteves |
| 2026 | CHI | AI of Oz: Enhancing Wizard of Oz Studies in HCI with AI Assistance for Human Moderation. | Ruoyu Wen, Kunal Gupta, Kekayan Nanthakumar, Binyang Han, Simon Hoermann, Mark Billinghurst, Alaeddin Nassani, Dwain D. Allan, Thammathip Piumsomboon |
| 2026 | CHI | Dependency-Aware AR Guidance for Replaying Non-Linear Work. | Bowen Yuan, Zirui Xiao, Hyunwoo Cho, Mark Billinghurst, Gun A. Lee |
| 2026 | IUI | From Prompt to Presence: Co-Creating Personalised Emotional Sanctuaries in VR with Generative AI. | Ruoyu Wen, Kunal Gupta, Simon Hoermann, Mark Billinghurst, Alaeddin Nassani, Thammathip Piumsomboon |
| 2025 | CHI | "Can I have my friend attending with me?": Design Implications for Using Virtual Supporters in Remote Psychotherapy. | Jiashuo Cao, Yun Suen Pai, Chen Li, Simon Hoermann, Mark Billinghurst |
| 2025 | CHI | Exploring Emotional Memory Encoding and Recall in Virtual Reality. | Kunal Gupta, Samhar Aeron, Jiuzhou Zhao, Jamila Abouelenin, Yun Suen Pai, Mark Billinghurst |
| 2025 | CHI | The Third Workshop on Building an Inclusive and Accessible Metaverse for All. | Callum Parker, Soojeong Yoo, Joel Fredericks, Tram Thi Minh Tran, Mark Colley, Youngho Lee, Khanh-Duy Le, Simon Stannus, Woontack Woo, Mark Billinghurst |
| 2025 | CHI | Sharing Facial Cues at Different Target Positions to Support Virtual Collaboration. | Theophilus Teo, Allison Jing, Chenkai Zhang, Michael Frederick, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, Gun A. Lee |
| 2025 | CHI | CardioCommXR: Training Empathy Through Gamified Emotional Regulation. | Andreia Valente, Mark Billinghurst |
| 2025 | CHI | The Brain Knows What You Prefer: Using EEG to Decode AR Input Preferences. | Kaining Zhang, Theophilus Teo, Eunhee Chang, Xianglin Zheng, Allison Jing, Mark Billinghurst |
| 2025 | ISMAR | Breathing Forest: Integrating Breathing Interactions in Virtual Reality-Based Nature Therapy. | Jiashuo Cao, Ritik Vatsal, Mark Billinghurst |
| 2025 | ISMAR | Attention-VR: predicting VIMS from attention-weighted multi-modal movement data. | Eunhee Chang, Eunchae Lim, Hyunwoo Cho, Jonathon Derek Hart, Arindam Dey, Zehua Zhang, Hyung-Jeong Yang, Mark Billinghurst |
| 2025 | ISMAR | Bichronous Collaboration: Using Spatiotemporal Cues to Collaborate Across Time and Space on Physical Tasks. | Hyunwoo Cho, Eunhee Chang, Bowen Yuan, Theophilus Teo, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst |
| 2025 | ISMAR | Challenges in Governance of Harmful User Generated Content in Virtual Worlds. | Jeannie S. Lee, Kan Chen, Raymond Chan, Xiaorong Li, Jisu Kim, Harminder Singh, Hanwei Zhu, Weisi Lin, Ming Di Koa, Mark McGill, Mohamed Khamis, Guo Freeman, Mark Billinghurst |
| 2025 | ISMAR | GenLinguaScape: Enabling User-Defined VR Scenarios for Communicative Language Practice. | Ruoyu Wen, Qiaomin Li, Wei Pu, Rui Mu, Alaeddin Nassani, Simon Hoermann, Mark Billinghurst, Thammathip Piumsomboon |
| 2025 | ISMAR | Focus-Aware Task Guidance: Adaptive AR Instruction Playback Via Gaze and Location Tracking. | Bowen Yuan, Hyunwoo Cho, Theophilus Teo, Gun A. Lee, Mark Billinghurst |
| 2025 | ISMAR | Headzoom: Hands-Free Zooming and Panning for 2D Image Navigation Using Head Motion. | Kaining Zhang, Catarina Moreira, Pedro Belchior, Gun A. Lee, Mark Billinghurst, Joaquim Jorge |
| 2025 | SIGGRAPH | Blooming Resonant Tea: A Multisensory Dining Experience with Dynamic Visuals and Music. | Weijen Chen, Kao-Hua Liu, Jiashuo Cao, Youichi Kamiyama, Sohei Wakisaka, Stefano Citi, Mark Billinghurst, Yun Suen Pai, Kouta Minamizawa |
| 2024 | CHI | Exploring Effective Real-Time Ergonomic Guidance Methods for Immersive Virtual Reality Workspace. | Ruihua Ji, Zhuang Chang, Shuxia Wang, Mark Billinghurst |
| 2024 | CHI | Designing Inclusive Future Augmented Realities. | Michael Nebeling, Mika Oki, Mirko Gelsomini, Gillian R. Hayes, Mark Billinghurst, Kenji Suzuki, Roland Graf |
| 2024 | CHI | Listen to the Sword: Using Breathing and Spatial Audio for Wuxia Narratives. | Ruoyu Wen, Jiashuo Cao, Mark Billinghurst, Thammathip Piumsomboon |
| 2024 | CHI | Early Autism Screening in Children Using Facial Recognition. | Qin Wu, Xiangming Xiao, Yugui Liu, Mark Billinghurst, Suranga Nanayakkara |
| 2024 | ISMAR | Navigating Virtual Realms: The Impact of Wearing HMDs on Human Gait. | Biruthuvan Keeran Balachandran, Ted Yeung, Mark Billinghurst, Alexander Stamenkovic, Arash Mahnan, Stephan G. Lukosch |
| 2024 | ISMAR | Explorations in Designing Virtual Environments for Remote Counselling. | Jiashuo Cao, Wujie Gao, Yun Suen Pai, Simon Hoermann, Chen Li, Nilufar Baghaei, Mark Billinghurst |
| 2024 | ISMAR | Perceived Empathy in Mixed Reality: Assessing the Impact of Empathic Agents' Awareness of User Physiological States. | Zhuang Chang, Kangsoo Kim, Kunal Gupta, Jamila Abouelenin, Zirui Xiao, Boyang Gu, Huidong Bai, Mark Billinghurst |
| 2024 | ISMAR | Superpowering Emotion Through Multimodal Cues in Collaborative VR. | Allison Jing, Theophilus Teo, Jeremy McDade, Chenkai Zhang, Yi Wang, Andrei Mitrofan, Rushil Thareja, Heesook Shin, Yongho Lee, Youn-Hee Gil, Mark Billinghurst, Gun A. Lee |
| 2024 | ISMAR | Avatar and Gaze Cues for Mixed Reality Mixed Presence Groupware. | Mitchell Norman, Gun A. Lee, Ross T. Smith, Mark Billinghurst |
| 2024 | ISMAR | The Effect of Interface Types and Immersive Environments on Drawing Accuracy and User Comfort. | Qianyuan Zou, Huidong Bai, Zhuang Chang, Zirui Xiao, Suizi Tian, Henry Been-Lirn Duh, Allan Fowler, Mark Billinghurst |
| 2024 | OZCHI | Large Language Models for Automatic Detection of Sensitive Topics. | Ruoyu Wen, Stephanie Elena Crowe, Kunal Gupta, Xinyue Li, Mark Billinghurst, Simon Hoermann, Dwain D. Allan, Alaeddin Nassani, Thammathip Piumsomboon |
| 2023 | CHI | Towards an Inclusive and Accessible Metaverse. | Callum Parker, Soojeong Yoo, Youngho Lee, Joel Fredericks, Arindam Dey, Youngjun Cho, Mark Billinghurst |
| 2023 | CHI | Wish You Were Here: Mental and Physiological Effects of Remote Music Collaboration in Mixed Reality. | Ruben Schlagowski, Dariia Nazarenko, Yekta Said Can, Kunal Gupta, Silvan Mertes, Mark Billinghurst, Elisabeth Andr |
