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IEEE/ACM International Symposium on Mixed and Augmented Reality

ISMAR

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Human-Centred Computing

Papers indexed

3,295

1999–2025

Papers per year

1999457 peak2025

ISMAR papers

3,295 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2022The Effects of Hand Tracking on User Performance: an experimental study of an object selection based memory game.Nima Jamalian, Marco Gillies, Frederic Fol Leymarie, Xueni Pan
2022Towards Forecasting the Onset of Cybersickness by Fusing Physiological, Head-tracking and Eye-tracking with Multimodal Deep Fusion Network.Rifatul Islam, Kevin Desai, John Quarles
2022Layerable Apps: Comparing Concurrent and Exclusive Display of Augmented Reality Applications.Brandon Huynh, Abby Wysopal, Vivian Ross, Jason Orlosky, Tobias Hllerer
2022Immersive WYSIWYG virtual meteorological sandbox.Hao Hu, Song Wang, Yonghui Chen
2022An Evaluation of Caret Navigation Methods for Text Editing in Augmented Reality.Jinghui Hu, John J. Dudley, Per Ola Kristensson
2022Spatial Perception in Immersive Visualization: A Study and Findings.Ping Hu, Saeed Boorboor, Shreeraj Jadhav, Joseph Marino, Seyedkoosha Mirhosseini, Arie E. Kaufman
2022Study on the Influence of Upper Limb Representations and Haptic Feedback in Virtual Reality.Natalie Hube, Alexander Achberger, Philipp Liepert, Jonas Vogelsang, Kresimir Vidackovic, Michael Sedlmair
2022CardsVR: A Two-Person VR Experience with Passive Haptic Feedback from a Deck of Playing Cards.Andrew Huard, Mengyu Chen, Misha Sra
2022SPARVIS: Combining Smartphone and Augmented Reality for Visual Data Analytics.Jinbin Huang, Shuang Liang, Qi Xiong, Yu Gao, Chao Mei, Yi Xu, Chris Bryan
2022Towards a virtual business ecosystem in the Metaverse Era.Qiyuan Hu
2022Studying the Effects of Network Latency on Audio-Visual Perception During an AR Musical Task.Torin Hopkins, Suibi Che-Chuan Weng, Rishi Vanukuru, Emma Wenzel, Amy Banic, Mark D. Gross, Ellen Yi-Luen Do
2022Cross Reality Authoring: A Mixed Reality Editor approach.Christoph Holtmann, Johann Habakuk Israel, Thomas Jung
2022Objective Measurements of Background Color Shifts Caused by Optical See-Through Head-Mounted Displays.Daichi Hirobe, Yuki Uranishi, Jason Orlosky, Shizuka Shirai, Photchara Ratsamee, Haruo Takemura
2022Co-Design of an Augmented Reality Maintenance Tool for Gas Pressure Regulation Stations.Julia Hertel, Jenny Gabel, Lucie Kruse, Marcel Wollborn, Frank Steinicke
2022Mixed Reality User Interface for a Hybrid Operation Room.Johannes Hemm, Oliver Wasenmller, Marius Siegfarth, Armin Schfer
2022ethnoVR 2.0.: A first-person experience of cross-cultural misunderstanding in Virtual Reality.Daniela Hekiert, Magdalena Igras-Cybulska, Artur Cybulski, Kamil Kwiatkowski
2022Assessing the Effect of Interactivity Design In VR Based Second Language Learning Tool.Christene Harris, Bo Sun
2022Embodiment of an Avatar with Unnatural Arm Movements.Harin Hapuarachchi, Hiroki Ishimoto, Maki Sugimoto, Masahiko Inami, Michiteru Kitazaki
2022Leaning-Based Control of an Immersive-Telepresence Robot.Joona Halkola, Markku Suomalainen, Basak Sakak, Katherine J. Mimnaugh, Juho Kalliokoski, Alexis P. Chambers, Timo Ojala, Steven M. LaValle
2022Deceiving Audio Design in Augmented Environments : A Systematic Review of Audio Effects in Augmented Reality.Esme Henrieke Anne de Haas, Lik-Hang Lee
2022Augmented Reality Support for Performance and Decision-Making in Collaborative Time-Critical Tasks.Jamie Gower, James Baumeister, Matthew Knight, Bruce H. Thomas, Joanne E. Zucco
2022Utilizing Augmented Reality for Performance and Decision-Making in Collaborative Time-Critical Environments.Jamie Gower
2022Exploring Cues and Signaling to Improve Cross-Reality Interruptions.Matt Gottsacker, Raiffa Syamil, Pamela J. Wisniewski, Gerd Bruder, Carolina Cruz-Neira, Gregory F. Welch
2022Exploring the Impact of Visual Information on Intermittent Typing in Virtual Reality.Alexander Giovannelli, Lee Lisle, Doug A. Bowman
2022A cup of coffee in Mixed Reality: analysis of movements' smoothness from real to virtual.Lorenzo Gerini, Fabio Solari, Manuela Chessa
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