| 2024 | Designing A VR-based Accessible Speed Of Light Exergame for People with Visual Impairments. | Seung A. Chung, Joo Guerreiro, Andr Rodrigues, Uran Oh |
| 2024 | Investigating the Carryover Effects of Calibration of Size Perception in Augmented Reality to the Real World. | Chao-Kuo Chiu, Jung-Hong Chuang, Christopher C. Pagano, Sabarish V. Babu |
| 2024 | Mind the Visual Discomfort: Assessing Event-Related Potentials as Indicators for Visual Strain in Head-Mounted Displays. | Francesco Chiossi, Yannick Wei, Thomas Steinbrecher, Christian Mai, Thomas Kosch |
| 2024 | XR-HAP-Enabling Haptic Interaction in Extended Reality: Challenges, Directions, and Opportunities. | Francesco Chinello, Nikhil Deshpande, Claudio Pacchierotti, Orestis Georgiou, Guido Gioioso, Konstantinos Koumaditis |
| 2024 | Avatar-Centered Feedback: Dynamic Avatar Alterations Can Induce Avoidance Behaviors to Virtual Dangers. | Antonin Cheymol, Rebecca Fribourg, Anatole Lcuyer, Jean-Marie Normand, Ferran Argelaguet |
| 2024 | EmoVR: Guiding and Visualizing Emotions in Virtual Reality Therapy for Mental Health. | Yifei Chen, Chenming Ye, Zheyuan Jiang, Jingji Li, Yunqi Wang, Teng Ma, Ningning Xu |
| 2024 | Hybrid Tensor-Gaussians Representation with Space-Aware Pruning. | Siyu Chen, Jiahe Ying, Jianwei Zheng |
| 2024 | Novel Sensing Methods for Vocal Technique Analysis: Evaluation on Electromyography and Ultrasonography. | Kanyu Chen, Erwin Wu, Daichi Saito, Yichen Peng, Chen-Chieh Liao, Akira Kato, Hideki Koike, Kai Kunze |
| 2024 | Effects of Organizational and Behavioral Reactions of Virtual Crowds on Users' Affect and Behavior in a Simulated Stressful Situation. | Yi-An Chen, Sai-Keung Wong, Yu-Ting Chao, Sabarish V. Babu |
| 2024 | Securing Shared State in Multi-User Augmented Reality. | Jiasi Chen, Carter Slocum, Yicheng Zhang, Erfan Shayegani, Pedram Zaree, Nael B. Abu-Ghazaleh |
| 2024 | Awkward or Acceptable? Understanding the Bystander Perspective on the Ubiquity of Cross Reality in Ambiguous Social Situations. | Bingqing Chen, Yue Li, Botao Amber Hu, Yilan Elan Tao |
| 2024 | A Rapid Prototyping Tool for VR Decontamination Training. | Kan Chen, Benjamin Wei Jie Kwok, Adriel Yeo, Jeannie Su Ann Lee |
| 2024 | Task Guidance in Laser Alignment Experiments using Video See-Through Head-Mounted Display. | Long Cheng, Daniel Schachtler, Michael Schreiner, Andreas M. Kunz |
| 2024 | Comparative Analysis of Mixed Reality Screen Extensions and Laser Safety Goggles in Laser Laboratories. | Long Cheng, Daniel Schachtler, Michael Schreiner, Andreas M. Kunz |
| 2024 | SpatialPrivacy: Spatial Sharing for Remote Collaboration in Mixed Reality. | Kaiming Cheng, Mengyu Chen, Feiyu Lu, Youngwook Do, Blair MacIntyre |
| 2024 | Towards Safer Mixed Reality: Identifying, Evaluating, and Mitigating Security and Privacy Threats. | Kaiming Cheng |
| 2024 | Perceived Empathy in Mixed Reality: Assessing the Impact of Empathic Agents' Awareness of User Physiological States. | Zhuang Chang, Kangsoo Kim, Kunal Gupta, Jamila Abouelenin, Zirui Xiao, Boyang Gu, Huidong Bai, Mark Billinghurst |
| 2024 | Balancing Presence and Safety using Reaction Time in Mixed Reality. | Yasra Chandio, Victoria Interrante, Fatima M. Anwar |
| 2024 | The Art of Timing: Effects of AR Guidance Timing on Speed Control. | Jeroen Ceyssens, Bram van Deurzen, Gustavo Alberto Rovelo Ruiz, Kris Luyten, Fabian Di Fiore |
| 2024 | Explorations in Designing Virtual Environments for Remote Counselling. | Jiashuo Cao, Wujie Gao, Yun Suen Pai, Simon Hoermann, Chen Li, Nilufar Baghaei, Mark Billinghurst |
| 2024 | Colour Perception on Optical-See-Through Displays for Ubiquitous Visualization Applications. | Charles-Olivier Dufresne Camaro |
| 2024 | A Research Platform for Studying Mixed-Presence Collaboration. | Wolfgang Bschel, Katja Krug, Marc Satkowski, Stefan Gumhold, Raimund Dachselt |
| 2024 | Manipulating Immersion: The Impact of Perceptual Incongruence on Perceived Plausibility in VR. | Larissa Brbach, Mona Rhm, Franziska Westermeier, Marc Erich Latoschik, Carolin Wienrich |
| 2024 | Predicting Locomotion Intention using Eye Movements and EEG with LSTM and Transformers. | Gianni Bremer, Markus Lappe |
| 2024 | Do you read me? (E)motion Legibility of Virtual Reality Character Representations. | Klara Brandsttter, Ben J. Congdon, Anthony Steed |