| 2023 | ISMAR | Hybrid Cross-Reality Collaborative System. | Hyunwoo Cho, Eunhee Chang, Zhuang Chang, Jiashuo Cao, Bowen Yuan, Jonathon Derek Hart, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst |
| 2023 | ISMAR | Time Travellers: An Asynchronous Cross Reality Collaborative System. | Hyunwoo Cho, Bowen Yuan, Jonathon Derek Hart, Zhuang Chang, Jiashuo Cao, Eunhee Chang, Mark Billinghurst |
| 2023 | ISMAR | An Asynchronous Hybrid Cross Reality Collaborative System. | Hyunwoo Cho, Bowen Yuan, Jonathon Derek Hart, Eunhee Chang, Zhuang Chang, Jiashuo Cao, Gun A. Lee, Thammathip Piumsomboon, Mark Billinghurst |
| 2023 | ISMAR | Utilizing a Robot to Endow Virtual Objects with Stiffness. | Jiepeng Dong, Weiping He, Bokai Zheng, Yizhe Liu, Mark Billinghurst |
| 2023 | ISMAR | The MagicBook Revisited. | Geert Lugtenberg, Kazuma Mori, Yuki Matoba, Theophilus Teo, Mark Billinghurst |
| 2023 | ISMAR | Deep Learning-based Simulator Sickness Estimation from 3D Motion. | Junhong Zhao, Kien T. P. Tran, Andrew Chalmers, Weng Khuan Hoh, Richard Yao, Arindam Dey, James Wilmott, James Lin, Mark Billinghurst, Robert W. Lindeman, Taehyun Rhee |
| 2022 | CHI | Rapid Prototyping for XR. | Mark Billinghurst, Michael Nebeling |
| 2022 | CHI | Inter-brain Synchrony and Eye Gaze Direction During Collaboration in VR. | Ihshan Gumilar, Amit Barde, Prasanth Sasikumar, Mark Billinghurst, Ashkan F. Hayati, Gun A. Lee, Yuda Munarko, Sanjit Singh, Abdul Momin |
| 2022 | CHI | RaITIn: Radar-Based Identification for Tangible Interactions. | Tamil Selvan Gunasekaran, Ryo Hajika, Yun Suen Pai, Eiji Hayashi, Mark Billinghurst |
| 2022 | CHI | VR [we are] Training - Workshop on Collaborative Virtual Training for Challenging Contexts. | Georg Regal, Helmut Schrom-Feiertag, Quynh Nguyen, Marco Aust, Markus Murtinger, Doroth Smit, Manfred Tscheligi, Mark Billinghurst |
| 2022 | HRI | An Exploration of Eye Gaze in Women During Reciprocal Self-Disclosure: Implications for Digital Human Design. | Alesha Wells, Kate Loveys, Mark Sagar, Mark Billinghurst, Elizabeth Broadbent |
| 2022 | ISMAR | Comparing Gaze-Supported Modalities with Empathic Mixed Reality Interfaces in Remote Collaboration. | Allison Jing, Kunal Gupta, Jeremy McDade, Gun A. Lee, Mark Billinghurst |
| 2022 | ISMAR | From Meaning-making to Meaning-sharing: Participatory Interpretation in a 3D Virtual Heritage Site. | Hayun Kim, Gun A. Lee, Mark Billinghurst, Woontack Woo |
| 2022 | ISMAR | XRtic: A Prototyping Toolkit for XR Applications using Cloth Deformation. | Sachith Muthukumarana, Alaeddin Nassani, Noel Park, Jrgen Steimle, Mark Billinghurst, Suranga Nanayakkara |
| 2022 | ISMAR | Designing, Prototyping and Testing of $360^{\circ}$ Spatial Audio Conferencing for Virtual Tours. | Alaeddin Nassani, Amit Barde, Huidong Bai, Suranga Nanayakkara, Mark Billinghurst |
| 2022 | ISMAR | Implementation of Attention-Based Spatial Audio for 360° Environments. | Alaeddin Nassani, Amit Barde, Huidong Bai, Suranga Nanayakkara, Mark Billinghurst |
| 2022 | ISMAR | Design and User Research in AR/VR/MR. | Bektur Ryskeldiev, Joelle Zimmermann, Mark Billinghurst, Kai Kunze, Jie Li, Julie R. Williamson |
| 2022 | ISMAR | PSCVR: Physiological Sensing in Collaborative Virtual Reality. | Prasanth Sasikumar, Yun Suen Pai, Huidong Bai, Mark Billinghurst |
| 2022 | ISMAR | Kiwrious AR: Exploring AR for Scientific Inquiry and Scaffolded Learning. | Vanessa Tang, Alaeddin Nassani, Suranga Nanayakkara, Mark Billinghurst |
| 2022 | IUI | Emotion Recognition in Conversations Using Brain and Physiological Signals. | Nastaran Saffaryazdi, Yenushka Goonesekera, Nafiseh Saffaryazdi, Nebiyou Daniel Hailemariam, Ebasa Girma Temesgen, Suranga Nanayakkara, Elizabeth Broadbent, Mark Billinghurst |
| 2022 | SIGGRAPH | Rapid prototyping for XR: SIGGRAPH 2022 course. | Mark Billinghurst, Michael Nebeling |
| 2022 | SIGGRAPH | Near-Gaze Visualisations of Empathic Communication Cues in Mixed Reality Collaboration. | Allison Jing, Kunal Gupta, Jeremy McDade, Gun A. Lee, Mark Billinghurst |
| 2021 | CDVE | Identifying Human Factors for Remote Guidance on Physical Tasks. | Hai-Chau Le, Weidong Huang, Mark Billinghurst, Eng Hwa Yap |
| 2021 | CHI | Rapid Prototyping of XR Experiences. | Mark Billinghurst, Michael Nebeling |
| 2021 | CHI | Connecting the Brains via Virtual Eyes : Eye-Gaze Directions and Inter-brain Synchrony in VR. | Ihshan Gumilar, Amit Barde, Ashkan F. Hayati, Mark Billinghurst, Gun A. Lee, Abdul Momin, Charles Averill, Arindam Dey |
| 2021 | CHI | Adapting Fitts' Law and N-Back to Assess Hand Proprioception. | Tamil Selvan Gunasekaran, Ryo Hajika, Chloe Dolma Si Ying Haigh, Yun Suen Pai, Danielle M. Lottridge, Mark Billinghurst |
| 2021 | CHI | eyemR-Vis: A Mixed Reality System to Visualise Bi-Directional Gaze Behavioural Cues Between Remote Collaborators. | Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst |
| 2021 | CHI | eyemR-Vis: Using Bi-Directional Gaze Behavioural Cues to Improve Mixed Reality Remote Collaboration. | Allison Jing, Kieran William May, Mahnoor Naeem, Gun A. Lee, Mark Billinghurst |
| 2021 | CHI | ShowMeAround: Giving Virtual Tours Using Live 360 Video. | Alaeddin Nassani, Li Zhang, Huidong Bai, Mark Billinghurst |
| 2021 | CHI | Bringing the Jury to the Scene of the Crime: Memory and Decision-Making in a Simulated Crime Scene. | Carolin Reichherzer, Andrew Cunningham, Tracey Coleman, Ruochen Cao, Kurt McManus, Dion Sheppard, Mark Kohler, Mark Billinghurst, Bruce H. Thomas |
| 2021 | CHI | SecondSight: A Framework for Cross-Device Augmented Reality Interfaces. | Carolin Reichherzer, Jack Fraser, Damien Constantine Rompapas, Mark Billinghurst |
| 2021 | CHI | Creative Immersive AI: Emerging Challenges and Opportunities forCreative Applications of AI in Immersive Media. | Bektur Ryskeldiev, Suzana Ilic, Yoichi Ochiai, Luba Elliott, Helena Nikonole, Mark Billinghurst |
| 2021 | CHI | Immersive Inclusivity at CHI: Design and Creation of Inclusive User Interactions Through Immersive Media. | Bektur Ryskeldiev, Yoichi Ochiai, Koki Kusano, Jie Li, MHD Yamen Saraiji, Kai Kunze, Mark Billinghurst, Suranga Nanayakkara, Yusuke Sugano, Tatsuya Honda |
