| 2023 | Reward Function Design for Crowd Simulation via Reinforcement Learning. | Ariel Kwiatkowski, Vicky Kalogeiton, Julien Pettr, Marie-Paule Cani |
| 2023 | Learning Robust and Scalable Motion Matching with Lipschitz Continuity and Sparse Mixture of Experts. | Tobias Kleanthous, Antonio Martini |
| 2023 | Physical Simulation of Balance Recovery after a Push. | Alexis Jensen, Thomas Chatagnon, Niloofar Khoshsiyar, Daniele Reda, Michiel van de Panne, Charles Pontonnier, Julien Pettr |
| 2023 | Video-Based Motion Retargeting Framework between Characters with Various Skeleton Structure. | Xin Huang, Takashi Kanai |
| 2023 | Effect of Avatar Clothing and User Personality on Group Dynamics in Virtual Reality. | Yuan He, Lauren E. Buck, Brendan Rooney, Rachel McDonnell |
| 2023 | Runtime Motion Adaptation for Precise Character Locomotion. | Noureddine Gueddach, Steven Poulakos, Robert W. Sumner |
| 2023 | SwimXYZ: A large-scale dataset of synthetic swimming motions and videos. | Gunol Fiche, Vincent Sevestre, Camila Gonzalez-Barral, Simon Leglaive, Renaud Sguier |
| 2023 | Motion-DVAE: Unsupervised learning for fast human motion denoising. | Gunol Fiche, Simon Leglaive, Xavier Alameda-Pineda, Renaud Sguier |
| 2023 | Generating Emotionally Expressive Look-At Animation. | Ylva Ferstl |
| 2023 | Navigating With a Defensive Agent: Role Switching for Human Automation Collaboration. | Liz Digioia, Torin Adamson, Yazied A. Hasan, Lidia Obregon, Evan C. Carter, Lydia Tapia |
| 2023 | MUNCH: Modelling Unique 'N Controllable Heads. | Debayan Deb, Suvidha Tripathi, Pranit Puri |
| 2023 | Primal Extended Position Based Dynamics for Hyperelasticity. | Yizhou Chen, Yushan Han, Jingyu Chen, Shiqian Ma, Ronald Fedkiw, Joseph Teran |
| 2023 | Real-Time Conversational Gaze Synthesis for Avatars. | Ryan Canales, Eakta Jain, Sophie Jrg |
| 2023 | Real-time Computational Cinematographic Editing for Broadcasting of Volumetric-captured events: an Application to Ultimate Fighting. | Francois Bourel, Xi Wang, Ervin Teng, Valerio Ortenzi, Adam Myhill, Marc Christie |
| 2023 | Virtual Joystick Control Sensitivity and Usage Patterns in a Large-Scale Touchscreen-Based Mobile Game Study. | John E. G. Baxter, Torin Adamson, Yazied A. Hasan, Mohammad R. Yousefi, Lidia Obregon, Evan C. Carter, Lydia Tapia |
| 2022 | A new framework for the evaluation of locomotive motion datasets through motion matching techniques. | Vicenzo Abichequer Sangalli, Ludovic Hoyet, Marc Christie, Julien Pettr |
| 2022 | Learning Gait Emotions Using Affective and Deep Features. | Tanmay Randhavane, Uttaran Bhattacharya, Pooja Kabra, Kyra Kapsaskis, Kurt Gray, Dinesh Manocha, Aniket Bera |
| 2022 | Simulating Fracture in Anisotropic Materials Containing Impurities. | Avirup Mandal, Parag Chaudhuri, Subhasis Chaudhuri |
| 2022 | Learning High-Risk High-Precision Motion Control. | Nam Hee Kim, Markus Kirjonen, Perttu Hmlinen |
| 2022 | S2M-Net: Speech Driven Three-party Conversational Motion Synthesis Networks. | Aobo Jin, Qixin Deng, Zhigang Deng |
| 2022 | Time Reversal and Simulation Merging for Target-Driven Fluid Animation. | Sivakumaran Gowthaman, Eric Paquette, David Mould |
| 2022 | A Tool for Extracting 3D Avatar-Ready Gesture Animations from Monocular Videos. | Andrew Feng, Samuel Shin, Youngwoo Yoon |
| 2022 | Stealthy path planning against dynamic observers. | Wael Al Enezi, Clark Verbrugge |
| 2022 | Toward Believable Acting for Autonomous Animated Characters. | Cassidy J. Curtis, Sigurdur O. Adalgeirsson, Horia Stefan Ciurdar, Peter F. McDermott, J. D. Velsquez, W. Bradley Knox, Alonso Martinez, Dei Gaztelumendi, Norberto Adrin Goussies, Tianyu Liu, Palash Nandy |
| 2022 | A Practical Method for Butterfly Motion Capture. | Qiang Chen, Tingsong Lu, Yang Tong, Yuming Fang, Zhigang Deng |