| 2020 | FLAMES: A Socially Relevant Computing Experience for High School Students. | Amy Isvik |
| 2020 | Teaching Elementary Computer Science through Universal Design for Learning. | Maya Israel, Gakyung Jeong, Meg J. Ray, Todd Lash |
| 2020 | Incorporating Active Learning Strategies and Instructor Presence into an Online Discrete Mathematics Class. | Sandy Irani, Kameryn Denaro |
| 2020 | Student Psychological Factors and Diversity in Computer Science Education. | Shasta Ihorn, Ilmi Yoon, Anagha Kulkarni |
| 2020 | Building and Hacking an Exploitable WiFi Environment for your Classroom. | Ahmed Ibrahim |
| 2020 | The Impact of Undergraduate Mentorship on Student Satisfaction and Engagement, Teamwork Performance, and Team Dysfunction in a Software Engineering Group Project. | Claudia Iacob, Shamal Faily |
| 2020 | POGIL in Computer Science for Beginners and Experts. | Helen H. Hu, Chris Mayfield |
| 2020 | Higher Education and Elementary School Computing Partnership. | Mary Hudachek-Buswell, Cedric Stallworth, LeAnne Cheatham, Faith North, Ruchi Banerjee |
| 2020 | Teaching Programming to Science Majors by Modelling. | Hsin-Ling Hsieh, Yu-Tzu Lin |
| 2020 | Linking Faculty Attitudes to Pedagogical Choices: Student-Centered Teaching in Introductory Computing Classes. | Christopher Lynnly Hovey, Kathleen J. Lehman, Tiffani Riggers-Piehl |
| 2020 | Faculty Adoption of CS Education Innovations: Exploring Continued Use. | Christopher Lynnly Hovey, Lecia Barker |
| 2020 | Make Your Escape: An Active Learning Approach. | Victoria Hong, Elana Reiser |
| 2020 | Using SMT Solver and Logic Puzzles for Teaching Computational Logics in Discrete Mathematics Class. | Shin Hong |
| 2020 | Using Self-Efficacy Surveys as a Tool for Student Reflection. | Amanda M. Holland-Minkley |
| 2020 | What does a Literature Survey Reveal about the Initiatives to Attract and Retain Women into Computer Science Majors in Latin America? | Maristela Holanda, Dilma Da Silva |
| 2020 | Teaching Computer Graphics Programming Using a Game Development Engine. | Dimitrij (Mitja) Hmeljak, Holly Zhang |
| 2020 | From Human-Computer Interaction to User Experience: Evolving Curriculum to Meet Student Needs. | Rachelle Kristof Hippler, Samuel D. Jaffee, Laura Marie Leventhal |
| 2020 | A Comparison of Peer Instruction and Collaborative Problem Solving in a Computer Architecture Course. | Geoffrey L. Herman, Sushmita Azad |
| 2020 | Panel: Supporting Student Co-Curricular Experiences. | Kathleen Freeman Hennessy, Margaret Ellis, Jennifer Parham-Mocello, Henry M. Walker |
| 2020 | Converting Handwritten Text to Editable Format via Gesture Recognition for Education. | Jing (Selena) He, Meng Han, Nidhibahen Patel, Zhigang Li |
| 2020 | CyberPDX: An Interdisciplinary Professional Development Program for Middle and High School Teachers. | Ellie Harmon, Veronica Hotton, Robert Liebman, Michael Lupro, Wu-chang Feng, Lois M. L. Delcambre, David Pouliot |
| 2020 | AppConnect NW: A Collaborative Network of Seven Community and Technical College Programs in Software Development. | Kendrick Hang, Brianna Rockenstire, Alexandra Vaschillo |
| 2020 | A Five-Year Retrospective on an Applied Baccalaureate Program in Software Development. | Kendrick Hang, Tina J. Ostrander, Andy Orr, Josh Archer, Susan Uland |
| 2020 | Graduate Programs in CS Education: Why 2020 is the Right Time. | Susanne E. Hambrusch, Alan Peterfreund, Aman Yadav, Amy J. Ko |
| 2020 | Pedal: An Infrastructure for Automated Feedback Systems. | Luke Gusukuma, Austin Cory Bart, Dennis G. Kafura |