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Pacific Conference on Computer Graphics and Applications

PG

Journal Published

CORE rank

CORE rank (raw)

Journal Published

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation

Papers indexed

756

1997–2025

Papers per year

199771 peak2025

PG papers

756 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2001Efficient Rendering of Optical Effects within Water Using Graphics Hardware.Kei Iwasaki, Tomoyuki Nishita, Yoshinori Dobashi
2001Compressing the Property Mapping of Polygon Meshes.Martin Isenburg, Jack Snoeyink
2001Minimizing the Distortion of Affine Spline Motions.Dae-Eun Hyun, Myung-Soo Kim, Bert Jttler
2001Haptic Sculpting of Volumetric Implicit Functions.Jing Hua, Hong Qin
2001A 3D Voronoi-Based Skeleton and Associated Surface Features.Masayuki Hisada, Alexander G. Belyaev, Tosiyasu L. Kunii
2001Processing and Rendering of Point Sampled Geometry.Markus Gross
2001Simulation of Peeling Using 3D-Surface Cellular Automata.Stphane Gobron, Norishige Chiba
2001Integrating Physics-Based Modeling with PDE Solids for Geometric Design.Haixia Du, Hong Qin
2001Efficient Rendering of Lightning Taking into Account Scattering Effects due to Cloud and Atmospheric Particles.Yoshinori Dobashi, Tsuyoshi Yamamoto, Tomoyuki Nishita
2001Animating Human Face under Arbitrary Illumination.Tong-Bo Chen, Baocai Yin, Wan-Jun Huang, Dehui Kong
2001Visibility Preprocessing for Urban Scenes using Line Space Subdivision.Jir Bittner, Peter Wonka, Michael Wimmer
2001Sharp Features on Multiresolution Subdivision Surfac.Henning Biermann, Denis Zorin, Ioana M. Martin, Fausto Bernardini
2001Adaptive Reconstruction of Freeform Objects with 3D SOM Neural Network Grids.Jacob Barhak, Anath Fischer
2001Visualization-Specific Compression of Large Volume Data.Chandrajit L. Bajaj, Sanghun Park, Insung Ihm
2001Bridging the Gap between 2D and 3D: A Stream of Digital Animation Techniques.Ken-ichi Anjyo
2000Voxel-Coding for Tiling Complex Volumetric Objects.Yong Zhou, Arthur W. Toga
2000Turning Unorganized Points into Contours.Yong Zhou, Arthur W. Toga
2000Collision Detection for Clothed Human Animation.Dongliang Zhang, Matthew M. F. Yuen
2000Modeling of Smoke Flow Taking Obstacles into Account.Satoru Yoshida, Tomoyuki Nishita
2000Implementation of a Graphics Design Framework on the Web.Xiaoyan Xie, Hao Wang, Zhiyong Huang
2000View-Dependent Continuous Level-of-Detail Rendering of Terrain Model.Lujin Wang, Zesheng Tang
2000A New Adaptive Density Estimator for Particle-Tracing Radiosity.Wong Kam Wah
2000Intuitive Virtual Grasping for Non Haptic Environments.Thomas Ullmann, Jrg Sauer
2000Non-Distorted Texture Mapping Using Variational Interpolation.Ying Tang, Hujun Bao, Qunsheng Peng, Florence Y. Mong
2000Subdivision Surface Fitting Using QEM-Based Mesh Simplification and Reconstruction of Approximated B-Spline Surfaces.Shingo Takeuchi, Hiromasa Suzuki, Fumihiko Kimura, Takashi Kanai, Kenji Shimada
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