| 2025 | FCGhead: Fully Controllable Gaussian Human Heads from Monocular Videos. | Yixin Xuan, Xinyang Li, Gongxin Yao, Shiwei Zhou, Donghui Sun, Xiaoxin Chen, Yu Pan |
| 2025 | Say It, See It: A Systematic Evaluation on Speech-Based 3D Content Generation Methods in Augmented Reality. | Yanming Xiu, Joshua Chilukuri, Shunav Sen, Maria Gorlatova |
| 2025 | Toward Safe, Trustworthy and Realistic Augmented Reality User Experience. | Yanming Xiu |
| 2025 | Eyes on Target, Pen on Table: Precise VR Interaction with Gaze and Pen. | Zhikun Wu, Uta Wagner, Mario Romero, Alessandro Iop, Andrii Matviienko, Ken Pfeuffer |
| 2025 | Real-Time Telepresence and Teleoperation for Industrial Equipment. | Zheng-Lin Wu, Wenhuan Huang, Shana Smith |
| 2025 | Probabilistic Verification of Cybersickness in Virtual Reality Through Bayesian Networks. | Peng Wu, Nasim Ahmed, Abhiram Sarma, Kaiming Huang, Rifatul Islam, Bin Li, Tian Lan, Gang Tan, Mahdi Imani |
| 2025 | Effects of Organizational and Behavioral Reactions of Virtual Crowds on Users' Visual Attention in a Stressful Virtual Reality Simulation. | Sai-Keung Wong, Yi-An Chen, Elizabeth A. Schlesener, Rohith Venkatakrishnan, Roshan Venkatakrishnan, Yu-Ting Chao, Sabarish V. Babu |
| 2025 | The Relationship Between Time and Distance Perception in Egocentric Target-Selection-Based Teleportation. | Matthias Wlwer, Daniel Zielasko |
| 2025 | Going and Returning: Lakota Travel Verbs in Virtual Reality. | Milan Wolff, Jessica Fae Nelson, Will Greiner, Amy Banic |
| 2025 | Big Frog Vibes: Jumping Superhuman Distances Forward, Vertically and Sideways in VR Using Comfortably High Translational Gain. | Graham A. Wilson, Harvey Russell, Joseph O'Hagan, Mark McGill |
| 2025 | CeylonXR: A Virtual Tour Platform Powered by Gaussian Splatting, Multiplayer Immersion, and AI Guidance. | Ravindu Wijayathunga, Lahiru Eranga, Pasindu Vishmitha, Mayura Manawadu, Udaya Wijenayake, Gayantha Kodagoda |
| 2025 | GenLinguaScape: Enabling User-Defined VR Scenarios for Communicative Language Practice. | Ruoyu Wen, Qiaomin Li, Wei Pu, Rui Mu, Alaeddin Nassani, Simon Hoermann, Mark Billinghurst, Thammathip Piumsomboon |
| 2025 | Exploring Gaze Dynamics in Vr Film Education: Gender, Avatar, and the Shift Between Male and Female Perspectives. | Zheng Wei, Jia Sun, Junxiang Liao, Lik-Hang Lee, Pan Hui, Huamin Qu, Wai Tong, Xian Xu |
| 2025 | Investigating the Effect of Visual Cue Density on Situational Awareness During Immersive Navigation. | Nicole Weidinger, Tobias Schreck, Bruce H. Thomas, Neven A. M. ElSayed, Eduardo E. Veas |
| 2025 | Enhancing Pseudo-Haptics on the Hand by Viewpoint Shifts in VR. | Riku Watanabe, Mitsuru Ito, Akifumi Takahashi, Tomohiro Amemiya, Yuki Ban |
| 2025 | FootPorting: Exploring Foot-Based Teleportation Techniques for Seated Users in Confined Spaces. | Tingjie Wan, Yunxin Xu, Yue Li, Nilufar Baghaei, Hai-Ning Liang |
| 2025 | Fast SP-GS: Reconstructing Dynamic Scenes in Minutes. | Diwen Wan, Jiaxiang Tang, Ruijie Lu, Yuxiang Wang, Gang Zeng |
| 2025 | ImmerJM: A 3D Design Tool for Creating User Journey Maps Based on Immersive Virtual Environments. | Mingming Wang, Xiaoyu Zhang, Weiyue Gao, Yihan Mei, Haiyan Jiang, Yusheng Guo, Henry Been-Lirn Duh, Zhibin Zhou |
| 2025 | cLock: Single-Handed Two-Factor Authentication in VR Using Wrist Rotation and Multi-Finger Tapping. | Xueyang Wang, Xin Yi, Jiaqi Li, Shuning Zhang, BoYu Gao, Hewu Li |
| 2025 | Zero-Sum vs. Positive-Sum: Effects of Inter-Team Competition Modes and Haptic Feedback on Team Flow in Multi-Team VR. | Yu Wang, Qianqian Xiong, Yan Hu, Yulong Bian, Juan Liu, Wei Lin, Yichen Hong, Chao Zhou, Wei Gai, Shijun Liu, Chenglei Yang |
| 2025 | HeadDepth: Gaze Raycasting with Head Pitch for Depth Control. | Haopeng Wang, Florian Weidner, Yasmeen Abdrabou, Ken Pfeuffer, Hans Gellersen |
| 2025 | Exploring the Effects and Neurophysiological Characteristics of VR Emotion Regulation Strategies. | Pengxiang Wang, Xiaohui Tan, Tianren Luo, Fangbing Qu, Chunyue Yan, Weiqi Xu |
| 2025 | HaptiCeiling: An Encountered-Type Overhead Haptic Interface in Virtual Reality. | Kaihan Wang, Han Shi, Junyu Chen, Xuesong Zhang, Seungwoo Je |
| 2025 | A Study of Multimodal Pen + Gaze Interaction Techniques for Shape Point Translation in Extended Reality. | Uta Wagner, Jinwook Kim, Zhikun Wu, Qiushi Zhou, Mario Romero, Alessandro Iop, Tiare Feuchtner, Ken Pfeuffer |
| 2025 | Cross-Reality for Autonomous Mobility in Autistic Individuals: Evaluating at-Home VR Training and in-Situ AR Support in a Field Study. | Francesco Vona, Mattia Gianotti, Maria Luisa Lorusso, Franca Garzotto |