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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2016A simple de-ghosting algorithm for HDRI.Ishtiaq Rasool Khan, Muhammad Murtaza Khan
2016Holistic game development curriculum.Ben Kenwright
2016The quest for the ray tracing API.Alexander Keller, Ingo Wald, Takahiro Harada, Dmitry Kozlov, Ralf Karrenberg, Luke Peterson, Tobias Hector
2016Art-directable procedural vegetation in disney's zootopia.Hans Keim, Maryann Simmons, Daniel Teece, Jared Reisweber, Sara Drakeley
2016Have we found the key to the smart community?Thomas P. Keenan
2016SKUID: sketching dynamic drawings using the principles of 2D animation.Rubaiat Habib Kazi, Tovi Grossman, Nobuyuki Umetani, George W. Fitzmaurice
2016Panorama image interpolation for real-time walkthrough.Naoki Kawai, Cdric Audras, Sou Tabata, Takahiro Matsubara
2016Finding hank: or how to sim an octopus.Ryan Kautzman, Bill Wise, Meng Yu, Per Karlsson, Mark Hessler, Audrey Wong
2016One-stroke.Yuichiro Katsumoto
2016Bottomless joystick.Yuichiro Katsumoto
2016Bringing Google earth to virtual reality.Dominik P. Kser, Evan Parker, Matthias Bhlmann
2016Parallel eyes: exploring human capability and behaviors with paralleled first person view sharing.Shunichi Kasahara, Mitsuhito Ando, Kiyoshi Suganuma, Jun Rekimoto
2016Visualizations of perceptually relevant light parameters.Tatiana Kartashova, Susan F. te Pas, Huib de Ridder, Sylvia C. Pont
2016In Other Words [mp4] (Israel).Tal Kantor
2016Geometric and discrete path planning for interactive virtual worlds.Marcelo Kallmann, Mubbasir Kapadia
2016Skyanchor: no latency anchoring of mid-air images onto real objects.Hajime Kajita, Naoya Koizumi, Takeshi Naemura
2016An AR-based safety training assistant in disaster for children.Sung-Uk Jung, Hyunwoo Cho, Hyung-Keun Jee
2016Nonuniform depth distribution selection with discrete Fourier transform.Lode Jorissen, Patrik Goorts, Gauthier Lafruit, Philippe Bekaert
2016Coda: the cultural effects of queueing at Disney animation.Marc Jordan, Kevin Constantine
2016Borrowed time.Amanda Jones
2016Effects of avatar and background representation forms to co-presence in mixed reality (MR) tele-conference systems.Dongsik Jo, Ki-Hong Kim, Gerard Jounghyun Kim
2016Quantum supersampling.Eric R. Johnston
2016The need for interdisciplinary undergraduate research.William J. Joel
2016C. bacon.Wu Jiaru
2016The material point method for simulating continuum materials.Chenfanfu Jiang, Craig A. Schroeder, Joseph Teran, Alexey Stomakhin, Andrew Selle
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Comparable venues

Other A*/A conferences filed under the same field of research.