| 2021 | CHI | XRTB: A Cross Reality Teleconference Bridge to incorporate 3D interactivity to 2D Teleconferencing. | Prasanth Sasikumar, Max Collins, Huidong Bai, Mark Billinghurst |
| 2021 | EICS | Designing Individualised Virtual Reality Applications for Supporting Depression: A Feasibility Study. | Nilufar Baghaei, Lehan Stemmet, Imran Khaliq, Atefeh Ahmadi, Ilona Halim, Hai-Ning Liang, Wenge Xu, Mark Billinghurst, Richard Porter |
| 2021 | HRI | Empathic Computing and Human Robot Interaction. | Mark Billinghurst |
| 2021 | ICRA | Leveraging Enhanced Virtual Reality Methods and Environments for Efficient, Intuitive, and Immersive Teleoperation of Robots. | Francesco De Pace, Gal Gorjup, Huidong Bai, Andrea Sanna, Minas V. Liarokapis, Mark Billinghurst |
| 2021 | ISMAR | Eye-gaze, inter-brain synchrony, and collaborative VR in conjunction with online counselling: A pilot study. | Ihshan Gumilar, Amit Barde, Ashkan F. Hayati, Mark Billinghurst, Sanjit Singh |
| 2021 | ISMAR | Simultaneous Real Walking and Asymmetric Input in Virtual Reality with a Smartphone-based Hybrid Interface. | Li Zhang, Weiping He, Zhiwei Cao, Shuxia Wang, Huidong Bai, Mark Billinghurst |
| 2021 | SIGGRAPH | A Hybrid 2D-3D Tangible Interface for Virtual Reality. | Li Zhang, Weiping He, Huidong Bai, Jun He, Yiyue Qiao, Mark Billinghurst |
| 2020 | CHI | Time to Get Personal: Individualised Virtual Reality for Mental Health. | Nilufar Baghaei, Lehan Stemmet, Andrej Hlasnik, Konstantin Emanov, Sylvia Hach, John A. Naslund, Mark Billinghurst, Imran Khaliq, Hai-Ning Liang |
| 2020 | CHI | A User Study on Mixed Reality Remote Collaboration with Eye Gaze and Hand Gesture Sharing. | Huidong Bai, Prasanth Sasikumar, Jing Yang, Mark Billinghurst |
| 2020 | CHI | Rapid Prototyping for AR/VR Experiences. | Mark Billinghurst |
| 2020 | EGVE | WeightSync: Proprioceptive and Haptic Stimulation for Virtual Physical Perception. | Theophilus Teo, Fumihiko Nakamura, Maki Sugimoto, Adrien Verhulst, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2020 | HCI | Exploring the Value of Shared Experience in Augmented Reality Games. | Hye Sun Park, Byung-Kuk Seo, Gun A. Lee, Mark Billinghurst |
| 2020 | Interspeech | Speech Emotion Recognition 'in the Wild' Using an Autoencoder. | Vipula Dissanayake, Haimo Zhang, Mark Billinghurst, Suranga Nanayakkara |
| 2020 | ISMAR | A Neurophysiological Approach for Measuring Presence in Immersive Virtual Environments. | Arindam Dey, Jane Phoon, Shuvodeep Saha, Chelsea Dobbins, Mark Billinghurst |
| 2020 | ISMAR | Usability Considerations of Hand Held Augmented Reality Wiring Tutors. | Bradley M. Herbert, William A. Hoff, Mark Billinghurst |
| 2020 | ISMAR | Perceptions of Integrating Augmented Reality into Network Cabling Tutors. | Bradley M. Herbert, Grant B. Wigley, Barrett Ens, Mark Billinghurst |
| 2020 | ISMAR | Enhancing First-Person View Task Instruction Videos with Augmented Reality Cues. | Gun A. Lee, Seungjun Ahn, William A. Hoff, Mark Billinghurst |
| 2020 | ISVC | Improving User Experience in Augmented Reality Mirrors with 3D Displays. | Gun A. Lee, Hye Sun Park, Seungwon Kim, Mark Billinghurst |
| 2020 | ITiCSE | Developing a Model Augmented Reality Curriculum. | Mikhail Fominykh, Fridolin Wild, Ralf Klamma, Mark Billinghurst, Lisandra S. Costiner, Andrey Karsakov, Eleni E. Mangina, Judith Molka-Danielsen, Ian Pollock, Marius Preda, Aljosa Smolic |
| 2020 | ITiCSE | Model Augmented Reality Curriculum. | Mikhail Fominykh, Fridolin Wild, Ralf Klamma, Mark Billinghurst, Lisandra S. Costiner, Andrey Karsakov, Eleni E. Mangina, Judith Molka-Danielsen, Ian Pollock, Marius Preda, Aljosa Smolic |
| 2020 | IV | A User Study of a Gaze Window User Interface. | Seungwon Kim, Mark Billinghurst, Gun A. Lee, Weidong Huang |
| 2020 | OZCHI | User Behaviour Analysis of Mixed Reality Remote Collaboration with a Hybrid View Interface. | Lei Gao, Huidong Bai, Mark Billinghurst, Robert W. Lindeman |
| 2020 | OZCHI | Usage and Effect of Eye Tracking in Remote Guidance. | Chun Xiao, Weidong Huang, Mark Billinghurst |
| 2019 | CHI | Evaluating the Combination of Visual Communication Cues for HMD-based Mixed Reality Remote Collaboration. | Seungwon Kim, Gun A. Lee, Weidong Huang, Hayun Kim, Woontack Woo, Mark Billinghurst |
| 2019 | CHI | On the Shoulder of the Giant: A Multi-Scale Mixed Reality Collaboration with 360 Video Sharing and Tangible Interaction. | Thammathip Piumsomboon, Gun A. Lee, Andrew Irlitti, Barrett Ens, Bruce H. Thomas, Mark Billinghurst |
| 2019 | CHI | Warping Deixis: Distorting Gestures to Enhance Collaboration. | Maurcio Sousa, Rafael Kuffner dos Anjos, Daniel Mendes, Mark Billinghurst, Joaquim A. Jorge |
| 2019 | CHI | Mixed Reality Remote Collaboration Combining 360 Video and 3D Reconstruction. | Theophilus Teo, Louise M. Lawrence, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | ISMAR | Inter-Brain Connectivity: Comparisons between Real and Virtual Environments using Hyperscanning. | Amit Barde, Nastaran Saffaryazdi, Pawan Withana, Nakul Patel, Prasanth Sasikumar, Mark Billinghurst |
| 2019 | ISMAR | Less is More: Using Spatialized Auditory and Visual Cues for Target Acquisition in a Real-World Search Task. | Amit Barde, Matthew O. Ward, Robert W. Lindeman, Mark Billinghurst |
| 2019 | ISMAR | Sharing Manipulated Heart Rate Feedback in Collaborative Virtual Environments. | Arindam Dey, Hao Chen, Ashkan F. Hayati, Mark Billinghurst, Robert W. Lindeman |
| 2019 | ISMAR | A Comparison of Desktop and Augmented Reality Scenario Based Training Authoring Tools. | Andrs N. Vargas Gonzlez, Seng Lee Koh, Katelynn Kapalo, Robert A. Sottilare, Patrick Garrity, Mark Billinghurst, Joseph J. LaViola |
| 2019 | ISMAR | AR Tips: Augmented First-Person View Task Instruction Videos. | Gun A. Lee, Seungjun Ahn, William A. Hoff, Mark Billinghurst |
| 2019 | ISMAR | Filtering Mechanisms of Shared Social Surrounding Environments in AR. | Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman |
