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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016Elemental (Germany).Adrian Meyer, Lena-Carolin Lohfink
2016Animato: 2D shape deformation and animation on mobile devices.Stefan Messmer, Signe Fleischmann, Olga Sorkine-Hornung
2016Optimal character composing for Chinese calligraphic artwork.Yiping Meng, Fan Tang, Weiming Dong, Xiaopeng Zhang
2016D'Ombres & D'Ailes... (France).Elice Meng, Eleonora Marinoni, Mathieu Courtois
2016Optimized mobile rendering techniques based on local cubemaps.Roberto Lopez Mendez, Sylwester Bala
2016Can't see the jungle for the trees.Tom Melson
2016HapticWave: directional surface vibrations using wave-field synthesis.Ravish Mehra, Christoph Hohnerlein, David Perek, Elia Gatti, Riccardo DeSalvo, Sean J. Keller
2016Aquarium earth.Tracy McSheery, Ketrina Yim, Mitchel Thompson, Brent Young
2016Automatic blend shape creation for facial motion capture.Victoria McGowen, Joe Geigel
2016Journey to the centre of the cell (JTCC): a 3D VR experience derived from migratory breast cancer cell image data.John B. McGhee, Benjamin Bailey, Robert G. Parton, Nicholas Ariotti, Angus Johnston
2016Convolution by wild system.John McCormick, Adam Nash
2016Physically based shading in theory and practice.Stephen McAuley, Stephen Hill
2016Traces Of My Brother [mp4] (France).Moritz Mayerhofer, Christian Mueller, Martin Backhaus
2016Stick and roll: a physical interactive system using curved displays and rolling batons.Akihiro Matsuura, Masato Ohno, Hiroki Tone
2016An evaluation of the relationship between impression and the physical properties of human skin.Tatsuya Matsumoto, Kensuke Tobitani, Yusuke Tani, Hiroki Fujii, Noriko Nagata
2016Unlimited corridor: redirected walking techniques using visuo haptic interaction.Keigo Matsumoto, Yuki Ban, Takuji Narumi, Yohei Yanase, Tomohiro Tanikawa, Michitaka Hirose
2016The making of inner workings.Leo Matsuda, Sean Lurie, Josh Staub
2016LightAir: a novel system for tangible communication with quadcopters using foot gestures and projected image.Mikhail Matrosov, Olga Volkova, Dzmitry Tsetserukou
2016Hyperlocal information landscapes: how materialism of information can shift physical urban experiences.Anijo P. Mathew
2016Geometric deep learning.Jonathan Masci, Emanuele Rodol, Davide Boscaini, Michael M. Bronstein, Hao Li
2016Moving mobile graphics.Sam Martin, Marius Bjrge, Niklas Smedberg, Andrew Garrard, Ray Tran, Case Everitt, Jay Yun
2016The White Masks [mp4] (USA).Kevin Margo, Laura Pepper
2016Project Tango.Eitan Marder-Eppstein
2016Alike.Chloe Marbehan
2016Semantically-aware blendshape rigs from facial performance measurements.Wan-Chun Ma, Mathieu Lamarre, Etienne Danvoye, Chongyang Ma, Manny Ko, Javier von der Pahlen, Cyrus A. Wilson
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Other A*/A conferences filed under the same field of research.