| 2014 | Measurement of perceptual tolerance for inconsistencies within mixed reality scenes. | Gregory Hough, Ian Williams, Cham Athwal |
| 2014 | Measurements of live actor motion in mixed reality interaction. | Gregory Hough, Ian Williams, Cham Athwal |
| 2014 | SmartColor: Real-time color correction and contrast for optical see-through head-mounted displays. | Juan David Hincapi-Ramos, Levko Ivanchuk, Srikanth Kirshnamachari Sridharan, Pourang Irani |
| 2014 | Contextually panned and zoomed augmented reality interactions using COTS heads up displays. | Alex Hill, Harrison Leach |
| 2014 | Adventurous Dreaming Highflying Dragon: A full body game for children with Attention Deficit Hyperactivity Disorder (ADHD). | Yasaman Hashemian, Marientina Gotsis, David Baron |
| 2014 | Single view augmentation of 3D elastic objects. | Nazim Haouchine, Jrmie Dequidt, Marie-Odile Berger, Stephane Cotin |
| 2014 | WeARHand: Head-worn, RGB-D camera-based, bare-hand user interface with visually enhanced depth perception. | Taejin Ha, Steven Feiner, Woontack Woo |
| 2014 | Towards user perspective augmented reality for public displays. | Jens Grubert, Hartmut Seichter, Dieter Schmalstieg |
| 2014 | Towards user perspective augmented reality for public displays. | Jens Grubert, Hartmut Seichter, Dieter Schmalstieg |
| 2014 | Google glass, The META and Co. How to calibrate optical see-through head mounted displays. | Jens Grubert |
| 2014 | Fast vision-based multiplanar scene modeling in unprepared environments. | Javier-Flavio Vigueras Gomez |
| 2014 | The collaborative design platform - A protocol for a mixed reality installation for improved incorporation of laypeople in architecture. | Tibor Goldschwendt, Christoph Anthes, Gerhard Schubert, Dieter Kranzlmller, Frank Petzold |
| 2014 | AR Petite Theater: Augmented reality storybook for supporting children's empathy behavior. | Kyungwon Gil, Jimin Rhim, Taejin Ha, Young Yim Doh, Woontack Woo |
| 2014 | FLARE: Fast layout for augmented reality applications. | Ran Gal, Lior Shapira, Eyal Ofek, Pushmeet Kohli |
| 2014 | Seeing anew: Paradigm shifting across the virtuality continuum. | Tom Furness |
| 2014 | Visibility-based blending for real-time applications. | Taiki Fukiage, Takeshi Oishi, Katsushi Ikeuchi |
| 2014 | Delta Voxel Cone Tracing. | Tobias Alexander Franke |
| 2014 | Improved registration for vehicular AR using auto-harmonization. | Eric Foxlin, Thomas Calloway, Hongsheng Zhang |
| 2014 | [Poster] AIBLE: An inquiry-based augmented reality environment for teaching astronomical phenomena. | Stphanie Fleck, Gilles Simon, J. M. Christian Bastien |
| 2014 | Exploring multimodal interaction techniques for a mixed reality digital surface. | Martin Fischbach, Chris Zimmerer, Anke Giebler-Schubert, Marc Erich Latoschik |
| 2014 | HMD Video see though AR with unfixed cameras vergence. | Vincenzo Ferrari, Fabrizio Cutolo, Emanuele Maria Calabro, Mauro Ferrari |
| 2014 | Hands free - Exploring AR glasses and their peculiarities. | Markus Eder, Martin Lechner, Thomas Sttz, Julian Stadon |
| 2014 | Comprehensive workspace calibration for visuo-haptic augmented reality. | Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga |
| 2014 | Comprehensive workspace calibration for visuo-haptic augmented reality. | Ulrich Eck, Frieder Pankratz, Christian Sandor, Gudrun Klinker, Hamid Laga |
| 2014 | Using augmented reality to support information exchange of teams in the security domain. | Dragos Datcu, Marina Cidot, Heide K. Lukosch, Stephan G. Lukosch |