| 2019 | ISMAR | Wearable RemoteFusion: A Mixed Reality Remote Collaboration System with Local Eye Gaze and Remote Hand Gesture Sharing. | Prasanth Sasikumar, Lei Gao, Huidong Bai, Mark Billinghurst |
| 2019 | ISMAR | Merging Live and Static 360 Panoramas Inside a 3D Scene for Mixed Reality Remote Collaboration. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2019 | ISMAR | Holding Virtual Objects Using a Tablet for Tangible 3D Sketching in VR. | Shouxia Wang, Weiping He, Bokai Zheng, Shuo Feng, Shuxia Wang, Xiaoliang Bai, Mark Billinghurst |
| 2019 | ISMAR | An MR Remote Collaborative Platform Based on 3D CAD Models for Training in Industry. | Peng Wang, Haitao Min, Xiaoliang Bai, Mark Billinghurst, Shusheng Zhang, Dechuan Han, Hao Lv, Weiping He, Yuxiang Yan, Xiangyu Zhang |
| 2019 | IV | Sharing Emotion by Displaying a Partner Near the Gaze Point in a Telepresence System. | Seungwon Kim, Mark Billinghurst, Gun A. Lee, Mitchell Norman, Weidong Huang, Jian He |
| 2019 | OZCHI | An AR/TUI-supported Debugging Teaching Environment. | Dmitry Resnyansky, Mark Billinghurst, Arindam Dey |
| 2018 | CHI | Counterpoint: Exploring Mixed-Scale Gesture Interaction for AR Applications. | Barrett Ens, Aaron Quigley, Hui-Shyong Yeo, Pourang Irani, Thammathip Piumsomboon, Mark Billinghurst |
| 2018 | CHI | Untitled record | Lynda Joy Gerry, Barrett Ens, Adam Drogemuller, Bruce H. Thomas, Mark Billinghurst |
| 2018 | CHI | Pinpointing: Precise Head- and Eye-Based Target Selection for Augmented Reality. | Mikko Kyt, Barrett Ens, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst |
| 2018 | CHI | Filtering Shared Social Data in AR. | Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman |
| 2018 | CHI | Snow Dome: A Multi-Scale Interaction in Mixed Reality Remote Collaboration. | Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst |
| 2018 | CHI | Mini-Me: An Adaptive Avatar for Mixed Reality Remote Collaboration. | Thammathip Piumsomboon, Gun A. Lee, Jonathon D. Hart, Barrett Ens, Robert W. Lindeman, Bruce H. Thomas, Mark Billinghurst |
| 2018 | IROS | Band of Brothers and Bolts: Caring About Your Robot Teammate. | James Wen, Amanda Stewart, Mark Billinghurst, Chad Tossell |
| 2018 | ISMAR | 3rd Virtual and Augmented Reality for Good (VAR4Good) Workshop. | Arindam Dey, Mark Billinghurst, Gregory F. Welch, Edgar Rojas-Munoz |
| 2018 | ISMAR | Effects of Sharing Real-Time Multi-Sensory Heart Rate Feedback in Different Immersive Collaborative Virtual Environments. | Arindam Dey, Hao Chen, Zhuang Chang, Mark Billinghurst, Robert W. Lindeman |
| 2018 | ISMAR | Sharing and Augmenting Emotion in Collaborative Mixed Reality. | Jonathon D. Hart, Thammathip Piumsomboon, Gun A. Lee, Mark Billinghurst |
| 2018 | ISMAR | Demonstrating Emotion Sharing and Augmentation in Cooperative Virtual Reality Games. | Jonathon D. Hart, Thammathip Piumsomboon, Louise M. Lawrence, Gun A. Lee, Ross T. Smith, Mark Billinghurst |
| 2018 | ISMAR | A User Study on MR Remote Collaboration Using Live 360 Video. | Gun A. Lee, Theophilus Teo, Seungwon Kim, Mark Billinghurst |
| 2018 | ISMAR | Filtering 3D Shared Surrounding Environments by Social Proximity in AR. | Alaeddin Nassani, Huidong Bai, Gun A. Lee, Tobias Langlotz, Mark Billinghurst, Robert W. Lindeman |
| 2018 | ISMAR | Do You Know What I Mean? An MR-Based Collaborative Platform. | Peng Wang, Shusheng Zhang, Xiaoliang Bai, Mark Billinghurst, Weiping He, Li Zhang, Jiaxiang Du, Shuxia Wang |
| 2018 | ISMAR | The Effect of AR Based Emotional Interaction Among Personified Physical Objects in Manual Operation. | Li Zhang, Weiping He, Xiaoliang Bai, Yongxing Chen, Mark Billinghurst |
| 2018 | OZCHI | HandsInTouch: sharing gestures in remote collaboration. | Weidong Huang, Mark Billinghurst, Leila Alem, Seungwon Kim |
| 2018 | OZCHI | A generalized, rapid authoring tool for intelligent tutoring systems. | Bradley M. Herbert, Mark Billinghurst, Amali Weerasinghe, Barrett Ens, Grant B. Wigley |
| 2018 | OZCHI | The effect of video placement in AR conferencing applications. | Louise M. Lawrence, Arindam Dey, Mark Billinghurst |
| 2018 | OZCHI | User virtual costume visualisation in an augmented virtuality immersive cinematic environment. | Wenjing Tang, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman |
| 2018 | OZCHI | Hand gestures and visual annotation in live 360 panorama-based mixed reality remote collaboration. | Theophilus Teo, Gun A. Lee, Mark Billinghurst, Matt Adcock |
| 2017 | AIED | Intelligent Augmented Reality Tutoring for Physical Tasks with Medical Professionals. | Mohammed A. Almiyad, Luke Oakden-Rayner, Amali Weerasinghe, Mark Billinghurst |
| 2017 | CHI | Effects of Sharing Physiological States of Players in a Collaborative Virtual Reality Gameplay. | Arindam Dey, Thammathip Piumsomboon, Youngho Lee, Mark Billinghurst |
| 2017 | EGVE | Asymmetric Bimanual Interaction for Mobile Virtual Reality. | Huidong Bai, Alaeddin Nassani, Barrett Ens, Mark Billinghurst |
| 2017 | EGVE | Sharing Gaze for Remote Instruction. | Sathya Barathan, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman |
| 2017 | EGVE | Exploring Pupil Dilation in Emotional Virtual Reality Environments. | Hao Chen, Arindam Dey, Mark Billinghurst, Robert W. Lindeman |
| 2017 | EGVE | The Effect of User Embodiment in AV Cinematic Experience. | Joshua Chen, Gun A. Lee, Mark Billinghurst, Robert W. Lindeman, Christoph Bartneck |
| 2017 | EGVE | Real-time Visual Representations for Mixed Reality Remote Collaboration. | Lei Gao, Huidong Bai, Thammathip Piumsomboon, Gun A. Lee, Robert W. Lindeman, Mark Billinghurst |
| 2017 | EGVE | An Adaptive AR Tutor For Cabling a Network Topology. | Bradley M. Herbert, Amali Weerasinghe, Barrett Ens, Mark Billinghurst |
| 2017 | EGVE | An AR Network Cabling Tutoring System for Wiring a Rack. | Bradley M. Herbert, Amali Weerasinghe, Barrett Ens, Mark Billinghurst, Grant B. Wigley |
| 2017 | EGVE | Evaluating the Effects of Hand-gesture-based Interaction with Virtual Content in a 360° Movie. | Humayun Khan, Gun A. Lee, Simon Hoermann, Rory M. S. Clifford, Mark Billinghurst, Robert W. Lindeman |
