| 2025 | Exploring Body-Anchored Augmented Reality Interfaces Across Different Mobility and Social Contexts. | Marium-E. Jannat, Shukan Miteshkumar Shah, Khalad Hasan |
| 2025 | VR-based CPS Interface to Automate Flexible Grinding Processes. | Seongwon Jang, Huitaek Yun |
| 2025 | VRM: Concept and Implementation of an Application-Interoperable Avatar Format. | Shinnosuke Iwaki, Takeshi Kurata |
| 2025 | Enhancing Dazzling Sensation Through Pseudo-Blink and Afterimage Presentation in Virtual Reality. | Takahiro Ito, Juro Hosoi, Yuki Ban, Shin'ichi Warisawa |
| 2025 | Influence of a Visual Cue and Agency on the Ventriloquism Effect for a Projected Extended Hand. | Ao Ishikawa, Yushi Sato, Kosuke Sato, Daisuke Iwai |
| 2025 | Exploring Organizational Strategies in Immersive Computational Notebooks. | Sungwon In, Ayush Roy, Eric Krokos, Kirsten Whitley, Chris North, Yalong Yang |
| 2025 | Automatic Image Translation of Long Ancient Egyptian Texts for Augmented Reality Applications. | Innokentiy Humonen, Maksim Golyadkin, Danil Kalin, Ilya Makarov |
| 2025 | MAGIC: A Method for Analyzing the Grammar of Incomplete Cues. | Xinyu Hu, Joseph J. LaViola, Ryan P. McMahan |
| 2025 | X-Mask: Improving Soft-Edge Occlusion in Optical See-Through Displays with Cross-Shaped Pinholes. | Xiaodan Hu, Christoph Ebner, Yan Zhang, Kiyoshi Kiyokawa, Alexander Plopski |
| 2025 | XR Reality Check: What Commercial Devices Deliver for Spatial Tracking. | Tianyi Hu, Tianyuan Du, Zhehan Qu, Maria Gorlatova |
| 2025 | Siren Song: Acoustic Attacks on Pose Estimation in XR Headsets. | Zijian Huang, Yicheng Zhang, Sophie Chen, Nael B. Abu-Ghazaleh, Jiasi Chen |
| 2025 | Experience Level Influences User's Criteria for Avatar Animation Realism. | Yudong Huang, Avneet Singh, Mark Roman Miller |
| 2025 | Demonstrating "FeltSight": Star-nosed Mole-inspired Mixed Reality Haptic Gloves. | Danlin Huang, Botao Amber Hu, Dong Zhang, Yifei Liu, Takatoshi Yoshida, Rem RunGu Lin |
| 2025 | Exploring XR Applications in Healthcare and Well-being: A Systematic Review of IEEE VR and ISMAR (2020-2025). | Md. Alamin Hossain, M. Rasel Mahmud |
| 2025 | Too Much to Sense? Investigating Cognitive Load and Fatigue Challenges Due to Multisensory Feedback in Immersive Environments. | Md. Monowar Hossain, M. Rasel Mahmud |
| 2025 | Few-Shot Action Scene Graph Generation from Video via Multimodal Language Models for Structuring Spatial Experience. | Jinseok Hong, Hyerim Park, Heejeong Ko, Woontack Woo |
| 2025 | Design and Evaluation of Pseudo-Haptic Techniques for Simulating Surface Stickiness in VR. | Yutaro Hirao, Cleste Bourse, Koki Hori, Takuji Narumi, Ferran Argelaguet, Anatole Lcuyer |
| 2025 | Year of the Cicadas: Using Sound and Story to Understand Parental Grief. | Kimberly Hieftje, Asher Marks, Andrew Schartmann |
| 2025 | Merging Bodies, Dividing Conflict: Body-Swapping in Mixed Reality Increases Closeness Yet Weakens the Joint Simon Effect. | Yuan He, Brendan Rooney, Rachel McDonnell |
| 2025 | Hands Off, Avatars On: Towards a Modular Approach for Real-Time Body Modification in AR. | Aymeric Hnard, Titouan Aline, Etienne Peillard, Guillaume Moreau |
| 2025 | Icebreaking: Building Trust and Empathy with Virtual Museum Embodied Conversational Agents via Personalized Initial Interactions. | Zi-Qiang He, Ke Jiang, Shi-Jie Ming, Xiao-Feng Huang, Huan-zhi Lou, Jun-Bo Liu |
| 2025 | Towards Novel Gesture Recognition for Real-Time Code Generation in Extended Reality. | Clare Elizabeth Heinbaugh, Per Ola Kristensson |
| 2025 | Towards Expert Knowledge Capture with Virtual Reality: Exploring Immersive Elicitation of CAD Models for 3D Printing. | Adya Hegde, Rolando Bautista-Montesano, Thomas Bohn, Sebastian W. Pattinson, Ziling Chen, Yeo Jung Yoon, Slawomir Konrad Tadeja, John Liu |
| 2025 | Towards Automatic Level-of-Detail 2D Interfaces Generation. | Zhenbang He, Barrett Ens |
| 2025 | ReachVox: Clutter-Free Reachability Visualization for Robot Motion Planning in Virtual Reality. | Steffen Hauck, Diar Abdlkarim, John J. Dudley, Per Ola Kristensson, Eyal Ofek, Jens Grubert |