| 2018 | Effects of Sharing Real-Time Multi-Sensory Heart Rate Feedback in Different Immersive Collaborative Virtual Environments. | Arindam Dey, Hao Chen, Zhuang Chang, Mark Billinghurst, Robert W. Lindeman |
| 2018 | 3rd Virtual and Augmented Reality for Good (VAR4Good) Workshop. | Arindam Dey, Mark Billinghurst, Gregory F. Welch, Edgar Rojas-Munoz |
| 2018 | Exploring Past and Present: VR Reconstruction of the Berlin Gendarmenmarkt. | Jens Derdaele, Yash Shekhawat, Maarten Vergauwen |
| 2018 | Mid-Air Fingertip-Based User Interaction in Mixed Reality. | Meghal Dani, Gaurav Garg, Ramakrishna Perla, Ramya Hebbalaguppe |
| 2018 | Interfacing with Global Collective Intelligence Using Virtual Assistants. | Stphane Ct, Johanne St-Pierre |
| 2018 | Back to the Future: Constructivist Learning in Virtual Reality. | Jonny M. Collins, Holger Regenbrecht, Tobias Langlotz |
| 2018 | Tracking an Object-Grabbing Hand Using Occluded Depth Reconstruction. | Woojin Cho, Gabyong Park, Woontack Woo |
| 2018 | Dynamic Omnidirectional Texture Synthesis for Photorealistic Virtual Content Creation. | Chih-Fan Chen, Evan Suma Rosenberg |
| 2018 | The Deployment of a Mixed Reality Experience for a Small-Scale Exhibition in the Wild. | Kelvin Cheng, Ichiro Furusawa |
| 2018 | Egocentric Gesture Recognition for Head-Mounted AR Devices. | Tejo Chalasani, Jan Ondrej, Aljosa Smolic |
| 2018 | A Low-Latency, High-Precision Handheld Perspective Corrected Display. | Franois Brard, Thibault Louis |
| 2018 | VIRTOOAIR: Virtual Reality TOOlbox for Avatar Intelligent Reconstruction. | Armin Becher, Cristian Axenie, Thomas Grauschopf |
| 2018 | Seamless Bare-Hand Interaction in Mixed Reality. | Caterina Battisti, Stefano Messelodi, Fabio Poiesi |
| 2018 | Perception and Action in Peripersonal Space: A Comparison Between Video and Optical See-Through Augmented Reality Devices. | Giorgio Ballestin, Fabio Solari, Manuela Chessa |
| 2018 | Visually Induced Motion Sickness in 360° Videos: Comparing and Combining Visual Optimization Techniques. | Paulo Bala, Dina Dionisio, Valentina Nisi, Nuno Nunes |
| 2018 | On Exploiting Per-Pixel Motion Conflicts to Extract Secondary Motions. | Benzun Pious Wisely Babu, Zhixin Yan, Mao Ye, Liu Ren |
| 2018 | V4Design for Enhancing Architecture and Video Game Creation. | Konstantinos Avgerinakis, Georgios Meditskos, Jens Derdaele, Simon Mille, Yash Shekhawat, Luis Edgardo Fraguada, Eva Lpez, Jolan Wuyts, Anastasios Tellios, Steffen Riegas, Jesper Wachtmeister, Kriszta Doczy, Victor-Jan Vos, Nicolaus Heise, Jens Piesk, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis, Ioannis Kompatsiaris |
| 2018 | 1st International Workshop on Multimedia Analysis for Architecture, Design and Virtual Reality Games (MADVR 2018). | Konstantinos Avgerinakis, Francesco Bellotti, Maarten Vergauwen, Leo Wanner, Stefanos Vrochidis |
| 2018 | Comparing Different Augmented Reality Support Applications for Cooperative Repair of an Industrial Robot. | Doris Aschenbrenner, Michael Rojkov, Florian Leutert, Jouke Verlinden, Stephan G. Lukosch, Marc Erich Latoschik, Klaus Schilling |
| 2018 | Virtual Museum for the Antikythera Mechanism: Designing an Immersive Cultural Exhibition. | Eleftherios Anastasovitis, Manos Roumeliotis |
| 2018 | War Children: Using AR in a Documentary Context. | Christian Zimmer, Nanette Ratz, Michael Bertram, Christian Geiger |
| 2018 | Industrial Augmented Reality: Requirements for an Augmented Reality Maintenance Worker Support System. | Mario Lorenz, Sebastian Knopp, Philipp Klimant |
| 2017 | Improving Camera Pose Estimation via Temporal EWA Surfel Splatting. | Nikolaos Zioulis, Alexandros Papachristou, Dimitrios Zarpalas, Petros Daras |
| 2017 | An Accurate Calibration Method for Optical See-Through Head-Mounted Displays Based on Actual Eye-Observation Model. | Zhenliang Zhang, Dongdong Weng, Jie Guo, Yue Liu, Yongtian Wang |
| 2017 | SelfieWall: A Mixed Reality Advertising Platform. | Yu You, Alain Boyer, Tero Jokela, Petri Piippo |