| 2017 | EGVE | Collaborative View Configurations for Multi-user Interaction with a Wall-size Display. | Hyungon Kim, Yeongmi Kim, Gun A. Lee, Mark Billinghurst, Christoph Bartneck |
| 2017 | EGVE | Holo Worlds Infinite: Procedural Spatial Aware AR Content. | Louise M. Lawrence, Jonathon Derek Hart, Mark Billinghurst |
| 2017 | EGVE | Holo Worlds Infinite: Procedural Spatial Aware AR Content. | Louise M. Lawrence, Jonathon Derek Hart, Mark Billinghurst |
| 2017 | EGVE | Improving Collaboration in Augmented Video Conference using Mutually Shared Gaze. | Gun A. Lee, Seungwon Kim, Youngho Lee, Arindam Dey, Thammathip Piumsomboon, Mitchell Norman, Mark Billinghurst |
| 2017 | EGVE | A Gaze-depth Estimation Technique with an Implicit and Continuous Data Acquisition for OST-HMDs. | Youngho Lee, Thammathip Piumsomboon, Barrett Ens, Gun A. Lee, Arindam Dey, Mark Billinghurst |
| 2017 | EGVE | User Interface Agents for Guiding Interaction with Augmented Virtual Mirrors. | Gun A. Lee, Omprakash Rudhru, Hye Sun Park, Ho Won Kim, Mark Billinghurst |
| 2017 | EGVE | An Augmented Reality and Virtual Reality Pillar for Exhibitions: A Subjective Exploration. | Zi Siang See, Mohd Shahrizal Sunar, Mark Billinghurst, Arindam Dey, Delas Santano, Human Esmaeili, Harold Thwaites |
| 2017 | EGVE | Comparative Evaluation of Sensor Devices for Micro-Gestures. | H. Simmons, R. Devi, Barrett Ens, Mark Billinghurst |
| 2017 | EGVE | Comparative Evaluation of Sensor Devices for Micro-Gestures. | H. Simmons, R. Devi, Barrett Ens, Mark Billinghurst |
| 2017 | ISMAR | Workshop on Augmented Reality for Good Summary. | Arindam Dey, Mark Billinghurst, Gregory F. Welch |
| 2017 | ISMAR | Mutually Shared Gaze in Augmented Video Conference. | Gun A. Lee, Seungwon Kim, Youngho Lee, Arindam Dey, Thammathip Piumsomboon, Mitchell Norman, Mark Billinghurst |
| 2017 | ISMAR | The Social AR Continuum: Concept and User Study. | Alaeddin Nassani, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Simon Hoermann, Robert W. Lindeman |
| 2017 | ISMAR | CoVAR: Mixed-Platform Remote Collaborative Augmented and Virtual Realities System with Shared Collaboration Cues. | Thammathip Piumsomboon, Arindam Dey, Barrett Ens, Gun A. Lee, Mark Billinghurst |
| 2017 | ISUVR | Estimating Gaze Depth Using Multi-Layer Perceptron. | Youngho Lee, Choonsung Shin, Alexander Plopski, Yuta Itoh, Thammathip Piumsomboon, Arindam Dey, Gun A. Lee, Seungwon Kim, Mark Billinghurst |
| 2017 | ISUVR | Empathic Mixed Reality: Sharing What You Feel and Interacting with What You See. | Thammathip Piumsomboon, Youngho Lee, Gun A. Lee, Arindam Dey, Mark Billinghurst |
| 2017 | OZCHI | Exploring the design space for multi-sensory heart rate feedback in immersive virtual reality. | Hao Chen, Arindam Dey, Mark Billinghurst, Robert W. Lindeman |
| 2017 | OZCHI | Towards optimization of mid-air gestures for in-vehicle interactions. | Hessam Jahani Fariman, Massimo Zancanaro, Manolya Kavakli, Mark Billinghurst |
| 2016 | CHI | Digitally Augmenting Sports: An Opportunity for Exploring and Understanding Novel Balancing Techniques. | David Altimira, Florian 'Floyd' Mueller, Jenny Clarke, Gun A. Lee, Mark Billinghurst, Christoph Bartneck |
| 2016 | CHI | Empathy Glasses. | Katsutoshi Masai, Kai Kunze, Maki Sugimoto, Mark Billinghurst |
| 2016 | ISMAR | Using Visual Effects to Facilitate Depth Perception for Spatial Tasks in Virtual and Augmented Reality. | Marina-Anca Cidot, Rory M. S. Clifford, Stephan G. Lukosch, Mark Billinghurst |
| 2016 | ISMAR | TeachAR: An Interactive Augmented Reality Tool for Teaching Basic English to Non-Native Children. | Che Samihah Che Dalim, Arindam Dey, Thammathip Piumsomboon, Mark Billinghurst, Mohd Shahrizal Sunar |
| 2016 | ISMAR | TeachAR: An Interactive Augmented Reality Tool for Teaching Basic English to Non-native Children. | Che Samihah Che Dalim, Thammathip Piumsomboon, Arindam Dey, Mark Billinghurst, Mohd Shahrizal Sunar |
| 2016 | ISMAR | A Low Cost Optical See-Through HMD - Do-It-Yourself. | Saul Emanuel Delabrida, Antonio A. F. Loureiro, Thiago D'Angelo, Ricardo Augusto Rabelo Oliveira, Bruce H. Thomas, Edson Carvalho, Mark Billinghurst |
| 2016 | ISMAR | A Systematic Review of Usability Studies in Augmented Reality between 2005 and 2014. | Arindam Dey, Mark Billinghurst, Robert W. Lindeman, J. Edward Swan II |
| 2016 | ISMAR | Challenges for Asynchronous Collaboration in Augmented Reality. | Andrew Irlitti, Ross T. Smith, G. Stewart Von Itzstein, Mark Billinghurst, Bruce H. Thomas |
| 2016 | ISMAR | Enhancing Immersive Cinematic Experience with Augmented Virtuality. | Gun A. Lee, Joshua Chen, Mark Billinghurst, Robert W. Lindeman |
| 2016 | ISMAR | A Remote Collaboration System with Empathy Glasses. | Youngho Lee, Katsutoshi Masai, Kai Kunze, Maki Sugimoto, Mark Billinghurst |
| 2016 | ISMAR | An Augmented Reality Guide for Assisting Forklift Operation. | Bhuvaneswari Sarupuri, Gun A. Lee, Mark Billinghurst |
| 2016 | NordiCHI | The Future of Books and Reading in HCI. | Mohammad Obaid, Ilgim Veryeri Alaca, Pawel W. Wozniak, Lars Lischke, Mark Billinghurst |
| 2016 | OZCHI | A comparative study of simulated augmented reality displays for vehicle navigation. | Richie Jose, Gun A. Lee, Mark Billinghurst |
| 2016 | OZCHI | Using augmented reality to assist forklift operation. | Bhuvaneswari Sarupuri, Gun A. Lee, Mark Billinghurst |
| 2016 | SIGGRAPH | An oriented point-cloud view for MR remote collaboration. | Lei Gao, Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2016 | SIGGRAPH | Augmented reality annotation for social video sharing. | Alaeddin Nassani, Hyungon Kim, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman |
| 2015 | CHI | CoSense: Creating Shared Emotional Experiences. | Sudhanshu S. D. P. Ayyagari, Kunal Gupta, Matthew Tait, Mark Billinghurst |
| 2015 | CHI | The Glass Class: Designing Wearable Interfaces. | Mark Billinghurst, Thad Starner |
| 2015 | CHI | Automatically Freezing Live Video for Annotation during Remote Collaboration. | Seungwon Kim, Gun A. Lee, Sangtae Ha, Nobuchika Sakata, Mark Billinghurst |
