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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Computing and processing correspondences with functional maps.Maks Ovsjanikov, Etienne Corman, Michael M. Bronstein, Emanuele Rodol, Mirela Ben-Chen, Leonidas J. Guibas, Frdric Chazal, Alexander M. Bronstein
2016Haptic technologies for direct touch in virtual reality.Miguel A. Otaduy, Allison M. Okamura, Sriram Subramanian
2016The making of "Pearl, " a Google spotlight story.Patrick Osborne, Rachid El Guerrab, David Eisenmann, Cassidy J. Curtis
2016The making of "the little prince".Mark Osborne
2016Escaping chair: furniture-shaped device art.Takeshi Oozu, Aki Yamada, Yuki Enzaki, Hiroo Iwata
2016Tokyo cosmo.Takuya Okada
2016Virtual ISU: locomotion interface for immersive VR experience in seated position (1).Toshikazu Ohshima, Ryuki Shibata, Hotaru Edamoto, Nozomi Tatewaki
2016The Moment [mp4] (USA).Karis Oh, John F. McIntosh
2016O [mp4] (USA).Erick Oh, Keyon Kim
2016HapTONE: haptic instrument for enriched musical play.Daichi Ogawa, Kenta Tanabe, Vibol Yem, Taku Hachisu, Hiroyuki Kajimoto
2016The unbearable lightness and heaviness of being.Yuko Oda
2016VR technologies for rich sports experience.Daisuke Ochi, Akio Kameda, Kosuke Takahashi, Motohiro Makiguchi, Kouta Takeuchi
2016An elementary introduction to matrix exponential for CG.Hiroyuki Ochiai, Ken Anjyo, Ayumi Kimura
2016Aerial interaction with femtosecond laser induced plasma.Yoichi Ochiai
2016Visualization technologies for sharing visit experiences.Antti Nurminen
20163D facial geometry reconstruction using patch database.Tsukasa Nozawa, Takuya Kato, Pavel A. Savkin, Naoki Nozawa, Shigeo Morishima
2016Computational tools for 3D printing.Course Notes, Ariel Shamir
2016Learning human body shapes in motion.Michael J. Black, Javier Romero, Gerard Pons-Moll, Federica Bogo, Naureen Mahmood
2016Straightening walking path using redirected walking technique.Ayaka Nishi, Keisuke Hoshino, Hiroyuki Kajimoto
2016A flexible rigging framework for VFX and feature animation.Jesus R. Nieto, Theo Facey, Sylvain Brugnot
2016Spatially adaptive FLIP fluid simulations in bifrost.Michael Bang Nielsen, Robert Bridson
2016Visual exploration of multiway dependencies in multivariate data.Hoa Nguyen, Paul Rosen, Bei Wang
2016Watch Dogs 2 [mp4] (Poland).Damian Nenow, Piotr Prokop
2016Augmented reality annotation for social video sharing.Alaeddin Nassani, Hyungon Kim, Gun A. Lee, Mark Billinghurst, Tobias Langlotz, Robert W. Lindeman
2016Luminescent tentacles.Akira Nakayasu
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Comparable venues

Other A*/A conferences filed under the same field of research.