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ACM SIG International Conference on Computer Graphics and Interactive Techniques

SIGGRAPH

A*

CORE rank

CORE rank (raw)

A*

Fields of research

Graphics, Augmented Reality and Games · Computer Vision and Multimedia Computation · Human-Centred Computing

Papers indexed

14,767

1974–2026

Papers per year

1974974 peak2026

SIGGRAPH papers

14,767 records sourced from DBLP. Search titles, filter by year, sort by recency.

YearTitleAuthors
2017Rethinking texture mapping.Marco Tarini, Cem Yuksel, Sylvain Lefebvre
2017Partial plane sweep volume for deep learning based view synthesis.Kouta Takeuchi, Kazuki Okami, Daisuke Ochi, Hideaki Kimata
2017Morpho sculptures: digital fabrication methods of engraving flat materials into shape changing user interfaces.Kazuki Takazawa, Satoshi Hashizume, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai
2017A gradient mesh tool for non-rectangular gradient meshes.John Kasper Svergja, Henrik Lieng
2017Unphotogenic light: high-speed projection method to prevent secret photography by small cameras.Ippei Suzuki, Yoichi Ochiai
2017Telewheelchair: The intelligent electric wheelchair system towards human-machine combined environmental supports.Ippei Suzuki, Satoshi Hashizume, Kazuki Takazawa, Ryuichiro Sasaki, Yoshikuni Hashimoto, Yoichi Ochiai
2017Attribute-preserving gamut mapping of measured BRDFs.Tiancheng Sun, Ana Serrano, Diego Gutierrez, Beln Masi
2017Concept through creation: establishing a 3-D design process in the footwear industry.Jochen Suessmuth, Sky Asay, Conor Fitzgerald, Mario Poerner, Davoud Ohadi, Detlef Mueller
2017LAIKA's digital big boards.Jeff Stringer, Owen Nelson, Tony Aiello
2017PackIT: animating complicated character groups easily.Melt van der Spuy
2017FurCollide: fast, robust, and controllable fur collisions with meshes.Arunachalam Somasundaram
2017Stories the ocean tells us: the making of "Moana".Osnat Shurer, Kyle Odermatt, Hank Driskill, Dale Mayeda, Adolph Lusinsky
2017Seasonal changes in carbon dioxide.Gregory W. Shirah, Horace Mitchell
2017Superposition benchmark: innovative SSRTGI lighting in real time.Denis Shergin, Davyd Vidiger, Anna Fofanova
2017Stretchable transducers for kinesthetic interactions in virtual reality.Robert F. Shepherd, Bryan Peele, Benjamin Mac Murray, Jose A. Barreiros, Omer Shapira, Josef B. Spjut, David Luebke
2017Meet Mike: epic avatars.Mike Seymour, Chris Evans, Kim Libreri
2017Smash and grab: off the rails filmmaking at Pixar.Vincent Serritella, David Lally, Brian Larsen, Farhez Rayani, Jason Kim, Matt Silas
2017Pictory: combining neural style transfer and image filtering.Amir Semmo, Matthias Trapp, Jrgen Dllner, Mandy Klingbeil
2017ILM VFX: Kong: Skull Island.Brent Segura-Bowers, Jordan Vogt-Roberts, Jeff White
2017ILM VFX: Rogue One: A Star Wars Story.Brent Segura-Bowers, Gareth Edwards, John Knoll
2017Visual exploration of mainframe workloads.Christoph Schulz, Nils Rodrigues, Krishna Damarla, Andreas Henicke, Daniel Weiskopf
2017Deep learning for action recognition in augmented reality assistance systems.Matthias Schrder, Helge J. Ritter
2017Optimized sampling for view interpolation in light fields using local dictionaries.David C. Schedl, Clemens Birklbauer, Oliver Bimber
2017Effects of auditory cues on grasping a virtual object with a bare hand.Mie Sato, Haruna Kimura
2017MetaLimbs: multiple arms interaction metamorphism.Tomoya Sasaki, MHD Yamen Saraiji, Charith Lasantha Fernando, Kouta Minamizawa, Masahiko Inami
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Comparable venues

Other A*/A conferences filed under the same field of research.