| 2015 | CHI | User Defined Gestures for Augmented Virtual Mirrors: A Guessability Study. | Gun A. Lee, Jonathan Wong, Hye Sun Park, Jin Sung Choi, Chang-Joon Park, Mark Billinghurst |
| 2015 | HSI | Understanding the everyday use of head-worn computers. | Anita Vogl, Nicolas Louveton, Rod McCall, Mark Billinghurst, Michael Haller |
| 2015 | ISMAR | Collaboration in Mediated and Augmented Reality (CiMAR) Summary. | Stephan G. Lukosch, Mark Billinghurst, Kiyoshi Kiyokawa, Steven K. Feiner, Leila Alem |
| 2015 | OZCHI | Free-hand Gesture Interfaces for an Augmented Exhibition Podium. | Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2015 | OZCHI | A Non-linear Mapping Technique for Bare-hand Interaction in Large Virtual Environments. | Hyungon Kim, Gun A. Lee, Mark Billinghurst |
| 2015 | SIGGRAPH | An augmented exhibition podium with free-hand gesture interfaces. | Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2015 | SIGGRAPH | Tag it!: AR annotation using wearable sensors. | Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2015 | SIGGRAPH | Extending HMD by chest-worn 3D camera for AR annotation. | Alaeddin Nassani, Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2014 | CHI | Using 3D hand gestures and touch input for wearable AR interaction. | Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2014 | CHI | The glass class: designing wearable interfaces. | Mark Billinghurst, Hayes Raffle |
| 2014 | CHI | Really, it's for your own good...making augmented reality navigation tools harder to use. | James Wen, Agnes A. Deneka, William S. Helton, Mark Billinghurst |
| 2014 | HCI | Fighting Technology Dumb Down: Our Cognitive Capacity for Effortful AR Navigation Tools. | James Wen, Agnes A. Deneka, William S. Helton, Andreas Dnser, Mark Billinghurst |
| 2014 | ISMAR | The glass class: Designing wearable interfaces. | Mark Billinghurst |
| 2014 | ISMAR | Improving co-presence with augmented visual communication cues for sharing experience through video conference. | Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Mark Billinghurst |
| 2014 | ISMAR | Collaboration in mediated and augmented reality. | Stephan G. Lukosch, Mark Billinghurst, Kiyoshi Kiyokawa, Leila Alem |
| 2014 | ISMAR | Grasp-Shell vs gesture-speech: A comparison of direct and indirect natural interaction techniques in augmented reality. | Thammathip Piumsomboon, David Altimira, Hyungon Kim, Adrian J. Clark, Gun A. Lee, Mark Billinghurst |
| 2014 | ISMAR | G-SIAR: Gesture-speech interface for augmented reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst |
| 2014 | ISMAR | Social panoramas using wearable computers. | Carolin Reichherzer, Alaeddin Nassani, Mark Billinghurst |
| 2014 | ISMAR | View independence in remote collaboration using AR. | Matthew Tait, Mark Billinghurst |
| 2014 | IUI | Using augmented reality to create empathic experiences. | Mark Billinghurst |
| 2014 | OZCHI | Eye-to-eye contact for life-sized videoconferencing. | Holger Regenbrecht, Lavell Mller, Simon Hoermann, Tobias Langlotz, Michael T. Wagner, Mark Billinghurst |
| 2014 | SIGGRAPH | 3D gesture interaction for handheld augmented reality. | Huidong Bai, Gun A. Lee, Ramakrishnan Mukundan, Mark Billinghurst |
| 2014 | SIGGRAPH | Social panoramas: using wearable computers to share experiences. | Mark Billinghurst, Alaeddin Nassani, Carolin Reichherzer |
| 2013 | AIED | Intelligent Augmented Reality Training for Assembly Tasks. | Giles Westerfield, Antonija Mitrovic, Mark Billinghurst |
| 2013 | CHI | Understanding handicapping for balancing exertion games. | David Altimira, Mark Billinghurst, Florian Mueller |
| 2013 | CHI | User-defined gestures for augmented reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | ICMI | Hands and speech in space: multimodal interaction with augmented reality interfaces. | Mark Billinghurst |
| 2013 | Interact | User-Defined Gestures for Augmented Reality. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst, Andy Cockburn |
| 2013 | ISMAR | Markerless 3D gesture-based interaction for handheld Augmented Reality interfaces. | Huidong Bai, Lei Gao, Jihad El-Sana, Mark Billinghurst |
| 2013 | ISMAR | General chair. | Mark Billinghurst, Bruce H. Thomas |
| 2013 | ISMAR | Ego- and Exocentric interaction for mobile AR conferencing. | Timo Bleeker, Gun A. Lee, Mark Billinghurst |
| 2013 | ISMAR | Interaction techniques for HMD-HHD hybrid AR systems. | Rahul Budhiraja, Gun A. Lee, Mark Billinghurst |
| 2013 | ISMAR | Using a HHD with a HMD for mobile AR interaction. | Rahul Budhiraja, Gun A. Lee, Mark Billinghurst |
| 2013 | ISMAR | Motion capturing empowered interaction with a virtual agent in an Augmented Reality environment. | Ionut Damian, Ren Bhling, Felix Kistler, Mark Billinghurst, Mohammad Obaid, Elisabeth Andr |
| 2013 | ISMAR | Study of augmented gesture communication cues and view sharing in remote collaboration. | Seungwon Kim, Gun A. Lee, Nobuchika Sakata, Andreas Dnser, Elina Vartiainen, Mark Billinghurst |
| 2013 | ISMAR | KITE: Platform for mobile Augmented Reality gaming and interaction using magnetic tracking and depth sensing. | Thammathip Piumsomboon, Adrian J. Clark, Mark Billinghurst |
| 2013 | ISMAR | A projected augmented reality system for remote collaboration. | Matthew Tait, Tony Tsai, Nobuchika Sakata, Mark Billinghurst, Elina Vartiainen |
| 2013 | IVCNZ | Transform flow: A mobile augmented reality visualisation and evaluation toolkit. | Samuel Williams, Richard D. Green, Mark Billinghurst |
| 2013 | OZCHI | Classifying users of mobile pedestrian navigation tools. | James Wen, William S. Helton, Mark Billinghurst |
| 2013 | SIGGRAPH | Free-hand interaction for handheld augmented reality using an RGB-depth camera. | Huidong Bai, Lei Gao, Jihad El-Sana, Mark Billinghurst |
| 2013 | SIGGRAPH | Markerless 3D gesture-based interaction for handheld augmented reality interfaces. | Huidong Bai, Lei Gao, Jihad El-Sana, Mark Billinghurst |
| 2013 | SIGGRAPH | Weighted integral rotation and translation for touch interaction. | Gun A. Lee, Mark Billinghurst |
