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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2015Freeform honeycomb structures and lobel frames.Caigui Jiang, Chengcheng Tang, Jun Wang, Johannes Wallner, Helmut Pottmann
2015Song of the sea.Dave Jesteadt
2015Fast teeth scanning for advanced digital dentistry.Peter Jensen
2015Building interstellar's black hole: the gravitational renderer.Oliver James, Sylvan Dieckmann, Simon Pabst, Paul-George H. Roberts, Kip S. Thorne
2015Cloth switch: configurable touch switch wearable device made with cloth.Seiya Iwasaki, Saki Sakaguchi, Makoto Abe, Mitsunori Matsushita
2015Head-up display for motorcycle navigation.Kenichiro Ito, Hidekazu Nishimura, Tetsuro Ogi
2015Po2: augmented haptics for interactive gameplay.Ali Israr, Siyan Zhao, Kyna McIntosh, JaeKyun Kang, Zachary Schwemler, Eric Brockmeyer, Mark Baskinger, Moshe Mahler
2015Finding the right feedback for self-posture adjustment system for "BITAIKA".Haruna Ishimatsu, Ryoko Ueoka
2015Beginning native Android apps.Gil Irizarry
2015Reducing geometry-processing overhead for novel viewpoint creation.Francisco Incio, Jan P. Springer
2015Xbox, Forza: leave your limits.Edward Ilsley
2015Call of duty: advanced warfare, discover your power.Edward Ilsley
2015Patchy: an interactive patchwork design system.Yuki Igarashi, Jun Mitani
2015SMASH: synchronization media of athletes and spectator through haptic.Marie-Stephanie Iekura, Hirohiko Hayakawa, Keisuke Onoda, Yoichi Kamiyama, Kouta Minamizawa, Masahiko Inami
2015Up-to-date virtual UX of the Kesennuma-Yokocho food stall village: integration with social media.Ryosuke Ichikari, Ryo Yamashita, Kalaivani Thangamani, Takeshi Kurata
2015Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi
2015Dollhouse VR: a multi-view, multi-user collaborative design workspace with VR technology.Hikaru Ibayashi, Yuta Sugiura, Daisuke Sakamoto, Natsuki Miyata, Mitsunori Tada, Takashi Okuma, Takeshi Kurata, Masaaki Mochimaru, Takeo Igarashi
2015A mobile ray tracing engine with hybrid number representations.Seok Joong Hwang, Jae Don Lee, Youngsam Shin, Won-Jong Lee, Soojung Ryu
2015Super-natural: digital life in eastern culture.In Dae Hwang, Mark Guglielmetti, Vince Dziekan
2015Intuitive 3D cubic style modeling system.Chen-Chi Hu, Tze-Hsiang Wei, Yu-Sheng Chen, Yi-Chieh Wu, Ming-Te Chi
2015Big Hero 6: into the portal.David J. Hutchins, Olun Riley, Jesse Erickson, Alexey Stomakhin, Ralf Habel, Michael Kaschalk
2015Scope+: a stereoscopic video see-through augmented reality microscope.Yu-Hsuan Huang, Tzu-Chieh Yu, Pei-Hsuan Tsai, Yu-Xiang Wang, Wan-ling Yang, Ming Ouhyoung
2015The light field stereoscope.Fu-Chung Huang, David P. Luebke, Gordon Wetzstein
2015Retargeting 3D objects and scenes.Chun-Kai Huang, Yi-Ling Chen, I-Chao Shen, Bing-Yu Chen
2015Guided path tracing using clustered virtual point lights.Binh-Son Hua, Kok-Lim Low
3,8013,825 of 14,767← PreviousNext →

Comparable venues

Other A*/A conferences filed under the same field of research.