| 2013 | SIGGRAPH | A component based framework for mobile outdoor AR applications. | Gun A. Lee, Mark Billinghurst |
| 2013 | SIGGRAPH | Building mobile AR applications using the outdoor AR library. | Gun A. Lee, Mark Billinghurst |
| 2012 | ICEC | Proposal for the 4th Workshop on Mobile Gaming, Mobile Life - Interweaving the Virtual and the Real. | Barbara Grter, Holger Mgge, Leif Oppermann, Mark Billinghurst |
| 2012 | ISMAR | Workshop 1: 2nd IEEE ISMAR workshop on authoring solutions for augmented reality. | Mark Billinghurst, Tobias Langlotz, Blair MacIntyre, Hartmut Seichter |
| 2012 | ISMAR | BOF. | Christine Perey, Christopher B. Stapleton, Mark Billinghurst |
| 2012 | IVCNZ | Freeze view touch and finger gesture based interaction methods for handheld augmented reality interfaces. | Huidong Bai, Gun A. Lee, Mark Billinghurst |
| 2012 | OZCHI | A desktop virtual reality application for chemical and process engineering education. | Elin Abdul Rahim, Andreas Dnser, Mark Billinghurst, Alfred Herritsch, Keith Unsworth, Alan E. McKinnon, Peter Gostomski |
| 2011 | ICMI | MozArt: a multimodal interface for conceptual 3D modeling. | Anirudh Sharma, Sriganesh Madhvanath, Ankit Shekhawat, Mark Billinghurst |
| 2011 | ISMAR | Authoring solutions for Augmented Reality. | Mark Billinghurst, Tobias Langlotz, Blair MacIntyre, Hartmut Seichter |
| 2011 | ISMAR | A user study on the Snap-To-Feature interaction method. | Gun A. Lee, Mark Billinghurst |
| 2011 | OZCHI | Seamless interaction in space. | Adrian J. Clark, Andreas Dnser, Mark Billinghurst, Thammathip Piumsomboon, David Altimira |
| 2010 | CHI | Senior-friendly technologies: interaction design for senior users. | Henry Been-Lirn Duh, Ellen Yi-Luen Do, Mark Billinghurst, Francis K. H. Quek, Vivian Hsueh-hua Chen |
| 2010 | SIGGRAPH | Generating and rendering expressive caricatures. | Mohammad Obaid, Ramakrishnan Mukundan, Mark Billinghurst |
| 2009 | ACCV | A Dynamic Programming Approach to Maximizing Tracks for Structure from Motion. | Jonathan Mooser, Suya You, Ulrich Neumann, Raphal Grasset, Mark Billinghurst |
| 2009 | ACII | PAD-based multimodal affective fusion. | Stephen W. Gilroy, Marc Cavazza, Markus Niiranen, Elisabeth Andr, Thurid Vogt, Jrme Urbain, Maurice Benayoun, Hartmut Seichter, Mark Billinghurst |
| 2009 | DICTA | A Quadratic Deformation Model for Facial Expression Recognition. | Mohammad Obaid, Ramakrishnan Mukundan, Hartmut Goecke, Mark Billinghurst, Hartmut Seichter |
| 2009 | HCI | Towards Ambient Augmented Reality with Tangible Interfaces. | Mark Billinghurst, Raphal Grasset, Hartmut Seichter, Andreas Dnser |
| 2009 | HCI | Advanced Interaction Techniques for Augmented Reality Applications. | Mark Billinghurst, Hirokazu Kato, Seiko Myojin |
| 2009 | ISMAR | In-place 3D sketching for authoring and augmenting mechanical systems. | Oriel Bergig, Nate Hagbi, Jihad El-Sana, Mark Billinghurst |
| 2009 | ISMAR | Shape recognition and pose estimation for mobile augmented reality. | Nate Hagbi, Oriel Bergig, Jihad El-Sana, Mark Billinghurst |
| 2009 | ISMAR | AR 2.0: Social Augmented Reality - social computing meets Augmented Reality. | Tobias Hllerer, Dieter Schmalstieg, Mark Billinghurst |
| 2009 | ISMAR | Multitouch interaction for Tangible User Interfaces. | Hartmut Seichter, Raphal Grasset, Julian Looser, Mark Billinghurst |
| 2008 | ACHI | Multimodal Metric Study for Human-Robot Collaboration. | Scott A. Green, Scott Richardson, Randy Stiles, Mark Billinghurst, J. Geoffrey Chase |
| 2008 | ACHI | Spatial Auditory Interface for an Embedded Communication Device in a Car. | Jaka Sodnik, Saso Tomazic, Christina Dicke, Mark Billinghurst |
| 2008 | ICMI | A Wizard of Oz study for an AR multimodal interface. | Minkyung Lee, Mark Billinghurst |
| 2008 | IE | "Feed the Fish": an affect-aware game. | Mohammad Obaid, Charles Han, Mark Billinghurst |
| 2008 | ISMAR | The design of a mixed-reality book: Is it still a real book? | Raphal Grasset, Andreas Dnser, Mark Billinghurst |
| 2008 | ISMAR | In-place Augmented Reality. | Nate Hagbi, Oriel Bergig, Jihad El-Sana, Klara Kedem, Mark Billinghurst |
| 2008 | ISMAR | Augmented assembly using a mobile phone. | Mika Hakkarainen, Charles Woodward, Mark Billinghurst |
| 2008 | ISMAR | ComposAR: An intuitive tool for authoring AR applications. | Hartmut Seichter, Julian Looser, Mark Billinghurst |
| 2008 | ISMAR | Trends in augmented reality tracking, interaction and display: A review of ten years of ISMAR. | Feng Zhou, Henry Been-Lirn Duh, Mark Billinghurst |
| 2008 | ISUVR | A Sensor-Based Interaction for Ubiquitous Virtual Reality Systems. | Dongpyo Hong, Julian Looser, Hartmut Seichter, Mark Billinghurst, Woontack Woo |
| 2008 | MUM | Augmented assembly using a mobile phone. | Mark Billinghurst, Mika Hakkarainen, Charles Woodward |
| 2008 | OZCHI | Evaluating visual search performance with a multi layer display. | Andreas Dnser, Mark Billinghurst, Gabriela Mancero |
| 2007 | CHI | The mixed reality book: a new multimedia reading experience. | Raphal Grasset, Andreas Dnser, Hartmut Seichter, Mark Billinghurst |
| 2007 | HCI | Interacting with a Tabletop Display Using a Camera Equipped Mobile Phone. | Seokhee Jeon, Gerard Jounghyun Kim, Mark Billinghurst |
| 2007 | ISMAR | Accelerating Template-Based Matching on the GPU for AR Applications. | Yannick Allusse, Raphal Grasset, Mark Billinghurst |
| 2007 | ISMAR | Human-Centered Development of an AR Handheld Display. | Raphal Grasset, Andreas Dnser, Mark Billinghurst |
| 2007 | ISMAR | A 3D Flexible and Tangible Magic Lens in Augmented Reality. | Julian Looser, Raphal Grasset, Mark Billinghurst |
| 2006 | CHI | Information visualization and interaction techniques for collaboration across multiple displays. | Lucia Terrenghi, Richard May, Patrick Baudisch, Wendy E. Mackay, Fabio Patern, James J. Thomas, Mark Billinghurst |
| 2006 | CSCW | Spatiality in videoconferencing: trade-offs between efficiency and social presence. | Jrg Hauber, Holger Regenbrecht, Mark Billinghurst, Andy Cockburn |
| 2006 | ISMAR | Transitional interface: concept, issues and framework. | Raphal Grasset, Julian Looser, Mark Billinghurst |
| 2006 | ISMAR | "Move the couch where?" : developing an augmented reality multimodal interface. | Sylvia Irawati, Scott A. Green, Mark Billinghurst, Andreas Dnser, Heedong Ko |
| 2006 | OZCHI | Augmented reality authoring: generic context from programmer to designer. | Alastair Hampshire, Hartmut Seichter, Raphal Grasset, Mark Billinghurst |
| 2006 | OZCHI | Spatial sound localization in an augmented reality environment. | Jaka Sodnik, Saso Tomazic, Raphal Grasset, Andreas Dnser, Mark Billinghurst |
| 2006 | OZCHI | Tangible tiles: design and evaluation of a tangible user interface in a collaborative tabletop setup. | Manuela Waldner, Jrg Hauber, Jrgen Zauner, Michael Haller, Mark Billinghurst |
| 2006 | SIGGRAPH | The shared design space. | Michael Haller, Daniel Leithinger, Jakob Leitner, Thomas Seifried, Peter Brandl, Jrgen Zauner, Mark Billinghurst |
| 2006 | SIGGRAPH | AR tennis. | Anders Henrysson, Mark Billinghurst, Mark Ollila |
| 2006 | SIGGRAPH | AR Tennis. | Anders Henrysson, Mark Billinghurst, Mark Ollila |
| 2005 | ISMAR | Evaluation of Mixed-Space Collaboration. | Raphal Grasset, Philip Lamb, Mark Billinghurst |
| 2005 | ISMAR | A Step Towards a Multimodal AR Interface: A New Handheld Device for 3D Interaction. | Raphal Grasset, Julian Looser, Mark Billinghurst |
| 2005 | ISMAR | Face to Face Collaborative AR on Mobile Phones. | Anders Henrysson, Mark Billinghurst, Mark Ollila |
| 2005 | MUM | User experiences with mobile phone camera game interfaces. | Sam Bucolo, Mark Billinghurst, David Sickinger |
| 2005 | MUM | Mobile phone based AR scene assembly. | Anders Henrysson, Mark Ollila, Mark Billinghurst |
| 2005 | SIGGRAPH | More sketchy, more AR, more fun! | Michael Haller, Florian Landerl, Mark Billinghurst |
| 2004 | ISMAR | Developing AR Applications with ARToolKit. | Hirokazu Kato, Mark Billinghurst |
| 2004 | ISMAR | Immersive Authoring of Tangible Augmented Reality Applications. | Gun A. Lee, Claudia Nelles, Mark Billinghurst, Gerard Jounghyun Kim |
| 2004 | ISWC | Remote Collaboration using a Shoulder-Worn Active Camera/Laser. | Takeshi Kurata, Nobuchika Sakata, Masakatsu Kourogi, Hideaki Kuzuoka, Mark Billinghurst |
| 2003 | ISMAR | Using Augmented Reality for Visualizing Complex Graphs in Three Dimensions. | Daniel Belcher, Mark Billinghurst, Sean Hayes, Randy Stiles |
| 2003 | ISMAR | An Occlusion-Capable Optical See-through Head Mount Display for Supporting Co-located Collaboration. | Kiyoshi Kiyokawa, Mark Billinghurst, Bruce Campbell, Eric Woods |
| 2003 | ISMAR | WireAR-Legacy Applications in Augmented Reality. | Gerhard Reitmayr, Mark Billinghurst, Dieter Schmalstieg |
| 2002 | CHI | Mobile ad hoc collaboration. | Gerd Kortuem, Hans-Werner Gellersen, Mark Billinghurst |
| 2002 | CHI | AR Pad: an interface for face-to-face AR collaboration. | D. Mogilev, Kiyoshi Kiyokawa, Mark Billinghurst, J. Pair |
| 2002 | CSCW | 3-D live: real time interaction for mixed reality. | Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato |
| 2002 | CSCW | 3-D Live: real time interaction for mixed reality. | Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato |
| 2002 | ISMAR | Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. | Adrian David Cheok, Weihua Wang, Xubo Yang, Simon Prince, Fong Siew Wan, Mark Billinghurst, Hirokazu Kato |
| 2002 | ISMAR | Interactive Theatre Experience in Embodied + Wearable Mixed Reality Space. | Adrian David Cheok, Weihua Wang, Xubo Yang, Simon Prince, Fong Siew Wan, Mark Billinghurst, Hirokazu Kato |
| 2002 | ISMAR | The Use of Dense Stereo Range Data in Augmented Reality. | Gaile G. Gordon, Mark Billinghurst, Melanie Bell, John Woodfill, Bill Kowalik, Alex Erendi, Janet Tilander |
| 2002 | ISMAR | Communication Behaviors of Co-Located Users in Collaborative AR Interfaces. | Kiyoshi Kiyokawa, Mark Billinghurst, Sean Hayes, Anoop Gupta, Yuki Sannohe, Hirokazu Kato |
| 2002 | ISMAR | 3D Live: Real Time Captured Content for Mixed Reality. | Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato |
| 2002 | ISMAR | 3D Live: Real Time Captured Content for Mixed Reality. | Simon Prince, Adrian David Cheok, Farzam Farbiz, Todd Williamson, Nikolas Johnson, Mark Billinghurst, Hirokazu Kato |
| 2002 | ISWC | Game-City: A Ubiquitous Large Area Multi-Interface Mixed Reality Game Space for Wearable Computers. | Adrian David Cheok, Fong Siew Wan, Xubo Yang, Weihua Wang, Lee Men Huang, Mark Billinghurst, Hirokazu Kato |
| 2001 | CHI | MagicBook: transitioning between reality and virtuality. | Mark Billinghurst, Hirokazu Kato, Ivan Poupyrev |
| 2001 | Interact | Tiles: A Mixed Reality Authoring Interface. | Ivan Poupyrev, Desney S. Tan, Mark Billinghurst, Hirokazu Kato, Holger Regenbrecht, Nobuji Tetsutani |
| 2000 | ISMAR | Virtual object manipulation on a table-top AR environment. | Hirokazu Kato, Mark Billinghurst, Ivan Poupyrev, Kenji Imamoto, Keihachiro Tachibana |
| 1999 | CHI | Real world teleconferencing. | Mark Billinghurst, Hirokazu Kato |
| 1999 | CHI | Embodiment in Conversational Interfaces: Rea. | Justine Cassell, Timothy W. Bickmore, Mark Billinghurst, Lee Campbell, K. Chang, Hannes Hgni Vilhjlmsson, Hao Yan |
| 1999 | ISMAR | Marker tracking and HMD calibration for a video-based augmented reality conferencing system. | Hirokazu Kato, Mark Billinghurst |
| 1999 | ISWC | Asymmetries in Collaborative Wearable Interfaces. | Mark Billinghurst, Simon Bee, Jerry Bowskill, Hirokazu Kato |
| 1999 | ISWC | Wearable Location Mediated Telecommunications: A First Step Towards Contextual Communication. | Jerry Bowskill, Mark Billinghurst, B. Crabtree, Nick Dyer, A. Loffler |
| 1999 | SIGGRAPH | Shared space: collaborative augmented reality. | Mark Billinghurst |
| 1998 | ISWC | A Wearable Spatial Conferencing Space. | Mark Billinghurst, Jerry Bowskill, M. Jessop, Jason Morphett |
| 1997 | HCI | Shared Space: Collaborative Information Spaces. | Mark Billinghurst, Sisinio Baldis, Edward Miller, Suzanne Weghorst |
| 1997 | ISWC | Wearable Computers for Three Dimensional CSCW. | Mark Billinghurst, Suzanne Weghorst, Thomas A. Furness |